public static void Postfix(Weapon __instance, ref float __result) { Character ownerCharacter = null; bool flag; if (__instance.IsEquipped) { ownerCharacter = __instance.OwnerCharacter; flag = (ownerCharacter != null); } else { flag = false; } bool flag2 = flag; if (flag2) { bool flag3 = SkillRequirements.CanReduceWeaponAttackStaminaCost(ownerCharacter); if (flag3) { __result *= 1f - JuggernautFormulas.GetRuthlessAttackStaminaCostReduction(ownerCharacter); } } }