public override void ProcessCommand()
		{
			logger.Info("Processing CommandRequest_SyncMyVotes");

			try
			{
				AniDB_VoteRepository repVotes = new AniDB_VoteRepository();

				AniDBHTTPCommand_GetVotes cmd = new AniDBHTTPCommand_GetVotes();
				cmd.Init(ServerSettings.AniDB_Username, ServerSettings.AniDB_Password);
				enHelperActivityType ev = cmd.Process();
				if (ev == enHelperActivityType.GotVotesHTTP)
				{
					foreach (Raw_AniDB_Vote_HTTP myVote in cmd.MyVotes)
					{
						List<AniDB_Vote> dbVotes = repVotes.GetByEntity(myVote.EntityID);
						AniDB_Vote thisVote = null;
						foreach (AniDB_Vote dbVote in dbVotes)
						{
							// we can only have anime permanent or anime temp but not both
							if (myVote.VoteType == enAniDBVoteType.Anime || myVote.VoteType == enAniDBVoteType.AnimeTemp)
							{
								if (dbVote.VoteType == (int)enAniDBVoteType.Anime || dbVote.VoteType == (int)enAniDBVoteType.AnimeTemp)
								{
									thisVote = dbVote;
								}
							}
							else
							{
								thisVote = dbVote;
							}
						}

						if (thisVote == null)
						{
							thisVote = new AniDB_Vote();
							thisVote.EntityID = myVote.EntityID;
						}
						thisVote.VoteType = (int)myVote.VoteType;
						thisVote.VoteValue = myVote.VoteValue;

						repVotes.Save(thisVote);

						if (myVote.VoteType == enAniDBVoteType.Anime || myVote.VoteType == enAniDBVoteType.AnimeTemp)
						{
							// download the anime info if the user doesn't already have it
							CommandRequest_GetAnimeHTTP cmdAnime = new CommandRequest_GetAnimeHTTP(thisVote.EntityID, false, false);
							cmdAnime.Save();
						}
					}

					logger.Info("Processed Votes: {0} Items", cmd.MyVotes.Count);
				}
			}
			catch (Exception ex)
			{
				logger.Error("Error processing CommandRequest_SyncMyVotes: {0} ", ex.ToString());
				return;
			}
		}
示例#2
0
        public void VoteAnimeRevoke(int animeID)
        {
            // lets save to the database and assume it will work
            AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
            List<AniDB_Vote> dbVotes = repVotes.GetByEntity(animeID);
            AniDB_Vote thisVote = null;
            foreach (AniDB_Vote dbVote in dbVotes)
            {
                // we can only have anime permanent or anime temp but not both
                if (dbVote.VoteType == (int)enAniDBVoteType.Anime || dbVote.VoteType == (int)enAniDBVoteType.AnimeTemp)
                {
                    thisVote = dbVote;
                }
            }

            if (thisVote == null) return;

            CommandRequest_VoteAnime cmdVote = new CommandRequest_VoteAnime(animeID, thisVote.VoteType, -1);
            cmdVote.Save();

            repVotes.Delete(thisVote.AniDB_VoteID);
        }
示例#3
0
        public Contract_AniDBVote GetUserVote(int animeID)
        {
            try
            {
                AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                List<AniDB_Vote> dbVotes = repVotes.GetByEntity(animeID);
                if (dbVotes.Count == 0) return null;
                return dbVotes[0].ToContract();

            }
            catch (Exception ex)
            {
                logger.ErrorException(ex.ToString(), ex);
            }
            return null;
        }
示例#4
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="animeID"></param>
        /// <param name="voteValue">Must be 1 or 2 (Anime or Anime Temp(</param>
        /// <param name="voteType"></param>
        public void VoteAnime(int animeID, decimal voteValue, int voteType)
        {
            string msg = string.Format("Voting for anime: {0} - Value: {1}", animeID, voteValue);
            logger.Info(msg);

