public static BoundingSphere CreateFromFrustum(BoundingFrustum frustum) { return(BoundingSphere.CreateFromPoints(frustum.GetCorners())); }
public float?Intersects(BoundingFrustum frustum) { throw new NotImplementedException(); }
public PlaneIntersectionType Intersects(BoundingFrustum frustum) { return(frustum.Intersects(this)); }
public bool Intersects(BoundingFrustum frustum) { return(frustum.Intersects(this)); }