/// <summary> /// Ends a timed event specified by eventName and optionally updates parameters with parameters. /// </summary> /// <param name="eventName"> /// Name of the event. For maximum effectiveness, we recommend using a naming scheme /// that can be easily understood by non-technical people in your business domain. /// </param> /// <param name="parameters">An immutable copy of map containing Name-Value pairs of parameters.</param> public void EndTimedEvent(string eventName, Dictionary <string, string> parameters = null) { #if UNITY_IOS FlurryAnalyticsIOS.EndTimedEvent(eventName, parameters); #elif UNITY_ANDROID FlurryAnalyticsAndroid.EndTimedEvent(eventName, parameters); #endif }
public void EndTimedEvent(string eventName, Dictionary <string, string> parameters = null) { FlurryAnalyticsAndroid.EndTimedEvent(eventName, parameters); }