            // lets save to the database and assume it will work
            AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
            List<AniDB_Vote> dbVotes = repVotes.GetByEntity(animeID);
            AniDB_Vote thisVote = null;
            foreach (AniDB_Vote dbVote in dbVotes)
            {
                // we can only have anime permanent or anime temp but not both
                if (voteType == (int)enAniDBVoteType.Anime || voteType == (int)enAniDBVoteType.AnimeTemp)
                {
                    if (dbVote.VoteType == (int)enAniDBVoteType.Anime || dbVote.VoteType == (int)enAniDBVoteType.AnimeTemp)
                    {
                        thisVote = dbVote;
                    }
                }
                else
                {
                    thisVote = dbVote;
                }
            }

            if (thisVote == null)
            {
                thisVote = new AniDB_Vote();
                thisVote.EntityID = animeID;
            }
            thisVote.VoteType = voteType;

            int iVoteValue = 0;
            if (voteValue > 0)
                iVoteValue = (int)(voteValue * 100);
            else
                iVoteValue = (int)voteValue;

            msg = string.Format("Voting for anime Formatted: {0} - Value: {1}", animeID, iVoteValue);
            logger.Info(msg);

            thisVote.VoteValue = iVoteValue;
            repVotes.Save(thisVote);

            CommandRequest_VoteAnime cmdVote = new CommandRequest_VoteAnime(animeID, voteType, voteValue);
            cmdVote.Save();
        }
示例#5
0
        public List<Contract_AnimeRating> GetAnimeRatings(int collectionState, int watchedState, int ratingVotedState, int userID)
        {
            List<Contract_AnimeRating> contracts = new List<Contract_AnimeRating>();

            try
            {
                AnimeSeriesRepository repSeries = new AnimeSeriesRepository();
                List<AnimeSeries> series = repSeries.GetAll();
                Dictionary<int, AnimeSeries> dictSeries = new Dictionary<int, AnimeSeries>();
                foreach (AnimeSeries ser in series)
                    dictSeries[ser.AniDB_ID] = ser;

                RatingCollectionState _collectionState = (RatingCollectionState)collectionState;
                RatingWatchedState _watchedState = (RatingWatchedState)watchedState;
                RatingVotedState _ratingVotedState = (RatingVotedState)ratingVotedState;

                DateTime start = DateTime.Now;

                AniDB_AnimeRepository repAnime = new AniDB_AnimeRepository();

                /*
                // build a dictionary of categories
                AniDB_CategoryRepository repCats = new AniDB_CategoryRepository();
                AniDB_Anime_CategoryRepository repAnimeCat = new AniDB_Anime_CategoryRepository();

                List<AniDB_Category> allCatgeories = repCats.GetAll();
                Dictionary<int, AniDB_Category> allCatgeoriesDict = new Dictionary<int, AniDB_Category>();
                foreach (AniDB_Category cat in allCatgeories)
                    allCatgeoriesDict[cat.CategoryID] = cat;

                List<AniDB_Anime_Category> allAnimeCatgeories = repAnimeCat.GetAll();
                Dictionary<int, List<AniDB_Anime_Category>> allAnimeCatgeoriesDict = new Dictionary<int, List<AniDB_Anime_Category>>(); //
                foreach (AniDB_Anime_Category aniCat in allAnimeCatgeories)
                {
                    if (!allAnimeCatgeoriesDict.ContainsKey(aniCat.AnimeID))
                        allAnimeCatgeoriesDict[aniCat.AnimeID] = new List<AniDB_Anime_Category>();

                    allAnimeCatgeoriesDict[aniCat.AnimeID].Add(aniCat);
                }

                // build a dictionary of titles
                AniDB_Anime_TitleRepository repTitles = new AniDB_Anime_TitleRepository();

                List<AniDB_Anime_Title> allTitles = repTitles.GetAll();
                Dictionary<int, List<AniDB_Anime_Title>> allTitlesDict = new Dictionary<int, List<AniDB_Anime_Title>>();
                foreach (AniDB_Anime_Title title in allTitles)
                {
                    if (!allTitlesDict.ContainsKey(title.AnimeID))
                        allTitlesDict[title.AnimeID] = new List<AniDB_Anime_Title>();

                    allTitlesDict[title.AnimeID].Add(title);
                }

                // build a dictionary of tags
                AniDB_TagRepository repTags = new AniDB_TagRepository();
                AniDB_Anime_TagRepository repAnimeTag = new AniDB_Anime_TagRepository();

