示例#1
0
 public static UnityEngine.Vector3 ToUnityVector3(this Vector3Serializable v)
 {
     return(new UnityEngine.Vector3(v.X, v.Y, v.Z));
 }
示例#2
0
 public PoseSerializable(Vector3Serializable position, QuaternionSerializable orientation)
 {
     Position    = position;
     Orientation = orientation;
 }