public VariableAnimationSet(ConfigNode node, InternalProp thisProp) { part = thisProp.part; if (!node.HasData) { throw new ArgumentException("No data?!"); } comp = RasterPropMonitorComputer.Instantiate(thisProp); string[] tokens = { }; if (node.HasValue("scale")) { tokens = node.GetValue("scale").Split(','); } if (tokens.Length != 2) { throw new ArgumentException("Could not parse 'scale' parameter."); } if (node.HasValue("variableName")) { string variableName; variableName = node.GetValue("variableName").Trim(); scaleEnds[2] = new VariableOrNumber(variableName, this); } else if (node.HasValue("stateMethod")) { Func<bool> stateFunction = (Func<bool>)comp.GetMethod(node.GetValue("stateMethod").Trim(), thisProp, typeof(Func<bool>)); if (stateFunction != null) { scaleEnds[2] = new VariableOrNumber(stateFunction, this); } else { throw new ArgumentException("Unrecognized stateMethod"); } } else { throw new ArgumentException("Missing variable name."); } scaleEnds[0] = new VariableOrNumber(tokens[0], this); scaleEnds[1] = new VariableOrNumber(tokens[1], this); // That takes care of the scale, now what to do about that scale: if (node.HasValue("reverse")) { if (!bool.TryParse(node.GetValue("reverse"), out reverse)) { throw new ArgumentException("So is 'reverse' true or false?"); } } if (node.HasValue("animationName")) { animationName = node.GetValue("animationName"); if (node.HasValue("animationSpeed")) { animationSpeed = float.Parse(node.GetValue("animationSpeed")); if (reverse) { animationSpeed = -animationSpeed; } } else { animationSpeed = 0.0f; } Animation[] anims = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(animationName) : thisProp.FindModelAnimators(animationName); if (anims.Length > 0) { onAnim = anims[0]; onAnim.enabled = true; onAnim[animationName].speed = 0; onAnim[animationName].normalizedTime = reverse ? 1f : 0f; looping = node.HasValue("loopingAnimation"); if (looping) { onAnim[animationName].wrapMode = WrapMode.Loop; onAnim.wrapMode = WrapMode.Loop; onAnim[animationName].speed = animationSpeed; mode = Mode.LoopingAnimation; } else { onAnim[animationName].wrapMode = WrapMode.Once; mode = Mode.Animation; } onAnim.Play(); alwaysActive = node.HasValue("animateExterior"); } else { throw new ArgumentException("Animation could not be found."); } if (node.HasValue("stopAnimationName")) { stopAnimationName = node.GetValue("stopAnimationName"); anims = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(stopAnimationName) : thisProp.FindModelAnimators(stopAnimationName); if (anims.Length > 0) { offAnim = anims[0]; offAnim.enabled = true; offAnim[stopAnimationName].speed = 0; offAnim[stopAnimationName].normalizedTime = reverse ? 1f : 0f; if (looping) { offAnim[stopAnimationName].wrapMode = WrapMode.Loop; offAnim.wrapMode = WrapMode.Loop; offAnim[stopAnimationName].speed = animationSpeed; mode = Mode.LoopingAnimation; } else { offAnim[stopAnimationName].wrapMode = WrapMode.Once; mode = Mode.Animation; } } } } else if (node.HasValue("activeColor") && node.HasValue("passiveColor") && node.HasValue("coloredObject")) { if (node.HasValue("colorName")) colorName = node.GetValue("colorName"); passiveColor = ConfigNode.ParseColor32(node.GetValue("passiveColor")); activeColor = ConfigNode.ParseColor32(node.GetValue("activeColor")); colorShiftRenderer = thisProp.FindModelComponent<Renderer>(node.GetValue("coloredObject")); colorShiftRenderer.material.SetColor(colorName, reverse ? activeColor : passiveColor); mode = Mode.Color; } else if (node.HasValue("controlledTransform") && node.HasValue("localRotationStart") && node.HasValue("localRotationEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialRotation = controlledTransform.localRotation; if (node.HasValue("longPath")) { longPath = true; vectorStart = ConfigNode.ParseVector3(node.GetValue("localRotationStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localRotationEnd")); } else { rotationStart = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationStart"))); rotationEnd = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationEnd"))); } mode = Mode.Rotation; } else if (node.HasValue("controlledTransform") && node.HasValue("localTranslationStart") && node.HasValue("localTranslationEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialPosition = controlledTransform.localPosition; vectorStart = ConfigNode.ParseVector3(node.GetValue("localTranslationStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localTranslationEnd")); mode = Mode.Translation; } else if (node.HasValue("controlledTransform") && node.HasValue("localScaleStart") && node.HasValue("localScaleEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialScale = controlledTransform.localScale; vectorStart = ConfigNode.ParseVector3(node.GetValue("localScaleStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localScaleEnd")); mode = Mode.Scale; } else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureShiftStart") && node.HasValue("textureShiftEnd")) { affectedMaterial = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).renderer.material; textureLayer = node.GetValue("textureLayers"); textureShiftStart = ConfigNode.ParseVector2(node.GetValue("textureShiftStart")); textureShiftEnd = ConfigNode.ParseVector2(node.GetValue("textureShiftEnd")); mode = Mode.TextureShift; } else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureScaleStart") && node.HasValue("textureScaleEnd")) { affectedMaterial = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).renderer.material; textureLayer = node.GetValue("textureLayers"); textureScaleStart = ConfigNode.ParseVector2(node.GetValue("textureScaleStart")); textureScaleEnd = ConfigNode.ParseVector2(node.GetValue("textureScaleEnd")); mode = Mode.TextureScale; } else { throw new ArgumentException("Cannot initiate any of the possible action modes."); } if (node.HasValue("threshold")) { threshold = ConfigNode.ParseVector2(node.GetValue("threshold")); } resourceAmount = 0.0f; if (threshold != Vector2.zero) { thresholdMode = true; float min = Mathf.Min(threshold.x, threshold.y); float max = Mathf.Max(threshold.x, threshold.y); threshold.x = min; threshold.y = max; if (node.HasValue("flashingDelay")) { flashingDelay = double.Parse(node.GetValue("flashingDelay")); } if (node.HasValue("alarmSound")) { alarmSoundVolume = 0.5f; if (node.HasValue("alarmSoundVolume")) alarmSoundVolume = float.Parse(node.GetValue("alarmSoundVolume")); audioOutput = JUtil.SetupIVASound(thisProp, node.GetValue("alarmSound"), alarmSoundVolume, false); if (node.HasValue("alarmMustPlayOnce")) { if (!bool.TryParse(node.GetValue("alarmMustPlayOnce"), out alarmMustPlayOnce)) throw new ArgumentException("So is 'alarmMustPlayOnce' true or false?"); } if (node.HasValue("alarmShutdownButton")) SmarterButton.CreateButton(thisProp, node.GetValue("alarmShutdownButton"), AlarmShutdown); if (node.HasValue("alarmSoundLooping")) { if (!bool.TryParse(node.GetValue("alarmSoundLooping"), out alarmSoundLooping)) throw new ArgumentException("So is 'alarmSoundLooping' true or false?"); audioOutput.audio.loop = alarmSoundLooping; } } if (node.HasValue("resourceAmount")) { resourceAmount = float.Parse(node.GetValue("resourceAmount")); } TurnOff(); } }
public VariableAnimationSet(ConfigNode node, InternalProp thisProp, RasterPropMonitorComputer rpmComp, JSIVariableAnimator parent) { varAnim = parent; onChangeDelegate = (Action<float>)Delegate.CreateDelegate(typeof(Action<float>), this, "OnChange"); part = thisProp.part; if (!node.HasData) { throw new ArgumentException("No data?!"); } string[] tokens = { }; if (node.HasValue("scale")) { tokens = node.GetValue("scale").Split(','); } if (tokens.Length != 2) { throw new ArgumentException("Could not parse 'scale' parameter."); } string variableName = string.Empty; if (node.HasValue("variableName")) { variableName = node.GetValue("variableName").Trim(); } else if (node.HasValue("stateMethod")) { string stateMethod = node.GetValue("stateMethod").Trim(); // Verify the state method actually exists Func<bool> stateFunction = (Func<bool>)rpmComp.GetMethod(stateMethod, thisProp, typeof(Func<bool>)); if (stateFunction != null) { variableName = "PLUGIN_" + stateMethod; } else { throw new ArgumentException("Unrecognized stateMethod"); } } else { throw new ArgumentException("Missing variable name."); } if (node.HasValue("modulo")) { variable = new VariableOrNumberRange(rpmComp, variableName, tokens[0], tokens[1], node.GetValue("modulo")); usesModulo = true; } else { variable = new VariableOrNumberRange(rpmComp, variableName, tokens[0], tokens[1]); usesModulo = false; } // That takes care of the scale, now what to do about that scale: if (node.HasValue("reverse")) { if (!bool.TryParse(node.GetValue("reverse"), out reverse)) { throw new ArgumentException("So is 'reverse' true or false?"); } } if (node.HasValue("animationName")) { animationName = node.GetValue("animationName"); if (node.HasValue("animationSpeed")) { animationSpeed = float.Parse(node.GetValue("animationSpeed")); if (reverse) { animationSpeed = -animationSpeed; } } else { animationSpeed = 0.0f; } Animation[] anims = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(animationName) : thisProp.FindModelAnimators(animationName); if (anims.Length > 0) { onAnim = anims[0]; onAnim.enabled = true; onAnim[animationName].speed = 0; onAnim[animationName].normalizedTime = reverse ? 1f : 0f; looping = node.HasValue("loopingAnimation"); if (looping) { onAnim[animationName].wrapMode = WrapMode.Loop; onAnim.wrapMode = WrapMode.Loop; onAnim[animationName].speed = animationSpeed; mode = Mode.LoopingAnimation; } else { onAnim[animationName].wrapMode = WrapMode.Once; mode = Mode.Animation; } onAnim.Play(); alwaysActive = node.HasValue("animateExterior"); } else { throw new ArgumentException("Animation could not be found."); } if (node.HasValue("stopAnimationName")) { stopAnimationName = node.GetValue("stopAnimationName"); anims = node.HasValue("animateExterior") ? thisProp.part.FindModelAnimators(stopAnimationName) : thisProp.FindModelAnimators(stopAnimationName); if (anims.Length > 0) { offAnim = anims[0]; offAnim.enabled = true; offAnim[stopAnimationName].speed = 0; offAnim[stopAnimationName].normalizedTime = reverse ? 1f : 0f; if (looping) { offAnim[stopAnimationName].wrapMode = WrapMode.Loop; offAnim.wrapMode = WrapMode.Loop; offAnim[stopAnimationName].speed = animationSpeed; mode = Mode.LoopingAnimation; } else { offAnim[stopAnimationName].wrapMode = WrapMode.Once; mode = Mode.Animation; } } } } else if (node.HasValue("activeColor") && node.HasValue("passiveColor") && node.HasValue("coloredObject")) { string colorNameString = "_EmissiveColor"; if (node.HasValue("colorName")) { colorNameString = node.GetValue("colorName"); } colorName = Shader.PropertyToID(colorNameString); if (reverse) { activeColor = JUtil.ParseColor32(node.GetValue("passiveColor"), thisProp.part, ref rpmComp); passiveColor = JUtil.ParseColor32(node.GetValue("activeColor"), thisProp.part, ref rpmComp); } else { passiveColor = JUtil.ParseColor32(node.GetValue("passiveColor"), thisProp.part, ref rpmComp); activeColor = JUtil.ParseColor32(node.GetValue("activeColor"), thisProp.part, ref rpmComp); } Renderer colorShiftRenderer = thisProp.FindModelComponent<Renderer>(node.GetValue("coloredObject")); affectedMaterial = colorShiftRenderer.material; affectedMaterial.SetColor(colorName, passiveColor); mode = Mode.Color; } else if (node.HasValue("controlledTransform") && node.HasValue("localRotationStart") && node.HasValue("localRotationEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialRotation = controlledTransform.localRotation; if (node.HasValue("longPath")) { longPath = true; if (reverse) { vectorEnd = ConfigNode.ParseVector3(node.GetValue("localRotationStart")); vectorStart = ConfigNode.ParseVector3(node.GetValue("localRotationEnd")); } else { vectorStart = ConfigNode.ParseVector3(node.GetValue("localRotationStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localRotationEnd")); } } else { if (reverse) { rotationEnd = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationStart"))); rotationStart = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationEnd"))); } else { rotationStart = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationStart"))); rotationEnd = Quaternion.Euler(ConfigNode.ParseVector3(node.GetValue("localRotationEnd"))); } } mode = Mode.Rotation; } else if (node.HasValue("controlledTransform") && node.HasValue("localTranslationStart") && node.HasValue("localTranslationEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialPosition = controlledTransform.localPosition; if (reverse) { vectorEnd = ConfigNode.ParseVector3(node.GetValue("localTranslationStart")); vectorStart = ConfigNode.ParseVector3(node.GetValue("localTranslationEnd")); } else { vectorStart = ConfigNode.ParseVector3(node.GetValue("localTranslationStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localTranslationEnd")); } mode = Mode.Translation; } else if (node.HasValue("controlledTransform") && node.HasValue("localScaleStart") && node.HasValue("localScaleEnd")) { controlledTransform = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()); initialScale = controlledTransform.localScale; if (reverse) { vectorEnd = ConfigNode.ParseVector3(node.GetValue("localScaleStart")); vectorStart = ConfigNode.ParseVector3(node.GetValue("localScaleEnd")); } else { vectorStart = ConfigNode.ParseVector3(node.GetValue("localScaleStart")); vectorEnd = ConfigNode.ParseVector3(node.GetValue("localScaleEnd")); } mode = Mode.Scale; } else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureShiftStart") && node.HasValue("textureShiftEnd")) { affectedMaterial = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).GetComponent<Renderer>().material; var textureLayers = node.GetValue("textureLayers").Split(','); for (int i = 0; i < textureLayers.Length; ++i) { textureLayer.Add(textureLayers[i].Trim()); } if (reverse) { textureShiftEnd = ConfigNode.ParseVector2(node.GetValue("textureShiftStart")); textureShiftStart = ConfigNode.ParseVector2(node.GetValue("textureShiftEnd")); } else { textureShiftStart = ConfigNode.ParseVector2(node.GetValue("textureShiftStart")); textureShiftEnd = ConfigNode.ParseVector2(node.GetValue("textureShiftEnd")); } mode = Mode.TextureShift; } else if (node.HasValue("controlledTransform") && node.HasValue("textureLayers") && node.HasValue("textureScaleStart") && node.HasValue("textureScaleEnd")) { affectedMaterial = thisProp.FindModelTransform(node.GetValue("controlledTransform").Trim()).GetComponent<Renderer>().material; var textureLayers = node.GetValue("textureLayers").Split(','); for (int i = 0; i < textureLayers.Length; ++i) { textureLayer.Add(textureLayers[i].Trim()); } if (reverse) { textureScaleEnd = ConfigNode.ParseVector2(node.GetValue("textureScaleStart")); textureScaleStart = ConfigNode.ParseVector2(node.GetValue("textureScaleEnd")); } else { textureScaleStart = ConfigNode.ParseVector2(node.GetValue("textureScaleStart")); textureScaleEnd = ConfigNode.ParseVector2(node.GetValue("textureScaleEnd")); } mode = Mode.TextureScale; } else { throw new ArgumentException("Cannot initiate any of the possible action modes."); } if (!(node.HasValue("maxRateChange") && float.TryParse(node.GetValue("maxRateChange"), out maxRateChange))) { maxRateChange = 0.0f; } if (maxRateChange >= 60.0f) { // Animation rate is too fast to even notice @60Hz maxRateChange = 0.0f; } else { lastAnimUpdate = Planetarium.GetUniversalTime(); } if (node.HasValue("threshold")) { threshold = ConfigNode.ParseVector2(node.GetValue("threshold")); } resourceAmount = 0.0f; if (threshold != Vector2.zero) { thresholdMode = true; float min = Mathf.Min(threshold.x, threshold.y); float max = Mathf.Max(threshold.x, threshold.y); threshold.x = min; threshold.y = max; if (node.HasValue("flashingDelay")) { flashingDelay = double.Parse(node.GetValue("flashingDelay")); } if (node.HasValue("alarmSound")) { alarmSoundVolume = 0.5f; if (node.HasValue("alarmSoundVolume")) { alarmSoundVolume = float.Parse(node.GetValue("alarmSoundVolume")); } audioOutput = JUtil.SetupIVASound(thisProp, node.GetValue("alarmSound"), alarmSoundVolume, false); if (node.HasValue("alarmMustPlayOnce")) { if (!bool.TryParse(node.GetValue("alarmMustPlayOnce"), out alarmMustPlayOnce)) { throw new ArgumentException("So is 'alarmMustPlayOnce' true or false?"); } } if (node.HasValue("alarmShutdownButton")) { SmarterButton.CreateButton(thisProp, node.GetValue("alarmShutdownButton"), AlarmShutdown); } if (node.HasValue("alarmSoundLooping")) { if (!bool.TryParse(node.GetValue("alarmSoundLooping"), out alarmSoundLooping)) { throw new ArgumentException("So is 'alarmSoundLooping' true or false?"); } audioOutput.audio.loop = alarmSoundLooping; } inIVA = (CameraManager.Instance.currentCameraMode == CameraManager.CameraMode.IVA); GameEvents.OnCameraChange.Add(OnCameraChange); } if (node.HasValue("resourceAmount")) { resourceAmount = float.Parse(node.GetValue("resourceAmount")); if (node.HasValue("resourceName")) { resourceName = node.GetValue("resourceName"); } else { resourceName = "ElectricCharge"; } } TurnOff(Planetarium.GetUniversalTime()); } rpmComp.RegisterVariableCallback(variable.variableName, onChangeDelegate); }
