public void OnClick() { repair component = GameObject.Find("Repair Root").GetComponent <repair>(); board component2 = GameObject.Find("board1_top/board").GetComponent <board>(); component2.DockStatus(); }
public void onHighAnimeDone2(int dock) { int mode = rep.now_mode(); rep.set_mode(-1); bd1.DockStatus(rep.NowArea(), dock); rep.set_mode(mode); }