public override Bitmap processImage(Bitmap sourceImage, BackgroundWorker worker) { Dilation dilation = new Dilation(structElem, border); Bitmap res2 = dilation.processImage(sourceImage, worker); Erosion erosion = new Erosion(structElem, border); Bitmap res1 = erosion.processImage(res2, worker); return(res1); }
public override Bitmap processImage(Bitmap sourceImage, BackgroundWorker worker) { Erosion erosion = new Erosion(structElem, border); Dilation dilation = new Dilation(structElem, border); Bitmap img1 = erosion.processImage(sourceImage, worker); Bitmap img2 = dilation.processImage(sourceImage, worker); Bitmap result = new Bitmap(sourceImage.Width, sourceImage.Height); for (int i = 0; i < sourceImage.Width; ++i) { for (int j = 0; j < sourceImage.Height; ++j) { Color clr1 = img1.GetPixel(i, j); Color clr2 = img2.GetPixel(i, j); Color c = Color.FromArgb(Clamp(clr1.R - clr2.R, 0, 255), Clamp(clr1.G - clr2.G, 0, 255), Clamp(clr1.B - clr2.B, 0, 255)); result.SetPixel(i, j, c); } } return(result); }