                List<AniDB_Tag> allTags = repTags.GetAll();
                Dictionary<int, AniDB_Tag> allTagsDict = new Dictionary<int, AniDB_Tag>();
                foreach (AniDB_Tag tag in allTags)
                    allTagsDict[tag.TagID] = tag;

                List<AniDB_Anime_Tag> allAnimeTags = repAnimeTag.GetAll();
                Dictionary<int, List<AniDB_Anime_Tag>> allAnimeTagsDict = new Dictionary<int, List<AniDB_Anime_Tag>>(); //
                foreach (AniDB_Anime_Tag aniTag in allAnimeTags)
                {
                    if (!allAnimeTagsDict.ContainsKey(aniTag.AnimeID))
                        allAnimeTagsDict[aniTag.AnimeID] = new List<AniDB_Anime_Tag>();

                    allAnimeTagsDict[aniTag.AnimeID].Add(aniTag);
                }

                // build a dictionary of languages
                AdhocRepository rep = new AdhocRepository();
                Dictionary<int, LanguageStat> dictAudioStats = rep.GetAudioLanguageStatsForAnime();
                Dictionary<int, LanguageStat> dictSubtitleStats = rep.GetSubtitleLanguageStatsForAnime();

                Dictionary<int, string> dictAnimeVideoQualStats = rep.GetAllVideoQualityByAnime();
                Dictionary<int, AnimeVideoQualityStat> dictAnimeEpisodeVideoQualStats = rep.GetEpisodeVideoQualityStatsByAnime();
                 * */

                List<AniDB_Anime> animes = repAnime.GetAll();

                // user votes
                AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                List<AniDB_Vote> allVotes = repVotes.GetAll();

                JMMUserRepository repUsers = new JMMUserRepository();
                JMMUser user = repUsers.GetByID(userID);
                if (user == null) return contracts;

                int i = 0;

                foreach (AniDB_Anime anime in animes)
                {
                    i++;

                    // evaluate collection states
                    if (_collectionState == RatingCollectionState.AllEpisodesInMyCollection)
                    {
                        if (!anime.FinishedAiring) continue;
                        if (!dictSeries.ContainsKey(anime.AnimeID)) continue;
                        if (dictSeries[anime.AnimeID].MissingEpisodeCount > 0) continue;
                    }

                    if (_collectionState == RatingCollectionState.InMyCollection)
                        if (!dictSeries.ContainsKey(anime.AnimeID)) continue;

                    if (_collectionState == RatingCollectionState.NotInMyCollection)
                        if (dictSeries.ContainsKey(anime.AnimeID)) continue;

                    if (!user.AllowedAnime(anime)) continue;

                    // evaluate watched states
                    if (_watchedState == RatingWatchedState.AllEpisodesWatched)
                    {
                        if (!dictSeries.ContainsKey(anime.AnimeID)) continue;
                        AnimeSeries_User userRec = dictSeries[anime.AnimeID].GetUserRecord(userID);
                        if (userRec == null) continue;
                        if (userRec.UnwatchedEpisodeCount > 0) continue;
                    }

                    if (_watchedState == RatingWatchedState.NotWatched)
                    {
                        if (dictSeries.ContainsKey(anime.AnimeID))
                        {
                            AnimeSeries_User userRec = dictSeries[anime.AnimeID].GetUserRecord(userID);
                            if (userRec != null)
                            {
                                if (userRec.UnwatchedEpisodeCount == 0) continue;
                            }
                        }
                    }

                    // evaluate voted states
                    if (_ratingVotedState == RatingVotedState.Voted)
                    {
                        bool voted = false;
                        foreach (AniDB_Vote vote in allVotes)
                        {
                            if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
                            {
                                voted = true;
                                break;
                            }
                        }

                        if (!voted) continue;
                    }

                    if (_ratingVotedState == RatingVotedState.NotVoted)
                    {
                        bool voted = false;
                        foreach (AniDB_Vote vote in allVotes)
                        {
                            if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
                            {
                                voted = true;
                                break;
                            }
                        }

                        if (voted) continue;
                    }

                    Contract_AnimeRating contract = new Contract_AnimeRating();
                    contract.AnimeID = anime.AnimeID;

