BeginExceptionBlock() public abstract method

Begins a try-catch-finally block. After issuing this instruction any following instructions are conceptually within the try block.
public abstract BeginExceptionBlock ( ) : void
return void
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals();
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Create the scope.
            this.Scope.GenerateScopeCreation(generator, optimizationInfo);

            // Make sure the scope is reverted even if an exception is thrown.
            generator.BeginExceptionBlock();

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Generate code for the body statements.
            this.Body.GenerateCode(generator, optimizationInfo);

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Revert the scope.
            generator.BeginFinallyBlock();
            this.Scope.GenerateScopeDestruction(generator, optimizationInfo);
            generator.EndExceptionBlock();

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
                generator.BeginExceptionBlock();

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            if (this.CatchBlock != null)
            {
                // Begin a catch block.  The exception is on the top of the stack.
                generator.BeginCatchBlock(typeof(JavaScriptException));

                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                var branches = new List<ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                    {
                        // It is not possible to branch out of a finally block - therefore instead of
                        // generating LEAVE instructions we throw an exception then catch it to transfer
                        // control out of the finally block.
                        generator2.LoadInt32(branches.Count);
                        generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                        generator2.Throw();

                        // Record any branches that are made within the finally code.
                        branches.Add(label);
                    };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                        switchLabels[i] = generator.CreateLabel();
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
                generator.BeginExceptionBlock();

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            ILLocalVariable skipFinallyBlock = null;
           
            
            // Begin a catch block.  The exception is on the top of the stack.
            generator.BeginCatchBlock(typeof(Exception));

            // Check the exception is catchable by calling CanCatchException(ex).
            // We need to handle the case where JS code calls into .NET code which then throws
            // a JavaScriptException from a different ScriptEngine.
            // If CatchBlock is null, we need to rethrow the exception in every case.
            var endOfIfLabel = generator.CreateLabel();
            generator.Duplicate();  // ex
            var exceptionTemporary = generator.CreateTemporaryVariable(typeof(Exception));
            generator.StoreVariable(exceptionTemporary);
            EmitHelpers.LoadScriptEngine(generator);
            generator.LoadVariable(exceptionTemporary);
            generator.ReleaseTemporaryVariable(exceptionTemporary);
            generator.Call(ReflectionHelpers.ScriptEngine_CanCatchException);
            generator.BranchIfTrue(endOfIfLabel);
            if (this.FinallyBlock != null)
            {
                generator.LoadBoolean(true);
                skipFinallyBlock = generator.DeclareVariable(typeof(bool), "skipFinallyBlock");
                generator.StoreVariable(skipFinallyBlock);
            }
            if (this.CatchBlock == null)
                generator.DefineLabelPosition(endOfIfLabel);
            generator.Rethrow();
            if (this.CatchBlock != null)
                generator.DefineLabelPosition(endOfIfLabel);

            if (this.CatchBlock != null) {
                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                // If an exception was thrown that wasn't handled by the catch block, then don't
                // run the finally block either.  This prevents user code from being run when a
                // ThreadAbortException is thrown.
                var endOfFinallyBlock = generator.CreateLabel();                
                generator.LoadVariable(skipFinallyBlock);
                generator.BranchIfTrue(endOfFinallyBlock);

                var branches = new List<ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                    {
                        // It is not possible to branch out of a finally block - therefore instead of
                        // generating LEAVE instructions we throw an exception then catch it to transfer
                        // control out of the finally block.
                        generator2.LoadInt32(branches.Count);
                        generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                        generator2.Throw();

                        // Record any branches that are made within the finally code.
                        branches.Add(label);
                    };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // Define the position at the end of the finally block.
                generator.DefineLabelPosition(endOfFinallyBlock);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                        switchLabels[i] = generator.CreateLabel();
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
示例#4
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals()
            {
                NonDefaultBreakStatementBehavior = true, NonDefaultDebugInfoBehavior = true
            };

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            //   <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1   = generator.CreateLabel();
            var breakTarget2   = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
            {
                this.InitStatement.GenerateCode(generator, optimizationInfo);
            }

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Strengthen the variable types.
            List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> > previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List <KeyValuePair <Scope.DeclaredVariable, RevertInfo> >();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable     = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair <Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo()
                        {
                            Type = previousType, Variable = variable.Store
                        }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type  = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
#if !XBOX
                if (optimizationInfo.DebugDocument != null)
                {
                    generator.MarkSequencePoint(optimizationInfo.DebugDocument, this.ConditionStatement.DebugInfo);
                }
#endif
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
            {
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);
            }