public void Start() { if (HighLogic.LoadedSceneIsEditor) return; try { if (!groupList.ContainsKey(actionName) && !customGroupList.ContainsKey(actionName)) { JUtil.LogErrorMessage(this, "Action \"{0}\" is not supported.", actionName); return; } // Parse the needs-electric-charge here. if (!string.IsNullOrEmpty(needsElectricCharge)) { switch (needsElectricCharge.ToLowerInvariant().Trim()) { case "true": case "yes": case "1": needsElectricChargeValue = true; break; case "false": case "no": case "0": needsElectricChargeValue = false; break; } } // Now parse consumeOnToggle and consumeWhileActive... if (!string.IsNullOrEmpty(consumeOnToggle)) { string[] tokens = consumeOnToggle.Split(','); if (tokens.Length == 3) { consumeOnToggleName = tokens[0].Trim(); if (!(PartResourceLibrary.Instance.GetDefinition(consumeOnToggleName) != null && float.TryParse(tokens[1].Trim(), NumberStyles.Any, CultureInfo.InvariantCulture, out consumeOnToggleAmount))) { JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeOnToggle); } switch (tokens[2].Trim().ToLower()) { case "on": consumingOnToggleUp = true; break; case "off": consumingOnToggleDown = true; break; case "both": consumingOnToggleUp = true; consumingOnToggleDown = true; break; default: JUtil.LogErrorMessage(this, "So should I consume resources when turning on, turning off, or both in \"{0}\"?", consumeOnToggle); break; } } } if (!string.IsNullOrEmpty(consumeWhileActive)) { string[] tokens = consumeWhileActive.Split(','); if (tokens.Length == 2) { consumeWhileActiveName = tokens[0].Trim(); if (!(PartResourceLibrary.Instance.GetDefinition(consumeWhileActiveName) != null && float.TryParse(tokens[1].Trim(), NumberStyles.Any, CultureInfo.InvariantCulture, out consumeWhileActiveAmount))) { JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeWhileActive); } else { consumingWhileActive = true; JUtil.LogMessage(this, "Switch in prop {0} prop id {1} will consume {2} while active at a rate of {3}", internalProp.propName, internalProp.propID, consumeWhileActiveName, consumeWhileActiveAmount); } } } if (groupList.ContainsKey(actionName)) { currentState = vessel.ActionGroups[groupList[actionName]]; // action group switches may not belong to a radio group switchGroupIdentifier = -1; } else { isCustomAction = true; switch (actionName) { case "intlight": persistentVarName = internalLightName; lightObjects = internalModel.FindModelComponents<Light>(); needsElectricChargeValue |= string.IsNullOrEmpty(needsElectricCharge) || needsElectricChargeValue; break; case "plugin": persistentVarName = string.Empty; comp = RasterPropMonitorComputer.Instantiate(internalProp); comp.UpdateRefreshRates(lightCheckRate, lightCheckRate); foreach (ConfigNode node in GameDatabase.Instance.GetConfigNodes("PROP")) { if (node.GetValue("name") == internalProp.propName) { foreach (ConfigNode pluginConfig in node.GetNodes("MODULE")[moduleID].GetNodes("PLUGINACTION")) { if (pluginConfig.HasValue("name") && pluginConfig.HasValue("actionMethod")) { string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("actionMethod").Trim(); actionHandler = (Action<bool>)comp.GetMethod(action, internalProp, typeof(Action<bool>)); if (actionHandler == null) { JUtil.LogErrorMessage(this, "Failed to instantiate action handler {0}", pluginConfig.GetValue("name")); } else { if (pluginConfig.HasValue("stateMethod")) { string state = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("stateMethod").Trim(); stateHandler = (Func<bool>)comp.GetMethod(state, internalProp, typeof(Func<bool>)); } isPluginAction = true; break; } } } } } if (actionHandler == null) { actionName = "dummy"; JUtil.LogMessage(this, "Plugin handlers did not start, reverting to dummy mode."); } break; default: persistentVarName = "switch" + internalProp.propID + "_" + moduleID; break; } if (!string.IsNullOrEmpty(perPodPersistenceName)) { persistentVarName = perPodPersistenceName; } else { // If there's no persistence name, there's no valid group id for this switch switchGroupIdentifier = -1; } } if (needsElectricChargeValue || !string.IsNullOrEmpty(persistentVarName) || !string.IsNullOrEmpty(perPodMasterSwitchName) || !string.IsNullOrEmpty(masterVariableName)) { if (comp == null) { comp = RasterPropMonitorComputer.Instantiate(internalProp); comp.UpdateRefreshRates(lightCheckRate, lightCheckRate); } if (!string.IsNullOrEmpty(masterVariableName)) { masterVariable = new VariableOrNumber(masterVariableName, this); string[] range = masterVariableRange.Split(','); if(range.Length == 2) { masterRange[0] = new VariableOrNumber(range[0], this); masterRange[1] = new VariableOrNumber(range[1], this); } else { masterVariable = null; } } } // set up the toggle switch if (!string.IsNullOrEmpty(switchTransform)) { SmarterButton.CreateButton(internalProp, switchTransform, Click); } if (isCustomAction) { if (isPluginAction && stateHandler != null) { currentState = stateHandler(); } else { if (!string.IsNullOrEmpty(persistentVarName)) { if (switchGroupIdentifier >= 0) { int