public KinectController(MainWindow win) { mainwin = win; ksc = win.ksc; ksc.KinectSensorChanged += new DependencyPropertyChangedEventHandler(kscChanged); fullthrowtimer.Tick += fullthrowtimer_Tick; fullthrowtimer.Interval = TimeSpan.FromSeconds(.2); }
public SelectionGUI(MainWindow w) { mainwin = w; //Retrieve canvas from w canvas = w.Content as Canvas; //Create custom cursor cursorSize = 50; cursor = new Image(); cursor.Source = new BitmapImage(new Uri(@"/KFootball;component/images/hand.png", UriKind.Relative)); cursor.Height = cursorSize; cursor.Width = cursorSize; //Button selection is active isActive = true; //Add cursor to canvas canvas.Children.Add(cursor); hideCursor(); }
public SelectionNavigator(MainWindow w) { mainwin = w; }