public override void Draw(SpriteBatch spriteBatch) { if (visible) { btn.Draw(spriteBatch); } }
public override void Draw(SpriteBatch spriteBatch) { if (visible) { btn_Text.Draw(spriteBatch); btn_Arrow.Draw(spriteBatch); if (btn_Arrow.pressed) { for (int i = 0; i < btn_Enums.Count; i++) { btn_Enums[i].Draw(spriteBatch); } } DrawEnd(spriteBatch); } }