activeSwitch = comp.Persistence.GetVar(persistentVarName, 0); currentState = customGroupList[actionName] = (switchGroupIdentifier == activeSwitch); } else { currentState = customGroupList[actionName] = comp.Persistence.GetBool(persistentVarName, initialState); } if (actionName == "intlight") { // We have to restore lighting after reading the // persistent variable. SetInternalLights(customGroupList[actionName]); } } } } if (!string.IsNullOrEmpty(persistentVarName) && !comp.Persistence.HasVar(persistentVarName)) { if (switchGroupIdentifier >= 0) { if (currentState) { comp.Persistence.SetVar(persistentVarName, switchGroupIdentifier); } } else { comp.Persistence.SetVar(persistentVarName, currentState); } } if (!string.IsNullOrEmpty(animationName)) { // Set up the animation Animation[] animators = animateExterior ? part.FindModelAnimators(animationName) : internalProp.FindModelAnimators(animationName); if (animators.Length > 0) { anim = animators[0]; } else { JUtil.LogErrorMessage(this, "Could not find animation \"{0}\" on {2} \"{1}\"", animationName, animateExterior ? part.name : internalProp.name, animateExterior ? "part" : "prop"); return; } anim[animationName].wrapMode = WrapMode.Once; if (currentState ^ reverse) { anim[animationName].speed = float.MaxValue; anim[animationName].normalizedTime = 0; } else { anim[animationName].speed = float.MinValue; anim[animationName].normalizedTime = 1; } anim.Play(animationName); } else if (!string.IsNullOrEmpty(coloredObject)) { // Set up the color shift. colorShiftRenderer = internalProp.FindModelComponent<Renderer>(coloredObject); disabledColorValue = ConfigNode.ParseColor32(disabledColor); enabledColorValue = ConfigNode.ParseColor32(enabledColor); colorShiftRenderer.material.SetColor(colorName, (currentState ^ reverse ? enabledColorValue : disabledColorValue)); } else { JUtil.LogMessage(this, "Warning, neither color nor animation are defined."); } audioOutput = JUtil.SetupIVASound(internalProp, switchSound, switchSoundVolume, false); startupComplete = true; } catch { JUtil.AnnoyUser(this); enabled = false; throw; } }
public void Start() { // I guess I shouldn't have expected Squad to actually do something nice for a modder like that. // In 0.23, loading in non-alphabetical order is still broken. // But now we have KSPAssembly and KSPAssemblyDependency, which actually sidestep the issue, and finally // Mu told someone about it and now I can avoid this path hardlinking. // Actually, better yet. Let it check for the new canonical location instead. Because f**k installation problems. if (!JSI.InstallationPathWarning.Warn()) { return; } GameEvents.onUndock.Add(UndockCallback); if (!string.IsNullOrEmpty(itemColor)) { itemColorValue = ConfigNode.ParseColor32(itemColor); } if (!string.IsNullOrEmpty(selectedColor)) { selectedColorValue = ConfigNode.ParseColor32(selectedColor); } if (!string.IsNullOrEmpty(unavailableColor)) { unavailableColorValue = ConfigNode.ParseColor32(unavailableColor); } topMenu.labelColor = JUtil.ColorToColorTag(itemColorValue); topMenu.selectedColor = JUtil.ColorToColorTag(selectedColorValue); topMenu.disabledColor = JUtil.ColorToColorTag(unavailableColorValue); RasterPropMonitorComputer rpmComp = RasterPropMonitorComputer.Instantiate(internalProp, true); Func <bool> isMjAvailable = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:GetMechJebAvailable", internalProp, typeof(Func <bool>)); if (isMjAvailable == null) { throw new NotImplementedException("isMjAvailable"); } UpdateMethods(rpmComp); // If MechJeb is installed, but not found on the craft, menu options can't be populated correctly. if (isMjAvailable()) { mjAvailable = true; smartassAvailable = GetModuleExists("MechJebModuleSmartASS"); topMenu.Add(new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.OFF], SmartASS_Off)); topMenu.Add(new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.KILLROT].Replace('\n', ' '), SmartASS_KillRot)); nodeMenuItem = new TextMenu.Item(JSIMechJeb.TargetTexts[(int)JSIMechJeb.Target.NODE], SmartASS_Node); topMenu.Add(nodeMenuItem); topMenu.Add(new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.ORBITAL], OrbitalMenu)); topMenu.Add(new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.SURFACE], SurfaceMenu)); targetMenuItem = new TextMenu.Item(JSIMechJeb.ModeTexts[(int)JSIMechJeb.Mode.TARGET], TargetMenu); topMenu.Add(targetMenuItem); forceRollMenuItem = new TextMenu.Item(String.Format("Force Roll: {0:f0}", GetForceRollAngle()), ToggleForceRoll); topMenu.Add(forceRollMenuItem); topMenu.Add(new TextMenu.Item("Execute Next Node", ExecuteNode, (int)MJMenu.ExecuteNodeMenu)); topMenu.Add(new TextMenu.Item("Ascent Guidance", AscentGuidance, (int)MJMenu.AscentGuidanceMenu)); topMenu.Add(new TextMenu.Item("Land Somewhere", LandingGuidance, (int)MJMenu.LandingGuidanceMenu)); topMenu.Add(new TextMenu.Item("Docking Guidance", DockingGuidance, (int)MJMenu.DockingGuidanceMenu)); //topMenu.Add(new TextMenu.Item("Hold Alt & Heading", SpaceplaneGuidance, (int)MJMenu.SpacePlaneMenu)); topMenu.Add(new TextMenu.Item("Circularize", CircularizeMenu, (int)MJMenu.CircularizeMenu)); } else { mjAvailable = false; smartassAvailable = false; } activeMenu = topMenu; }