                    Contract_AniDB_AnimeDetailed contractAnimeDetailed = new Contract_AniDB_AnimeDetailed();

                    contractAnimeDetailed.AnimeTitles = new List<Contract_AnimeTitle>();
                    contractAnimeDetailed.Tags = new List<Contract_AnimeTag>();
                    contractAnimeDetailed.CustomTags = new List<Contract_CustomTag>();
                    contractAnimeDetailed.UserVote = null;

                    contractAnimeDetailed.AniDBAnime = anime.ToContract();

                    // get user vote
                    foreach (AniDB_Vote vote in allVotes)
                    {
                        if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
                        {
                            contractAnimeDetailed.UserVote = vote.ToContract();
                            break;
                        }
                    }

                    contract.AnimeDetailed = contractAnimeDetailed;

                    if (dictSeries.ContainsKey(anime.AnimeID))
                    {
                        contract.AnimeSeries = dictSeries[anime.AnimeID].ToContract(dictSeries[anime.AnimeID].GetUserRecord(userID));
                    }

                    contracts.Add(contract);

                }
            }
            catch (Exception ex)
            {
                logger.ErrorException(ex.ToString(), ex);
            }
            return contracts;
        }
示例#6
0
        /// <summary>
        /// Returns a list of recommendations based on the users votes
        /// </summary>
        /// <param name="maxResults"></param>
        /// <param name="userID"></param>
        /// <param name="recommendationType">1 = to watch, 2 = to download</param>
        public List<Contract_Recommendation> GetRecommendations(int maxResults, int userID, int recommendationType)
        {
            List<Contract_Recommendation> recs = new List<Contract_Recommendation>();

            try
            {
                AniDB_AnimeRepository repAnime = new AniDB_AnimeRepository();
                AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                AnimeSeriesRepository repSeries = new AnimeSeriesRepository();

                JMMUserRepository repUsers = new JMMUserRepository();
                JMMUser juser = repUsers.GetByID(userID);
                if (juser == null) return recs;

                // get all the anime the user has chosen to ignore
                int ignoreType = 1;
                switch (recommendationType)
                {
                    case 1: ignoreType = 1; break;
                    case 2: ignoreType = 2; break;
                }
                IgnoreAnimeRepository repIgnore = new IgnoreAnimeRepository();
                List<IgnoreAnime> ignored = repIgnore.GetByUserAndType(userID, ignoreType);
                Dictionary<int, IgnoreAnime> dictIgnored = new Dictionary<int, Entities.IgnoreAnime>();
                foreach (IgnoreAnime ign in ignored)
                    dictIgnored[ign.AnimeID] = ign;

                // find all the series which the user has rated
                List<AniDB_Vote> allVotes = repVotes.GetAll();
                if (allVotes.Count == 0) return recs;

                // sort by the highest rated
                List<SortPropOrFieldAndDirection> sortCriteria = new List<SortPropOrFieldAndDirection>();
                sortCriteria.Add(new SortPropOrFieldAndDirection("VoteValue", true, SortType.eInteger));
                allVotes = Sorting.MultiSort<AniDB_Vote>(allVotes, sortCriteria);

                Dictionary<int, Contract_Recommendation> dictRecs = new Dictionary<int, Contract_Recommendation>();

                List<AniDB_Vote> animeVotes = new List<AniDB_Vote>();
                foreach (AniDB_Vote vote in allVotes)
                {
                    if (vote.VoteType != (int)enAniDBVoteType.Anime && vote.VoteType != (int)enAniDBVoteType.AnimeTemp) continue;

                    if (dictIgnored.ContainsKey(vote.EntityID)) continue;

                    // check if the user has this anime
                    AniDB_Anime anime = repAnime.GetByAnimeID(vote.EntityID);
                    if (anime == null) continue;

                    // get similar anime
                    List<AniDB_Anime_Similar> simAnime = anime.GetSimilarAnime();
                    // sort by the highest approval
                    sortCriteria = new List<SortPropOrFieldAndDirection>();
                    sortCriteria.Add(new SortPropOrFieldAndDirection("ApprovalPercentage", true, SortType.eDoubleOrFloat));
                    simAnime = Sorting.MultiSort<AniDB_Anime_Similar>(simAnime, sortCriteria);

                    foreach (AniDB_Anime_Similar link in simAnime)
                    {
                        if (dictIgnored.ContainsKey(link.SimilarAnimeID)) continue;

