示例#1
0
        public void Update()
        {
            bool ctrl = Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl);
            bool alt  = Input.GetKey(KeyCode.LeftAlt) || Input.GetKey(KeyCode.LeftAlt);

            // mute/unmute messages with keyboard
            // done in update because unity is a mess
            if (ctrl && Input.GetKeyDown(KeyCode.N))
            {
                if (!Message.IsMuted())
                {
                    Message.Post("Messages muted", "Be careful out there");
                    Message.Mute();
                }
                else
                {
                    Message.Unmute();
                    Message.Post("Messages unmuted");
                }
            }

            // toggle body info window with keyboard
            if (alt && Input.GetKeyDown(KeyCode.N))
            {
                BodyInfo.Toggle();
            }

            // add progress descriptions to technologies
            techDescriptions();
        }
示例#2
0
        public static void KeyboardInput()
        {
            // mute/unmute messages with keyboard
            if (Input.GetKeyDown(KeyCode.Pause))
            {
                if (!Message.IsMuted())
                {
                    Message.Post("Messages muted", "Be careful out there");
                    Message.Mute();
                }
                else
                {
                    Message.Unmute();
                    Message.Post("Messages unmuted");
                }
            }

            // toggle body info window with keyboard
            if (MapView.MapIsEnabled && Input.GetKeyDown(KeyCode.B))
            {
                UI.Open(BodyInfo.Body_info);
            }

            // call action scripts
            // - avoid creating vessel data for invalid vessels
            Vessel v = FlightGlobals.ActiveVessel;

            if (v == null)
            {
                return;
            }
            VesselData vd = v.KerbalismData();

            if (!vd.IsSimulated)
            {
                return;
            }

            // call scripts with 1-5 key
            if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1))
            {
                vd.computer.Execute(v, ScriptType.action1);
            }
            if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2))
            {
                vd.computer.Execute(v, ScriptType.action2);
            }
            if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3))
            {
                vd.computer.Execute(v, ScriptType.action3);
            }
            if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4))
            {
                vd.computer.Execute(v, ScriptType.action4);
            }
            if (Input.GetKeyDown(KeyCode.Alpha5) || Input.GetKeyDown(KeyCode.Keypad5))
            {
                vd.computer.Execute(v, ScriptType.action5);
            }
        }
示例#3
0
        public static void KeyboardInput()
        {
            // mute/unmute messages with keyboard
            if (Input.GetKeyDown(KeyCode.Pause))
            {
                if (!Message.IsMuted())
                {
                    Message.Post("Messages muted", "Be careful out there");
                    Message.Mute();
                }
                else
                {
                    Message.Unmute();
                    Message.Post("Messages unmuted");
                }
            }

            // toggle body info window with keyboard
            if (MapView.MapIsEnabled && Input.GetKeyDown(KeyCode.B))
            {
                UI.open(BodyInfo.body_info);
            }

            // call action scripts
            // - avoid creating vessel data for invalid vessels
            Vessel v = FlightGlobals.ActiveVessel;

            if (v != null && DB.vessels.ContainsKey(Lib.RootID(v)))
            {
                // get computer
                Computer computer = DB.Vessel(v).computer;

                // call scripts with 1-5 key
                if (Input.GetKeyDown(KeyCode.Alpha1) || Input.GetKeyDown(KeyCode.Keypad1))
                {
                    computer.execute(v, ScriptType.action1);
                }
                if (Input.GetKeyDown(KeyCode.Alpha2) || Input.GetKeyDown(KeyCode.Keypad2))
                {
                    computer.execute(v, ScriptType.action2);
                }
                if (Input.GetKeyDown(KeyCode.Alpha3) || Input.GetKeyDown(KeyCode.Keypad3))
                {
                    computer.execute(v, ScriptType.action3);
                }
                if (Input.GetKeyDown(KeyCode.Alpha4) || Input.GetKeyDown(KeyCode.Keypad4))
                {
                    computer.execute(v, ScriptType.action4);
                }
                if (Input.GetKeyDown(KeyCode.Alpha5) || Input.GetKeyDown(KeyCode.Keypad5))
                {
                    computer.execute(v, ScriptType.action5);
                }
            }
        }