private static void BuildSetting_Android(BuildConfig.AndroidSetting pAndroidSetting) { if (string.IsNullOrEmpty(pAndroidSetting.strFullPackageName) == false) { PlayerSettings.applicationIdentifier = pAndroidSetting.strFullPackageName; } PlayerSettings.Android.keyaliasName = pAndroidSetting.strKeyalias_Name; PlayerSettings.Android.keyaliasPass = pAndroidSetting.strKeyalias_Password; PlayerSettings.Android.keystoreName = Application.dataPath + pAndroidSetting.strKeystore_RelativePath; PlayerSettings.Android.keystorePass = pAndroidSetting.strKeystore_Password; if (pAndroidSetting.bUse_IL_TO_CPP_Build) { PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, ScriptingImplementation.IL2CPP); } else { PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, ScriptingImplementation.Mono2x); } Debug.LogFormat(const_strPrefix_ForDebugLog + " Build Setting [Android]\n" + "strPackageName : {0}\n" + "keyaliasName : {1}, keyaliasPass : {2}\n" + "keystoreName : {3}, keystorePass : {4}\n" + "bUse_IL_TO_CPP_Build : {5}", PlayerSettings.applicationIdentifier, PlayerSettings.Android.keyaliasName, PlayerSettings.Android.keyaliasPass, PlayerSettings.Android.keystoreName, PlayerSettings.Android.keystorePass, pAndroidSetting.bUse_IL_TO_CPP_Build);; }
// ============================================================================================== /// <summary> /// 안드로이드 세팅 /// </summary> private static void BuildSetting_Android(BuildConfig.AndroidSetting pSetting) { if (string.IsNullOrEmpty(pSetting.strFullPackageName) == false) { PlayerSettings.applicationIdentifier = pSetting.strFullPackageName; } PlayerSettings.Android.keyaliasName = pSetting.strKeyalias_Name; PlayerSettings.Android.keyaliasPass = pSetting.strKeyalias_Password; PlayerSettings.Android.keystoreName = Application.dataPath + pSetting.strKeystore_RelativePath; PlayerSettings.Android.keystorePass = pSetting.strKeystore_Password; string strBundleVersionCode_FromCommandLine = GetCommandLineArg(mapCommandLine[ECommandLineList.android_bundle_versioncode]); if (int.TryParse(strBundleVersionCode_FromCommandLine, out int iBundleVersionCode)) { PlayerSettings.Android.bundleVersionCode = iBundleVersionCode; } else { PlayerSettings.Android.bundleVersionCode = pSetting.iBundleVersionCode; } string strVersionCode_FromCommandLine = GetCommandLineArg(mapCommandLine[ECommandLineList.android_version]); if (string.IsNullOrEmpty(strVersionCode_FromCommandLine) == false) { PlayerSettings.bundleVersion = strVersionCode_FromCommandLine; } else { PlayerSettings.bundleVersion = pSetting.strVersion; } // if (pAndroidSetting.bUse_IL_TO_CPP_Build) // PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, ScriptingImplementation.IL2CPP); // else // PlayerSettings.SetScriptingBackend(BuildTargetGroup.Android, ScriptingImplementation.Mono2x); Debug.LogFormat(const_strPrefix_ForDebugLog + " Build Setting [Android]\n" + "strPackageName : {0}\n" + "keyaliasName : {1}, keyaliasPass : {2}\n" + "keystoreName : {3}, keystorePass : {4}\n" + "bUse_IL_TO_CPP_Build : {5}", PlayerSettings.applicationIdentifier, PlayerSettings.Android.keyaliasName, PlayerSettings.Android.keyaliasPass, PlayerSettings.Android.keystoreName, PlayerSettings.Android.keystorePass, pSetting.bUse_IL_TO_CPP_Build); ; }
private static void BuildSetting_Android(BuildConfig.AndroidSetting pAndroidSetting) { if (string.IsNullOrEmpty(pAndroidSetting.strFullPackageName) == false) { PlayerSettings.applicationIdentifier = pAndroidSetting.strFullPackageName; } PlayerSettings.Android.keyaliasName = pAndroidSetting.strKeyalias_Name; PlayerSettings.Android.keyaliasPass = pAndroidSetting.strKeyalias_Password; PlayerSettings.Android.keystoreName = Application.dataPath + pAndroidSetting.strKeystore_RelativePath; PlayerSettings.Android.keystorePass = pAndroidSetting.strKeystore_Password; Debug.LogFormat(const_strPrefix_ForDebugLog + " Build Setting [Android]\n" + "strPackageName : {0}\n" + "keyaliasName : {1}, keyaliasPass : {2}\n" + "keystoreName : {3}, keystorePass : {4}\n", PlayerSettings.applicationIdentifier, PlayerSettings.Android.keyaliasName, PlayerSettings.Android.keyaliasPass, PlayerSettings.Android.keystoreName, PlayerSettings.Android.keystorePass); }