                        AniDB_Anime animeLink = repAnime.GetByAnimeID(link.SimilarAnimeID);
                        if (animeLink != null)
                            if (!juser.AllowedAnime(animeLink)) continue;

                        // don't recommend to watch anime that the user doesn't have
                        if (animeLink == null && recommendationType == 1) continue;

                        // don't recommend to watch series that the user doesn't have
                        AnimeSeries ser = repSeries.GetByAnimeID(link.SimilarAnimeID);
                        if (ser == null && recommendationType == 1) continue;

                        if (ser != null)
                        {
                            // don't recommend to watch series that the user has already started watching
                            AnimeSeries_User userRecord = ser.GetUserRecord(userID);
                            if (userRecord != null)
                            {
                                if (userRecord.WatchedEpisodeCount > 0 && recommendationType == 1) continue;
                            }

                            // don't recommend to download anime that the user has files for
                            if (ser.LatestLocalEpisodeNumber > 0 && recommendationType == 2) continue;
                        }

                        Contract_Recommendation rec = new Contract_Recommendation();
                        rec.BasedOnAnimeID = anime.AnimeID;
                        rec.RecommendedAnimeID = link.SimilarAnimeID;

                        // if we don't have the anime locally. lets assume the anime has a high rating
                        decimal animeRating = 850;
                        if (animeLink != null) animeRating = animeLink.AniDBRating;

                        rec.Score = CalculateRecommendationScore(vote.VoteValue, link.ApprovalPercentage, animeRating);
                        rec.BasedOnVoteValue = vote.VoteValue;
                        rec.RecommendedApproval = link.ApprovalPercentage;

                        // check if we have added this recommendation before
                        // this might happen where animes are recommended based on different votes
                        // and could end up with different scores
                        if (dictRecs.ContainsKey(rec.RecommendedAnimeID))
                        {
                            if (rec.Score < dictRecs[rec.RecommendedAnimeID].Score) continue;
                        }

                        rec.Recommended_AniDB_Anime = null;
                        if (animeLink != null)
                            rec.Recommended_AniDB_Anime = animeLink.ToContract();

                        rec.BasedOn_AniDB_Anime = anime.ToContract();

                        rec.Recommended_AnimeSeries = null;
                        if (ser != null)
                            rec.Recommended_AnimeSeries = ser.ToContract(ser.GetUserRecord(userID));

                        AnimeSeries serBasedOn = repSeries.GetByAnimeID(anime.AnimeID);
                        if (serBasedOn == null) continue;

                        rec.BasedOn_AnimeSeries = serBasedOn.ToContract(serBasedOn.GetUserRecord(userID));

                        dictRecs[rec.RecommendedAnimeID] = rec;
                    }
                }

                List<Contract_Recommendation> tempRecs = new List<Contract_Recommendation>();
                foreach (Contract_Recommendation rec in dictRecs.Values)
                    tempRecs.Add(rec);

                // sort by the highest score
                sortCriteria = new List<SortPropOrFieldAndDirection>();
                sortCriteria.Add(new SortPropOrFieldAndDirection("Score", true, SortType.eDoubleOrFloat));
                tempRecs = Sorting.MultiSort<Contract_Recommendation>(tempRecs, sortCriteria);

                int numRecs = 0;
                foreach (Contract_Recommendation rec in tempRecs)
                {
                    if (numRecs == maxResults) break;
                    recs.Add(rec);
                    numRecs++;
                }

                if (recs.Count == 0) return recs;

                return recs;

            }
            catch (Exception ex)
            {
                logger.ErrorException(ex.ToString(), ex);
                return recs;
            }
        }
示例#7
0
		public void InitStats()
		{
			try
			{

				DateTime start = DateTime.Now;

				ClearAllData();

				#region Get the data
				AnimeGroupRepository repGroups = new AnimeGroupRepository();
				AniDB_AnimeRepository repAnime = new AniDB_AnimeRepository();
				AnimeSeriesRepository repSeries = new AnimeSeriesRepository();
				AniDB_CategoryRepository repCats = new AniDB_CategoryRepository();
				AniDB_Anime_CategoryRepository repAnimeCat = new AniDB_Anime_CategoryRepository();
				AniDB_Anime_TitleRepository repTitles = new AniDB_Anime_TitleRepository();

