public P2PMessage MakeMsg() { P2PMessage msg = new P2PMessage(); msg.WriteByte((byte)MessageType.OtherPlayerPosition); msg.WriteByte(playerId); msg.WriteVector3(headPos); msg.WriteVector3(lHandPos); msg.WriteVector3(rHandPos); msg.WriteCompressedQuaternion(headRot); msg.WriteCompressedQuaternion(lHandRot); msg.WriteCompressedQuaternion(rHandRot); return(msg); }