public void CreateVisual3D(Model model) { UI ui = new UI(UITemplate); Viewport2DVisual3D visual = new Viewport2DVisual3D(); visual.Geometry = Geometry; visual.Visual = ui.Visual; EmissiveMaterial material = new EmissiveMaterial(Brushes.White); Viewport2DVisual3D.SetIsVisualHostMaterial(material, true); visual.Material = material; model.Children.Add(visual); }
public static void AddUI(UI ui) { grid.Children.Add(ui.Visual); }