				List<AnimeGroup> allGrps = repGroups.GetAll();

				Dictionary<int, AnimeGroup> allGroupsDict = new Dictionary<int, AnimeGroup>();
				foreach (AnimeGroup agrp in allGrps)
					allGroupsDict[agrp.AnimeGroupID] = agrp;
				TimeSpan ts = DateTime.Now - start;
				logger.Info("Get All GROUPS (Database) in {0} ms", ts.TotalMilliseconds);
				

				// anime
				start = DateTime.Now;
				List<AniDB_Anime> allAnime = repAnime.GetAll();
				Dictionary<int, AniDB_Anime> allAnimeDict = new Dictionary<int, AniDB_Anime>();
				foreach (AniDB_Anime anime in allAnime)
					allAnimeDict[anime.AnimeID] = anime;

				ts = DateTime.Now - start;
				logger.Info("Get All ANIME (Database) in {0} ms", ts.TotalMilliseconds);

				// categories
				start = DateTime.Now;
				List<AniDB_Category> allCatgeories = repCats.GetAll();
				Dictionary<int, AniDB_Category> allCatgeoriesDict = new Dictionary<int, AniDB_Category>();
				foreach (AniDB_Category cat in allCatgeories)
					allCatgeoriesDict[cat.CategoryID] = cat;


				List<AniDB_Anime_Category> allAnimeCatgeories = repAnimeCat.GetAll();
				Dictionary<int, List<int>> allAnimeCatgeoriesDict = new Dictionary<int, List<int>>(); // animeid / list of category id's
				foreach (AniDB_Anime_Category aniCat in allAnimeCatgeories)
				{
					if (!allAnimeCatgeoriesDict.ContainsKey(aniCat.AnimeID))
						allAnimeCatgeoriesDict[aniCat.AnimeID] = new List<int>();

					allAnimeCatgeoriesDict[aniCat.AnimeID].Add(aniCat.CategoryID);
				}
				ts = DateTime.Now - start;
				logger.Info("Get All CATEGORIES (Database) in {0} ms", ts.TotalMilliseconds);

				// titles
				start = DateTime.Now;
				List<AniDB_Anime_Title> allTitles = repTitles.GetAll();
				Dictionary<int, List<AniDB_Anime_Title>> allTitlesDict = new Dictionary<int, List<AniDB_Anime_Title>>(); // animeid / list of titles
				foreach (AniDB_Anime_Title aniTitle in allTitles)
				{
					if (!allTitlesDict.ContainsKey(aniTitle.AnimeID))
						allTitlesDict[aniTitle.AnimeID] = new List<AniDB_Anime_Title>();

					allTitlesDict[aniTitle.AnimeID].Add(aniTitle);
				}
				ts = DateTime.Now - start;
				logger.Info("Get All TITLES (Database) in {0} ms", ts.TotalMilliseconds);

				// user votes
				start = DateTime.Now;
				AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
				List<AniDB_Vote> allVotes = repVotes.GetAll();
				ts = DateTime.Now - start;
				logger.Info("Get All VOTES (Database) in {0} ms", ts.TotalMilliseconds);

				// video quality
				start = DateTime.Now;
				AdhocRepository rep = new AdhocRepository();
				Dictionary<int, string> allVidQuality = rep.GetAllVideoQualityByGroup();

				ts = DateTime.Now - start;
				logger.Info("Get VIDEO QUALITY STATS (Database) in {0} ms", ts.TotalMilliseconds);

				// video quality episode stats
				start = DateTime.Now;
				Dictionary<int, AnimeVideoQualityStat> dictStats = rep.GetEpisodeVideoQualityStatsByAnime();
				ts = DateTime.Now - start;
				logger.Info("Get VIDEO QUALITY EPISODE STATS (Database) in {0} ms", ts.TotalMilliseconds);

