public void OpenSafe(Safe safe, Owner owner) { safe.PickLock(this); Jewels safeContents = safe.Open(writtenDownCombination); ReturnContents(safeContents, owner); }
override public void ReturnContents(Jewels safeContents, Owner owner) { stolenJewels = safeContents; Console.WriteLine("I've stolen the contents ! " + stolenJewels.Sparkle()); }
virtual public void ReturnContents(Jewels safeContents, Owner owner) { owner.ReceiveContents(safeContents); }
public void ReceiveContents(Jewels safeContents) { returnContents = safeContents; Console.WriteLine("Thanks for returning my jewels! " + returnContents.Sparkle()); }