private void Primary(Presence p, PresenceManager handler)
 {
     Debug.Assert((p == null) ? true : (p.IntPriority >= 0), "Primary presence is always positive priority");
     handler.FireOnPrimarySessionChange(m_jid);
 }
示例#2
0
 private void Primary(Presence p, PresenceManager handler)
 {
     Debug.Assert((p == null) ? true : (p.IntPriority >= 0), "Primary presence is always positive priority");
     handler.FireOnPrimarySessionChange(m_jid);
 }