private void OnChanedItemListener(UIInteriorFurnitureChangeScrollListChildNew child) { if (mStateManager.CurrentState == State.FurnitureSelect) { SoundUtils.PlaySE(mAudioClip_CommonCursolMove); mUIInteriorFurnitureDetail.Initialize(mDeckid, child.GetModel().GetFurnitureModel()); } }
private void OnChanedItemListener(UIInteriorFurnitureChangeScrollListChildNew child) { bool flag = this.mStateManager.CurrentState == UserInterfaceInteriorChangeManager.State.FurnitureSelect; if (flag) { SoundUtils.PlaySE(this.mAudioClip_CommonCursolMove); this.mUIInteriorFurnitureDetail.Initialize(this.mDeckid, child.GetModel().GetFurnitureModel()); } }
private void OnSelectedListener(UIInteriorFurnitureChangeScrollListChildNew child) { if (mStateManager.CurrentState == State.FurnitureSelect) { mContext.SetSelectedFurniture(child.GetModel().GetFurnitureModel()); mUIInteriorFurnitureChangeScrollList.LockControl(); mStateManager.PushState(State.FurnitureDetail); SoundUtils.PlaySE(mAudioClip_CommonEnter1); } }
private void OnSelectedListener(UIInteriorFurnitureChangeScrollListChildNew child) { bool flag = this.mStateManager.CurrentState == UserInterfaceInteriorChangeManager.State.FurnitureSelect; if (flag) { this.mContext.SetSelectedFurniture(child.GetModel().GetFurnitureModel()); this.mUIInteriorFurnitureChangeScrollList.LockControl(); this.mStateManager.PushState(UserInterfaceInteriorChangeManager.State.FurnitureDetail); SoundUtils.PlaySE(this.mAudioClip_CommonEnter1); } }