public static UIRebellionFleetShipsList Instantiate(UIRebellionFleetShipsList prefab, Transform parent) { UIRebellionFleetShipsList uIRebellionFleetShipsList = Object.Instantiate <UIRebellionFleetShipsList>(prefab); uIRebellionFleetShipsList.get_transform().set_parent(parent); uIRebellionFleetShipsList.get_transform().localPositionZero(); uIRebellionFleetShipsList.get_transform().localScaleOne(); return(uIRebellionFleetShipsList); }
public static UIRebellionFleetShipsList Instantiate(UIRebellionFleetShipsList prefab, Transform parent) { UIRebellionFleetShipsList uIRebellionFleetShipsList = UnityEngine.Object.Instantiate(prefab); uIRebellionFleetShipsList.transform.parent = parent; uIRebellionFleetShipsList.transform.localPositionZero(); uIRebellionFleetShipsList.transform.localScaleOne(); return(uIRebellionFleetShipsList); }