private void OnCollisionEnter(Collision collision) { SyncPosRot script = collision.collider.gameObject.GetComponent <SyncPosRot>(); if (script != null) { KBEngine.Entity player = KBEngine.KBEngineApp.app.player(); if (script.entity != null && player != null) { if (script.entity.id == player.id) { if ((Int32)entity.getDefinedProperty("controllId") != player.id) { entity.cellCall("reqControll", new object[] { player.id }); } } } } }