示例#1
0
        public static BarModel HPBarModel(Character ch)
        {
            string temp = string.Empty;
            if(ch.TempHP > 0)
                temp = string.Format("+{0}", ch.TempHP);

            BarModel model = new BarModel
            {
                Max = ch.MaxHP,
                Min = 0,
                Current = Math.Max(0, ch.CurrentHP),
                Class = "hp",
                Label = string.Format("HP: {0}{1}/{2}", ch.CurrentHP, temp, ch.MaxHP)
            };
            model.AddConditionalClass(50, "Bloodied");
            return model;
        }
示例#2
0
 public CharacterUpdateEvent(Character ch)
     : base(PartyEventType.CharacterUpdate)
 {
     ID = ch.ID;
     Name = ch.Name;
     HP = ch.CurrentHP;
     TempHP = ch.TempHP;
     Surges = ch.CurrentSurges;
     DeathSaves = ch.DeathSaves;
 }
示例#3
0
        public static BarModel SurgeBarModel(Character ch)
        {
            BarModel model = new BarModel
            {
                Max = ch.MaxSurges,
                Min = 0,
                Current = ch.CurrentSurges,
                Class = "surges",
                Label = string.Format("Surges: {0}/{1}", ch.CurrentSurges, ch.MaxSurges)
            };

            return model;
        }
示例#4
0
        public ActionResult Join(Character character)
        {
            string toHash = character.Name;
            character.Token = Convert.ToBase64String(_hash.ComputeHash(Encoding.UTF8.GetBytes(toHash)));

            if (Party.ContainsKey(character.Token))
            {
                return Json(new PartyJoinedEvent { Success = true, Message="Character is already in the party", ExistingMember=true, ID=character.ID, Token = character.Token, PartyMembers = Party.Values.Where(p => !p.Token.Equals(character.Token)).ToArray()});
            }

            CacheImage(character.Portrait);

            BroadcastEvent(new CharacterJoinedEvent { Character = character });
            var party = Party.Values.ToArray();
            Party[character.Token] = character;
            return Json(new PartyJoinedEvent { Success = true, Message = "Party joined", ExistingMember=false, ID=character.ID, Token = character.Token, PartyMembers = party });
        }