protected override Factory <CharSeq> Factory() { return(() => { var r = RandomRegistry.GetRandom(); return new CharSeq(random.NextString(r, r.NextInt(200) + 100)); }); }
public static IMutableSeq <T> Shuffle <T>(this IMutableSeq <T> seq) { return(Shuffle(seq, RandomRegistry.GetRandom())); }
public static void Shuffle <T>(IList <T> list) { Shuffle(list, RandomRegistry.GetRandom()); }