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable           = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type  = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
示例#5
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals() { NonDefaultBreakStatementBehavior = true, NonDefaultSourceSpanBehavior = true };
            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // <initializer>
            // if (<condition>)
            // {
            // 	 <loop body>
            //   <increment>
            //   while (true) {
            //     if (<condition> == false)
            //       break;
            //
            //     <body statements>
            //
            //     continue-target:
            //     <increment>
            //   }
            // }
            // break-target:

            // Set up some labels.
            var continueTarget = generator.CreateLabel();
            var breakTarget1 = generator.CreateLabel();
            var breakTarget2 = generator.CreateLabel();

            // Emit the initialization statement.
            if (this.InitStatement != null)
                this.InitStatement.GenerateCode(generator, optimizationInfo);

            // Check the condition and jump to the end if it is false.
            if (this.CheckConditionAtEnd == false && this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget1);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget1, continueTarget, false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Strengthen the variable types.
            List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>> previousVariableTypes = null;
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;
            if (optimizationInfo.OptimizeInferredTypes == true)
            {
                // Keep a record of the variable types before strengthening.
                previousVariableTypes = new List<KeyValuePair<Scope.DeclaredVariable, RevertInfo>>();

                var typedVariables = FindTypedVariables();
                foreach (var variableAndType in typedVariables)
                {
                    var variable = variableAndType.Key;
                    var variableInfo = variableAndType.Value;
                    if (variableInfo.Conditional == false && variableInfo.Type != variable.Type)
                    {
                        // Save the previous type so we can restore it later.
                        var previousType = variable.Type;
                        previousVariableTypes.Add(new KeyValuePair<Scope.DeclaredVariable, RevertInfo>(variable, new RevertInfo() { Type = previousType, Variable = variable.Store }));

                        // Load the existing value.
                        var nameExpression = new NameExpression(variable.Scope, variable.Name);
                        nameExpression.GenerateGet(generator, optimizationInfo, false);

                        // Store the typed value.
                        variable.Store = generator.DeclareVariable(variableInfo.Type);
                        variable.Type = variableInfo.Type;
                        nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                    }
                }

                // The variables must be reverted even in the presence of exceptions.
                if (previousVariableTypes.Count > 0)
                {
                    generator.BeginExceptionBlock();

                    // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
                    // instructions so that the finally block is executed correctly.
                    optimizationInfo.InsideTryCatchOrFinally = true;
                }
            }

            // The inner loop starts here.
            var startOfLoop = generator.DefineLabelPosition();

            // Check the condition and jump to the end if it is false.
            if (this.ConditionStatement != null)
            {
                optimizationInfo.MarkSequencePoint(generator, this.ConditionStatement.SourceSpan);
                this.Condition.GenerateCode(generator, optimizationInfo);
                EmitConversion.ToBool(generator, this.Condition.ResultType);
                generator.BranchIfFalse(breakTarget2);
            }

            // Emit the loop body.
            optimizationInfo.PushBreakOrContinueInfo(this.Labels, breakTarget2, continueTarget, labelledOnly: false);
            this.Body.GenerateCode(generator, optimizationInfo);
            optimizationInfo.PopBreakOrContinueInfo();

            // The continue statement jumps here.
            generator.DefineLabelPosition(continueTarget);

            // Increment the loop variable.
            if (this.IncrementStatement != null)
                this.IncrementStatement.GenerateCode(generator, optimizationInfo);

            // Unconditionally branch back to the start of the loop.
            generator.Branch(startOfLoop);

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget2);

            // Revert the variable types.
            if (previousVariableTypes != null && previousVariableTypes.Count > 0)
            {
                // Revert the InsideTryCatchOrFinally flag.
                optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

                // Revert the variable types within a finally block.
                generator.BeginFinallyBlock();

                foreach (var previousVariableAndType in previousVariableTypes)
                {
                    var variable = previousVariableAndType.Key;
                    var variableRevertInfo = previousVariableAndType.Value;

                    // Load the existing value.
                    var nameExpression = new NameExpression(variable.Scope, variable.Name);
                    nameExpression.GenerateGet(generator, optimizationInfo, false);

                    // Store the typed value.
                    var previousType = variable.Type;
                    variable.Store = variableRevertInfo.Variable;
                    variable.Type = variableRevertInfo.Type;
                    nameExpression.GenerateSet(generator, optimizationInfo, previousType, false);
                }

                // End the exception block.
                generator.EndExceptionBlock();
            }

            // Define the end of the loop (actually just after).
            generator.DefineLabelPosition(breakTarget1);

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }
示例#6
0
        /// <summary>
        /// Generates CIL for the statement.
        /// </summary>
        /// <param name="generator"> The generator to output the CIL to. </param>
        /// <param name="optimizationInfo"> Information about any optimizations that should be performed. </param>
        public override void GenerateCode(ILGenerator generator, OptimizationInfo optimizationInfo)
        {
            // Generate code for the start of the statement.
            var statementLocals = new StatementLocals();

            GenerateStartOfStatement(generator, optimizationInfo, statementLocals);

            // Unlike in .NET, in javascript there are no restrictions on what can appear inside
            // try, catch and finally blocks.  The one restriction which causes problems is the
            // inability to jump out of .NET finally blocks.  This is required when break, continue
            // or return statements appear inside of a finally block.  To work around this, when
            // inside a finally block these instructions throw an exception instead.