				// audio and subtitle language stats
				start = DateTime.Now;
				Dictionary<int, LanguageStat> dictAudioStats = rep.GetAudioLanguageStatsForAnime();
				Dictionary<int, LanguageStat> dictSubtitleStats = rep.GetSubtitleLanguageStatsForAnime();
				ts = DateTime.Now - start;
				logger.Info("Get LANGUAGE STATS (Database) in {0} ms", ts.TotalMilliseconds);

				start = DateTime.Now;
				List<AnimeSeries> allSeries = repSeries.GetAll();
				ts = DateTime.Now - start;
				logger.Info("Get All Series (Database) in {0} ms", ts.TotalMilliseconds);

				// TvDB
				start = DateTime.Now;
				CrossRef_AniDB_TvDBV2Repository repCrossRef = new CrossRef_AniDB_TvDBV2Repository();
				List<CrossRef_AniDB_TvDBV2> allCrossRefs = repCrossRef.GetAll();
				List<int> animeWithTvDBCrossRef = new List<int>();
				foreach (CrossRef_AniDB_TvDBV2 xref in allCrossRefs)
				{
					if (!animeWithTvDBCrossRef.Contains(xref.AnimeID)) animeWithTvDBCrossRef.Add(xref.AnimeID);
				}
				ts = DateTime.Now - start;
				logger.Info("Get All AniDB->TvDB Cross Refs (Database) in {0} ms", ts.TotalMilliseconds);

				// MovieDB
				start = DateTime.Now;
				CrossRef_AniDB_OtherRepository repOtherCrossRef = new CrossRef_AniDB_OtherRepository();
				List<CrossRef_AniDB_Other> allOtherCrossRefs = repOtherCrossRef.GetAll();
				List<int> animeWithMovieCrossRef = new List<int>();
				foreach (CrossRef_AniDB_Other xref in allOtherCrossRefs)
				{
					if (!animeWithMovieCrossRef.Contains(xref.AnimeID) && xref.CrossRefType == (int)CrossRefType.MovieDB)
						animeWithMovieCrossRef.Add(xref.AnimeID);
				}
				ts = DateTime.Now - start;
				logger.Info("Get All AniDB->MovieDB Cross Refs (Database) in {0} ms", ts.TotalMilliseconds);


				// MAL
				start = DateTime.Now;
				CrossRef_AniDB_MALRepository repMALCrossRef = new CrossRef_AniDB_MALRepository();
				List<CrossRef_AniDB_MAL> allMALCrossRefs = repMALCrossRef.GetAll();
				List<int> animeWithMALCrossRef = new List<int>();
				foreach (CrossRef_AniDB_MAL xref in allMALCrossRefs)
				{
					if (!animeWithMALCrossRef.Contains(xref.AnimeID))
						animeWithMALCrossRef.Add(xref.AnimeID);
				}
				ts = DateTime.Now - start;
				logger.Info("Get All AniDB->MAL Cross Refs (Database) in {0} ms", ts.TotalMilliseconds);

				#endregion

				start = DateTime.Now;
			    var session = JMMService.SessionFactory.OpenSession();
				foreach (AnimeGroup ag in allGrps)
				{
					// get all the series for this group
					List<AnimeSeries> seriesForGroup = new List<AnimeSeries>();
					GetAnimeSeriesRecursive(ag, ref seriesForGroup, allSeries, allGroupsDict);
                    /*
					if (ag.AnimeGroupID == 915)
					{
						Console.Write("");
					}

                    */
					DateTime? Stat_AirDate_Min = null;
					DateTime? Stat_AirDate_Max = null;
					DateTime? Stat_EndDate = new DateTime(1980, 1, 1);
					DateTime? Stat_SeriesCreatedDate = null;
					bool isComplete = false;
					bool hasFinishedAiring = false;
					bool isCurrentlyAiring = false;

					List<int> categoryIDList = new List<int>();
					List<string> audioLanguageList = new List<string>();
					List<string> subtitleLanguageList = new List<string>();
					string Stat_AllTitles = "";
					string Stat_AllCategories = "";
					string Stat_AllVideoQualityEpisodes = "";
					

					decimal totalVotesPerm = 0, totalVotesTemp = 0, totalVotes = 0;
					int countVotesPerm = 0, countVotesTemp = 0, countVotes = 0;

					bool hasTvDB = true;
					bool hasMAL = true;
					bool hasMovieDB = true;
					bool hasMovieDBOrTvDB = true;

					int seriesCount = 0;
					int epCount = 0;

					foreach (AnimeSeries series in seriesForGroup)
					{
						seriesCount++;
						if (allAnimeDict.ContainsKey(series.AniDB_ID))
						{
							AniDB_Anime thisAnime = allAnimeDict[series.AniDB_ID];

							epCount = epCount + thisAnime.EpisodeCountNormal;