private void UpdateMethods(RasterPropMonitorComputer rpmComp) { GetSmartassMode = (Func <int>)rpmComp.GetMethod("JSIMechJeb:GetSmartassMode", internalProp, typeof(Func <int>)); SetSmartassMode = (Action <JSIMechJeb.Target>)rpmComp.GetMethod("JSIMechJeb:SetSmartassMode", internalProp, typeof(Action <JSIMechJeb.Target>)); SetForceRoll = (Action <bool, double>)rpmComp.GetMethod("JSIMechJeb:ForceRoll", internalProp, typeof(Action <bool, double>)); GetModuleExists = (Func <string, bool>)rpmComp.GetMethod("JSIMechJeb:GetModuleExists", internalProp, typeof(Func <string, bool>)); CircularizeAt = (Action <double>)rpmComp.GetMethod("JSIMechJeb:CircularizeAt", internalProp, typeof(Action <double>)); PositionTargetExists = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:PositionTargetExists", internalProp, typeof(Func <bool>)); AutopilotEnabled = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:AutopilotEnabled", internalProp, typeof(Func <bool>)); GetForceRollAngle = (Func <double>)rpmComp.GetMethod("JSIMechJeb:GetForceRollAngle", internalProp, typeof(Func <double>)); AscentAP = (Action <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonAscentGuidance", internalProp, typeof(Action <bool>)); AscentAPState = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonAscentGuidanceState", internalProp, typeof(Func <bool>)); LandingAP = (Action <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonLandingGuidance", internalProp, typeof(Action <bool>)); LandingAPState = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonLandingGuidanceState", internalProp, typeof(Func <bool>)); DockingAP = (Action <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonDockingGuidance", internalProp, typeof(Action <bool>)); DockingAPState = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonDockingGuidanceState", internalProp, typeof(Func <bool>)); ForceRoll = (Action <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonForceRoll", internalProp, typeof(Action <bool>)); ForceRollState = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonForceRollState", internalProp, typeof(Func <bool>)); ExecuteNextNode = (Action <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonNodeExecute", internalProp, typeof(Action <bool>)); ExecuteNextNodeState = (Func <bool>)rpmComp.GetMethod("JSIMechJeb:ButtonNodeExecuteState", internalProp, typeof(Func <bool>)); }
private void UpdateMethods(RasterPropMonitorComputer rpmComp) { GetSmartassMode = (Func<int>)rpmComp.GetMethod("JSIMechJeb:GetSmartassMode", internalProp, typeof(Func<int>)); SetSmartassMode = (Action<JSIMechJeb.Target>)rpmComp.GetMethod("JSIMechJeb:SetSmartassMode", internalProp, typeof(Action<JSIMechJeb.Target>)); SetForceRoll = (Action<bool, double>)rpmComp.GetMethod("JSIMechJeb:ForceRoll", internalProp, typeof(Action<bool, double>)); GetModuleExists = (Func<string, bool>)rpmComp.GetMethod("JSIMechJeb:GetModuleExists", internalProp, typeof(Func<string, bool>)); CircularizeAt = (Action<double>)rpmComp.GetMethod("JSIMechJeb:CircularizeAt", internalProp, typeof(Action<double>)); PositionTargetExists = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:PositionTargetExists", internalProp, typeof(Func<bool>)); AutopilotEnabled = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:AutopilotEnabled", internalProp, typeof(Func<bool>)); GetForceRollAngle = (Func<double>)rpmComp.GetMethod("JSIMechJeb:GetForceRollAngle", internalProp, typeof(Func<double>)); AscentAP = (Action<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonAscentGuidance", internalProp, typeof(Action<bool>)); AscentAPState = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonAscentGuidanceState", internalProp, typeof(Func<bool>)); LandingAP = (Action<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonLandingGuidance", internalProp, typeof(Action<bool>)); LandingAPState = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonLandingGuidanceState", internalProp, typeof(Func<bool>)); DockingAP = (Action<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonDockingGuidance", internalProp, typeof(Action<bool>)); DockingAPState = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonDockingGuidanceState", internalProp, typeof(Func<bool>)); ForceRoll = (Action<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonForceRoll", internalProp, typeof(Action<bool>)); ForceRollState = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonForceRollState", internalProp, typeof(Func<bool>)); ExecuteNextNode = (Action<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonNodeExecute", internalProp, typeof(Action<bool>)); ExecuteNextNodeState = (Func<bool>)rpmComp.GetMethod("JSIMechJeb:ButtonNodeExecuteState", internalProp, typeof(Func<bool>)); }
public void Start() { if (HighLogic.LoadedSceneIsEditor) { return; } try { rpmComp = RasterPropMonitorComputer.Instantiate(internalProp, true); if (!groupList.ContainsKey(actionName) && !customGroupList.ContainsKey(actionName)) { JUtil.LogErrorMessage(this, "Action \"{0}\" is not supported.", actionName); return; } // Parse the needs-electric-charge here. if (!string.IsNullOrEmpty(needsElectricCharge)) { switch (needsElectricCharge.ToLowerInvariant().Trim()) { case "true": case "yes": case "1": needsElectricChargeValue = true; break; case "false": case "no": case "0": needsElectricChargeValue = false; break; } } // Now parse consumeOnToggle and consumeWhileActive... if (!string.IsNullOrEmpty(consumeOnToggle)) { string[] tokens = consumeOnToggle.Split(','); if (tokens.Length == 3) { consumeOnToggleName = tokens[0].Trim(); if (!