private static void Drawing_OnDraw(EventArgs args) { if (Util.MyHero.IsDead) { return; } if (Menu.CheckBox("Disable")) { return; } var target = MyTargetSelector.Target; if (Menu.CheckBox("Target") && target != null) { Circle.Draw(SharpDX.Color.Red, 120f, 5, target); } if (Orbwalker.DrawRange && SpellSlot.Q.IsReady()) { Circle.Draw(WhiteColor, Champion.HasFishBonesActive ? Champion.GetPowPowRange() : Champion.GetFishBonesRange(), Util.MyHero); } if (Menu.CheckBox("W") && SpellSlot.W.IsReady()) { Circle.Draw(WhiteColor, SpellManager.W.Range, Util.MyHero); } }
public static bool IsInPowPowRange(this AttackableUnit target) { return(MyHero.IsInRange(target, Champion.GetPowPowRange(target))); }