public static CtrlPictureStoryShow Instantiate(CtrlPictureStoryShow prefab, Transform parent, Action onFinished)
        {
            CtrlPictureStoryShow ctrlPictureStoryShow = UnityEngine.Object.Instantiate(prefab);

            ctrlPictureStoryShow.transform.parent = parent;
            ctrlPictureStoryShow.transform.localScaleOne();
            ctrlPictureStoryShow.transform.localPositionZero();
            return(ctrlPictureStoryShow.VitualCtor(onFinished));
        }
        public static CtrlPictureStoryShow Instantiate(CtrlPictureStoryShow prefab, Transform parent, Action onFinished)
        {
            CtrlPictureStoryShow ctrlPictureStoryShow = Object.Instantiate <CtrlPictureStoryShow>(prefab);

            ctrlPictureStoryShow.get_transform().set_parent(parent);
            ctrlPictureStoryShow.get_transform().localScaleOne();
            ctrlPictureStoryShow.get_transform().localPositionZero();
            return(ctrlPictureStoryShow.VitualCtor(onFinished));
        }