private void LoadedCityToCanvas(object sender, LoadedCityEventArgs e) { Roads = e.Roads; Intersections = e.Intersections; Buildings = e.Buildings; Garages = e.Garages; RedrawAllObjects(Canvas); }
/// <summary> /// /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void ChangeFileName(object sender, LoadedCityEventArgs e) { FileName.Text = e.Path; }