            // Setting the InsideTryCatchOrFinally flag converts BR instructions into LEAVE
            // instructions so that the finally block is executed correctly.
            var previousInsideTryCatchOrFinally = optimizationInfo.InsideTryCatchOrFinally;

            optimizationInfo.InsideTryCatchOrFinally = true;

            // Finally requires two exception nested blocks.
            if (this.FinallyBlock != null)
            {
                generator.BeginExceptionBlock();
            }

            // Begin the exception block.
            generator.BeginExceptionBlock();

            // Generate code for the try block.
            this.TryBlock.GenerateCode(generator, optimizationInfo);

            // Generate code for the catch block.
            if (this.CatchBlock != null)
            {
                // Begin a catch block.  The exception is on the top of the stack.
                generator.BeginCatchBlock(typeof(JavaScriptException));

                // Create a new DeclarativeScope.
                this.CatchScope.GenerateScopeCreation(generator, optimizationInfo);

                // Store the error object in the variable provided.
                generator.Call(ReflectionHelpers.JavaScriptException_ErrorObject);
                var catchVariable = new NameExpression(this.CatchScope, this.CatchVariableName);
                catchVariable.GenerateSet(generator, optimizationInfo, PrimitiveType.Any, false);

                // Make sure the scope is reverted even if an exception is thrown.
                generator.BeginExceptionBlock();

                // Emit code for the statements within the catch block.
                this.CatchBlock.GenerateCode(generator, optimizationInfo);

                // Revert the scope.
                generator.BeginFinallyBlock();
                this.CatchScope.GenerateScopeDestruction(generator, optimizationInfo);
                generator.EndExceptionBlock();
            }

            // Generate code for the finally block.
            if (this.FinallyBlock != null)
            {
                generator.BeginFinallyBlock();

                var branches          = new List <ILLabel>();
                var previousStackSize = optimizationInfo.LongJumpStackSizeThreshold;
                optimizationInfo.LongJumpStackSizeThreshold = optimizationInfo.BreakOrContinueStackSize;
                var previousCallback = optimizationInfo.LongJumpCallback;
                optimizationInfo.LongJumpCallback = (generator2, label) =>
                {
                    // It is not possible to branch out of a finally block - therefore instead of
                    // generating LEAVE instructions we throw an exception then catch it to transfer
                    // control out of the finally block.
                    generator2.LoadInt32(branches.Count);
                    generator2.NewObject(ReflectionHelpers.LongJumpException_Constructor);
                    generator2.Throw();

                    // Record any branches that are made within the finally code.
                    branches.Add(label);
                };

                // Emit code for the finally block.
                this.FinallyBlock.GenerateCode(generator, optimizationInfo);

                // End the main exception block.
                generator.EndExceptionBlock();

                // Begin a catch block to catch any LongJumpExceptions. The exception object is on
                // the top of the stack.
                generator.BeginCatchBlock(typeof(LongJumpException));

                if (branches.Count > 0)
                {
                    // switch (exception.RouteID)
                    // {
                    //    case 0: goto label1;
                    //    case 1: goto label2;
                    // }
                    ILLabel[] switchLabels = new ILLabel[branches.Count];
                    for (int i = 0; i < branches.Count; i++)
                    {
                        switchLabels[i] = generator.CreateLabel();
                    }
                    generator.Call(ReflectionHelpers.LongJumpException_RouteID);
                    generator.Switch(switchLabels);
                    for (int i = 0; i < branches.Count; i++)
                    {
                        generator.DefineLabelPosition(switchLabels[i]);
                        generator.Leave(branches[i]);
                    }
                }

                // Reset the state we clobbered.
                optimizationInfo.LongJumpStackSizeThreshold = previousStackSize;
                optimizationInfo.LongJumpCallback           = previousCallback;
            }

            // End the exception block.
            generator.EndExceptionBlock();

            // Reset the InsideTryCatchOrFinally flag.
            optimizationInfo.InsideTryCatchOrFinally = previousInsideTryCatchOrFinally;

            // Generate code for the end of the statement.
            GenerateEndOfStatement(generator, optimizationInfo, statementLocals);
        }