private void _all_init() { board component = base.get_transform().FindChild("board1_top/board").GetComponent <board>(); board2 component2 = base.get_transform().FindChild("board2_top/board2").GetComponent <board2>(); board3 component3 = base.get_transform().FindChild("board3_top/board3").GetComponent <board3>(); board3_btn component4 = base.get_transform().FindChild("board3_top/board3/Button").GetComponent <board3_btn>(); board1_top_mask component5 = base.get_transform().FindChild("board1_top_mask").GetComponent <board1_top_mask>(); board2_top_mask component6 = base.get_transform().FindChild("board2_top_mask").GetComponent <board2_top_mask>(); board3_top_mask component7 = base.get_transform().FindChild("board3_top_mask").GetComponent <board3_top_mask>(); crane_anime component8 = base.get_transform().FindChild("board1_top/board/Grid/01/Anime").GetComponent <crane_anime>(); dialog component9 = base.get_transform().FindChild("dialog_top/dialog").GetComponent <dialog>(); dialog2 component10 = base.get_transform().FindChild("dialog2_top/dialog2").GetComponent <dialog2>(); high_repair component11 = base.get_transform().FindChild("board1_top/board/Grid/00/repair_now/btn_high_repair").GetComponent <high_repair>(); sentaku component12 = base.get_transform().FindChild("board1_top/board/Grid/00/btn_Sentaku").GetComponent <sentaku>(); sw component13 = base.get_transform().FindChild("board3_top/board3/sw01").GetComponent <sw>(); component._init_repair(); component2._init_repair(); component3._init_repair(); component5._init_repair(); component6._init_repair(); component7._init_repair(); component4._init_repair(); component8._init_repair(); component9._init_repair(); component10._init_repair(); component11._init_repair(); component12._init_repair(); component.ResetMaruKey(); GameObject.Find("Repair Root/debug").get_transform().localPositionY(-120f); }
private void StartUp() { if (!_isStartUP) { _isStartUP = true; bd1m = ((Component)base.transform.FindChild("board1_top_mask")).GetComponent <board1_top_mask>(); bd2m = ((Component)base.transform.FindChild("board2_top_mask")).GetComponent <board2_top_mask>(); bd3m = ((Component)base.transform.FindChild("board3_top_mask")).GetComponent <board3_top_mask>(); bd2 = ((Component)base.transform.FindChild("board2_top/board2")).GetComponent <board2>(); sm = SingletonMonoBehaviour <SoundManager> .Instance; } }
private void StartUp() { if (this._isStartUP) { return; } this._isStartUP = true; this.bd1m = base.get_transform().FindChild("board1_top_mask").GetComponent <board1_top_mask>(); this.bd2m = base.get_transform().FindChild("board2_top_mask").GetComponent <board2_top_mask>(); this.bd3m = base.get_transform().FindChild("board3_top_mask").GetComponent <board3_top_mask>(); this.bd2 = base.get_transform().FindChild("board2_top/board2").GetComponent <board2>(); this.sm = SingletonMonoBehaviour <SoundManager> .Instance; }