public static InventoryItem ToInventoryItem(InventoryWeapon inventoryWeapon) { return(new InventoryItem(inventoryWeapon.ItemData)); }
public static GroundedItem ToGroundedItem(Vector3 spawnPosition, InventoryWeapon inventoryWeapon) { return(ToGroundedItem(spawnPosition, ToInventoryItem(inventoryWeapon))); }