public static CtrlPictureStoryShow Instantiate(CtrlPictureStoryShow prefab, Transform parent, Action onFinished) { CtrlPictureStoryShow ctrlPictureStoryShow = UnityEngine.Object.Instantiate(prefab); ctrlPictureStoryShow.transform.parent = parent; ctrlPictureStoryShow.transform.localScaleOne(); ctrlPictureStoryShow.transform.localPositionZero(); return(ctrlPictureStoryShow.VitualCtor(onFinished)); }
public static CtrlPictureStoryShow Instantiate(CtrlPictureStoryShow prefab, Transform parent, Action onFinished) { CtrlPictureStoryShow ctrlPictureStoryShow = Object.Instantiate <CtrlPictureStoryShow>(prefab); ctrlPictureStoryShow.get_transform().set_parent(parent); ctrlPictureStoryShow.get_transform().localScaleOne(); ctrlPictureStoryShow.get_transform().localPositionZero(); return(ctrlPictureStoryShow.VitualCtor(onFinished)); }