/// <summary>
        /// Ends a timed event specified by eventName and optionally updates parameters with parameters.
        /// </summary>
        /// <param name="eventName">
        /// Name of the event. For maximum effectiveness, we recommend using a naming scheme
        /// that can be easily understood by non-technical people in your business domain.
        /// </param>
        /// <param name="parameters">An immutable copy of map containing Name-Value pairs of parameters.</param>
        public void EndTimedEvent(string eventName, Dictionary <string, string> parameters = null)
        {
#if UNITY_IOS
            FlurryAnalyticsIOS.EndTimedEvent(eventName, parameters);
#elif UNITY_ANDROID
            FlurryAnalyticsAndroid.EndTimedEvent(eventName, parameters);
#endif
        }
示例#2
0
 public void EndTimedEvent(string eventName, Dictionary <string, string> parameters = null)
 {
     FlurryAnalyticsAndroid.EndTimedEvent(eventName, parameters);
 }