(PartResourceLibrary.Instance.GetDefinition(consumeOnToggleName) != null && float.TryParse(tokens[1].Trim(), NumberStyles.Any, CultureInfo.InvariantCulture, out consumeOnToggleAmount))) { JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeOnToggle); } switch (tokens[2].Trim().ToLower()) { case "on": consumingOnToggleUp = true; break; case "off": consumingOnToggleDown = true; break; case "both": consumingOnToggleUp = true; consumingOnToggleDown = true; break; default: JUtil.LogErrorMessage(this, "So should I consume resources when turning on, turning off, or both in \"{0}\"?", consumeOnToggle); break; } } } if (!string.IsNullOrEmpty(consumeWhileActive)) { string[] tokens = consumeWhileActive.Split(','); if (tokens.Length == 2) { consumeWhileActiveName = tokens[0].Trim(); if (!(PartResourceLibrary.Instance.GetDefinition(consumeWhileActiveName) != null && float.TryParse(tokens[1].Trim(), NumberStyles.Any, CultureInfo.InvariantCulture, out consumeWhileActiveAmount))) { JUtil.LogErrorMessage(this, "Could not parse \"{0}\"", consumeWhileActive); } else { consumingWhileActive = true; JUtil.LogMessage(this, "Switch in prop {0} prop id {1} will consume {2} while active at a rate of {3}", internalProp.propName, internalProp.propID, consumeWhileActiveName, consumeWhileActiveAmount); } } } if (groupList.ContainsKey(actionName)) { kspAction = groupList[actionName]; currentState = vessel.ActionGroups[kspAction]; // action group switches may not belong to a radio group switchGroupIdentifier = -1; } else { isCustomAction = true; switch (actionName) { case "intlight": persistentVarName = internalLightName; if (!string.IsNullOrEmpty(internalLightName)) { Light[] availableLights = internalModel.FindModelComponents <Light>(); if (availableLights != null && availableLights.Length > 0) { List <Light> lights = new List <Light>(availableLights); for (int i = lights.Count - 1; i >= 0; --i) { if (lights[i].name != internalLightName) { lights.RemoveAt(i); } } if (lights.Count > 0) { lightObjects = lights.ToArray(); needsElectricChargeValue |= string.IsNullOrEmpty(needsElectricCharge) || needsElectricChargeValue; } else { actionName = "dummy"; } } } else { actionName = "dummy"; } break; case "plugin": persistentVarName = string.Empty; rpmComp.UpdateDataRefreshRate(refreshRate); foreach (ConfigNode node in GameDatabase.Instance.GetConfigNodes("PROP")) { if (node.GetValue("name") == internalProp.propName) { foreach (ConfigNode pluginConfig in node.GetNodes("MODULE")[moduleID].GetNodes("PLUGINACTION")) { if (pluginConfig.HasValue("name") && pluginConfig.HasValue("actionMethod")) { string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("actionMethod").Trim(); actionHandler = (Action <bool>)rpmComp.GetMethod(action, internalProp, typeof(Action <bool>)); if (actionHandler == null) { JUtil.LogErrorMessage(this, "Failed to instantiate action handler {0}", action); } else { if (pluginConfig.HasValue("stateMethod")) { string state = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("stateMethod").Trim(); stateVariable = rpmComp.InstantiateVariableOrNumber("PLUGIN_" + state); } else if (pluginConfig.HasValue("stateVariable")) { stateVariable = rpmComp.InstantiateVariableOrNumber(pluginConfig.GetValue("stateVariable").Trim()); } isPluginAction = true; break; } } } } } if (actionHandler == null) { actionName = "dummy"; JUtil.LogMessage(this, "Plugin handlers did not start, reverting to dummy mode."); } break; case "transfer": persistentVarName = string.Empty; rpmComp.UpdateDataRefreshRate(refreshRate); foreach (ConfigNode node in GameDatabase.Instance.GetConfigNodes("PROP")) { if (node.GetValue("name") == internalProp.propName) { foreach (ConfigNode pluginConfig in node.GetNodes("MODULE")[moduleID].GetNodes("TRANSFERACTION")) { if (pluginConfig.HasValue("name") || pluginConfig.HasValue("getVariable")) { if (pluginConfig.HasValue("stateMethod")) { string state = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("stateMethod").Trim(); stateVariable = rpmComp.InstantiateVariableOrNumber("PLUGIN_" + state); } else if (pluginConfig.HasValue("stateVariable")) { stateVariable = rpmComp.InstantiateVariableOrNumber(pluginConfig.GetValue("stateVariable").Trim()); } if (pluginConfig.HasValue("setMethod")) { string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("setMethod").Trim(); transferSetter = (Action <double>)rpmComp.GetMethod(action, internalProp, typeof(Action <double>)); if (transferSetter == null) { JUtil.LogErrorMessage(this, "Failed to instantiate transfer handler {0}", pluginConfig.GetValue("name")); } else if (pluginConfig.HasValue("perPodPersistenceName")) { transferPersistentName = pluginConfig.GetValue("perPodPersistenceName").Trim(); actionName = "transferFromPersistent"; customAction = CustomActions.TransferFromPersistent; } else if (pluginConfig.HasValue("getVariable")) { transferGetter = rpmComp.InstantiateVariableOrNumber(pluginConfig.GetValue("getVariable").Trim()); actionName = "transferFromVariable"; customAction = CustomActions.TransferFromVariable; } else { JUtil.LogErrorMessage(this, "Unable to configure transfer setter method in {0} - no perPodPersistenceName or getVariable", internalProp.name); transferSetter = null; //JUtil.LogMessage(this, "Got setter {0}", action); } } else if (pluginConfig.HasValue("getMethod")) { if (pluginConfig.HasValue("perPodPersistenceName")) { string action = pluginConfig.GetValue("name").Trim() + ":" + pluginConfig.GetValue("getMethod").Trim(); var getter = (Func <double>)rpmComp.GetMethod(action, internalProp, typeof(Func <double>)); if (getter == null) { JUtil.LogErrorMessage(this, "Failed to instantiate transfer handler {0} in {1}", pluginConfig.GetValue("name"), internalProp.name); } else { transferGetter = rpmComp.InstantiateVariableOrNumber("PLUGIN_" + action); transferPersistentName = pluginConfig.GetValue("perPodPersistenceName").Trim(); actionName = "transferToPersistent"; customAction = CustomActions.TransferToPersistent; //JUtil.LogMessage(this, "Got getter {0}", action); break; } } else { JUtil.LogErrorMessage(this, "Transfer handler in {0} configured with 'getVariable', but no 'perPodPeristenceName'", internalProp.name); } } else if (pluginConfig.HasValue("getVariable")) { if (pluginConfig.HasValue("perPodPersistenceName")) { transferGetter = rpmComp.InstantiateVariableOrNumber(pluginConfig.GetValue("getVariable").Trim()); transferPersistentName = pluginConfig.GetValue("perPodPersistenceName").Trim(); actionName = "transferToPersistent"; customAction = CustomActions.TransferToPersistent; } else { JUtil.LogErrorMessage(this, "Transfer handler in {0} configured with 'getVariable', but no 'perPodPeristenceName'", internalProp.name); } } } } } } if (transferGetter == null && transferSetter == null) { actionName = "dummy"; stateVariable = null; JUtil.LogMessage(this, "Transfer handlers did not start, reverting to dummy mode."); } break; default: persistentVarName = "switch" + internalProp.propID + "_" + moduleID; break; } if (!string.IsNullOrEmpty(perPodPersistenceName)) { persistentVarName = perPodPersistenceName; } else { // If there's no persistence name, there's no valid group id for this switch switchGroupIdentifier = -1; } persistentVarValid = !string.IsNullOrEmpty(persistentVarName); } perPodPersistenceValid = !string.IsNullOrEmpty(perPodPersistenceName); if (customGroupList.ContainsKey(actionName)) { customAction = customGroupList[actionName]; } if (needsElectricChargeValue || persistentVarValid || !string.IsNullOrEmpty(perPodMasterSwitchName) || !string.IsNullOrEmpty(masterVariableName) || transferGetter != null || transferSetter != null) { rpmComp.UpdateDataRefreshRate(refreshRate); if (!string.IsNullOrEmpty(masterVariableName)) { string[] range = masterVariableRange.Split(','); if (range.Length == 2) { masterVariable = new VariableOrNumberRange(rpmComp, masterVariableName, range[0], range[1]); } else { masterVariable = null; } } } if (needsElectricChargeValue) { del = (Action <bool>)Delegate.CreateDelegate(typeof(Action <bool>), this, "ResourceDepletedCallback"); rpmComp.RegisterResourceCallback(resourceName, del); } // set up the toggle switch if (!string.IsNullOrEmpty(switchTransform)) { if (momentarySwitch) { SmarterButton.CreateButton(internalProp, switchTransform, Click, Click); } else { SmarterButton.CreateButton(internalProp, switchTransform, Click); } } if (isCustomAction) { if (isPluginAction && stateVariable != null) { currentState = stateVariable.AsInt() > 0; } else { if (persistentVarValid) { if (switchGroupIdentifier >= 0) { int activeSwitch = rpmComp.GetPersistentVariable(persistentVarName, 0, perPodPersistenceIsGlobal).MassageToInt(); currentState = customGroupState = (switchGroupIdentifier == activeSwitch); } else { currentState = customGroupState = rpmComp.GetPersistentVariable(persistentVarName, initialState, perPodPersistenceIsGlobal); } if (customAction == CustomActions.IntLight) { // We have to restore lighting after reading the // persistent variable. SetInternalLights(customGroupState); } } } } if (persistentVarValid && !rpmComp.HasPersistentVariable(persistentVarName, perPodPersistenceIsGlobal)) { if (switchGroupIdentifier >= 0) { if (currentState) { rpmComp.SetPersistentVariable(persistentVarName, switchGroupIdentifier, perPodPersistenceIsGlobal); } } else { rpmComp.SetPersistentVariable(persistentVarName, currentState, perPodPersistenceIsGlobal); } } if (!string.IsNullOrEmpty(animationName)) { // Set up the animation Animation[] animators = animateExterior ? part.FindModelAnimators(animationName) : internalProp.FindModelAnimators(animationName); if (animators.Length > 0) { anim = animators[0]; } else { JUtil.LogErrorMessage(this, "Could not find animation \"{0}\" on {2} \"{1}\"", animationName, animateExterior ? part.name : internalProp.name, animateExterior ? "part" : "prop"); return; } anim[animationName].wrapMode = WrapMode.Once; if (currentState ^ reverse) { anim[animationName].speed = float.MaxValue; anim[animationName].normalizedTime = 0; } else { anim[animationName].speed = float.MinValue; anim[animationName].normalizedTime = 1; } anim.Play(animationName); } else if (!string.IsNullOrEmpty(coloredObject)) { // Set up the color shift. Renderer colorShiftRenderer = internalProp.FindModelComponent <Renderer>(coloredObject); disabledColorValue = JUtil.ParseColor32(disabledColor, part, ref rpmComp); enabledColorValue = JUtil.ParseColor32(enabledColor, part, ref rpmComp); colorShiftMaterial = colorShiftRenderer.material; colorNameId = Shader.PropertyToID(colorName); colorShiftMaterial.SetColor(colorNameId, (currentState ^ reverse ? enabledColorValue : disabledColorValue)); } else { JUtil.LogMessage(this, "Warning, neither color nor animation are defined in prop {0} #{1} (this may be okay).", internalProp.propName, internalProp.propID); } audioOutput = JUtil.SetupIVASound(internalProp, switchSound, switchSoundVolume, false); if (!string.IsNullOrEmpty(loopingSound) && loopingSoundVolume > 0.0f) { loopingOutput = JUtil.SetupIVASound(internalProp, loopingSound, loopingSoundVolume, true); } perPodMasterSwitchValid = !string.IsNullOrEmpty(perPodMasterSwitchName); JUtil.LogMessage(this, "Configuration complete in prop {0} ({1}).", internalProp.propID, internalProp.propName); startupComplete = true; } catch (Exception e) { JUtil.LogErrorMessage(this, "Exception configuring prop {0} ({1}): {2}", internalProp.propID, internalProp.propName, e); JUtil.AnnoyUser(this); enabled = false; } }