public static NumberPrototype CreatePrototypeObject(Engine engine, NumberConstructor numberConstructor) { var obj = new NumberPrototype(engine); obj.Prototype = engine.Object.PrototypeObject; obj.PrimitiveValue = 0; obj.Extensible = true; obj.FastAddProperty("constructor", numberConstructor, true, false, true); return obj; }
public static NumberPrototype CreatePrototypeObject(Engine engine, NumberConstructor numberConstructor) { var obj = new NumberPrototype(engine); obj.Prototype = engine.Object.PrototypeObject; obj.PrimitiveValue = 0; obj.Extensible = true; obj.FastAddProperty("constructor", numberConstructor, true, false, true); return(obj); }
public static NumberPrototype CreatePrototypeObject(Engine engine, NumberConstructor numberConstructor) { var obj = new NumberPrototype(engine) { _prototype = engine.Object.PrototypeObject, NumberData = JsNumber.Create(0), _numberConstructor = numberConstructor }; return(obj); }
internal NumberPrototype( Engine engine, Realm realm, NumberConstructor constructor, ObjectPrototype objectPrototype) : base(engine) { _prototype = objectPrototype; NumberData = JsNumber.Create(0); _realm = realm; _constructor = constructor; }
public static NumberPrototype CreatePrototypeObject(Engine engine, NumberConstructor numberConstructor) { var obj = new NumberPrototype(engine) { Prototype = engine.Object.PrototypeObject, NumberData = JsNumber.Create(0), Extensible = true }; obj.FastAddProperty("constructor", numberConstructor, true, false, true); return(obj); }
public static NumberConstructor CreateNumberConstructor(Engine engine) { var obj = new NumberConstructor(engine); obj.Extensible = true; // The value of the [[Prototype]] internal property of the Number constructor is the Function prototype object obj.Prototype = engine.Function.PrototypeObject; obj.PrototypeObject = NumberPrototype.CreatePrototypeObject(engine, obj); obj.FastAddProperty("length", 1, false, false, false); // The initial value of Number.prototype is the Number prototype object obj.FastAddProperty("prototype", obj.PrototypeObject, false, false, false); return obj; }
public static NumberConstructor CreateNumberConstructor(Engine engine) { var obj = new NumberConstructor(engine); obj.Extensible = true; // The value of the [[Prototype]] internal property of the Number constructor is the Function prototype object obj.Prototype = engine.Function.PrototypeObject; obj.PrototypeObject = NumberPrototype.CreatePrototypeObject(engine, obj); obj.FastAddProperty("length", 1, false, false, false); // The initial value of Number.prototype is the Number prototype object obj.FastAddProperty("prototype", obj.PrototypeObject, false, false, false); return(obj); }
public static NumberConstructor CreateNumberConstructor(Engine engine) { var obj = new NumberConstructor(engine) { _prototype = engine.Function.PrototypeObject }; // The value of the [[Prototype]] internal property of the Number constructor is the Function prototype object obj.PrototypeObject = NumberPrototype.CreatePrototypeObject(engine, obj); obj._length = new PropertyDescriptor(JsNumber.One, PropertyFlag.Configurable); // The initial value of Number.prototype is the Number prototype object obj._prototypeDescriptor = new PropertyDescriptor(obj.PrototypeObject, PropertyFlag.AllForbidden); return(obj); }
public static NumberConstructor CreateNumberConstructor(Engine engine) { var obj = new NumberConstructor(engine); obj.Extensible = true; // The value of the [[Prototype]] internal property of the Number constructor is the Function prototype object obj.Prototype = engine.Function.PrototypeObject; obj.PrototypeObject = NumberPrototype.CreatePrototypeObject(engine, obj); obj.SetOwnProperty("length", new PropertyDescriptor(1, PropertyFlag.AllForbidden)); // The initial value of Number.prototype is the Number prototype object obj.SetOwnProperty("prototype", new PropertyDescriptor(obj.PrototypeObject, PropertyFlag.AllForbidden)); return(obj); }