							// All Video Quality Episodes
							// Try to determine if this anime has all the episodes available at a certain video quality
							// e.g.  the series has all episodes in blu-ray
							if (dictStats.ContainsKey(series.AniDB_ID))
							{
								if (series.AniDB_ID == 7656)
								{
									Debug.Print("");
								}

								AnimeVideoQualityStat stat = dictStats[series.AniDB_ID];
								foreach (KeyValuePair<string, int> kvp in stat.VideoQualityEpisodeCount)
								{
									if (kvp.Value >= thisAnime.EpisodeCountNormal)
									{
										if (Stat_AllVideoQualityEpisodes.Length > 0) Stat_AllVideoQualityEpisodes += ",";
										Stat_AllVideoQualityEpisodes += kvp.Key;
									}
								}
							}

							// Calculate Air Date 
							DateTime? thisDate = thisAnime.AirDate;
							if (thisDate.HasValue)
							{
								if (Stat_AirDate_Min.HasValue)
								{
									if (thisDate.Value < Stat_AirDate_Min.Value) Stat_AirDate_Min = thisDate;
								}
								else
									Stat_AirDate_Min = thisDate;

								if (Stat_AirDate_Max.HasValue)
								{
									if (thisDate.Value > Stat_AirDate_Max.Value) Stat_AirDate_Max = thisDate;
								}
								else
									Stat_AirDate_Max = thisDate;
							}

							// calculate end date
							// if the end date is NULL it actually means it is ongoing, so this is the max possible value
							thisDate = thisAnime.EndDate;
							if (thisDate.HasValue && Stat_EndDate.HasValue)
							{
								if (thisDate.Value > Stat_EndDate.Value) Stat_EndDate = thisDate;
							}
							else
								Stat_EndDate = null;

							// Calculate Series Created Date 
							thisDate = series.DateTimeCreated;
							if (thisDate.HasValue)
							{
								if (Stat_SeriesCreatedDate.HasValue)
								{
									if (thisDate.Value < Stat_SeriesCreatedDate.Value) Stat_SeriesCreatedDate = thisDate;
								}
								else
									Stat_SeriesCreatedDate = thisDate;
							}
                            /*
							if (series.AniDB_ID == 2369)
								Debug.Write("Test");
                            */
							// Note - only one series has to be finished airing to qualify
							if (thisAnime.EndDate.HasValue && thisAnime.EndDate.Value < DateTime.Now)
								hasFinishedAiring = true;

							// Note - only one series has to be currently airing to qualify
							if (!thisAnime.EndDate.HasValue || thisAnime.EndDate.Value > DateTime.Now)
								isCurrentlyAiring = true;

							// We evaluate IsComplete as true if
							// 1. series has finished airing
							// 2. user has all episodes locally
							// Note - only one series has to be complete for the group to be considered complete
							if (thisAnime.EndDate.HasValue)
							{
								if (thisAnime.EndDate.Value < DateTime.Now && series.MissingEpisodeCount == 0 && series.MissingEpisodeCountGroups == 0)
								{
									isComplete = true;
								}
							}

							// get categories
							if (allAnimeCatgeoriesDict.ContainsKey(series.AniDB_ID))
							{
								foreach (int catID in allAnimeCatgeoriesDict[series.AniDB_ID])
								{
									if (!categoryIDList.Contains(catID)) categoryIDList.Add(catID);
								}
							}

							// get audio languages
							if (dictAudioStats.ContainsKey(series.AniDB_ID))
							{
								foreach (string lanName in dictAudioStats[series.AniDB_ID].LanguageNames)
								{
									if (!audioLanguageList.Contains(lanName)) audioLanguageList.Add(lanName);
								}
							}

							// get subtitle languages
							if (dictSubtitleStats.ContainsKey(series.AniDB_ID))
							{
								foreach (string lanName in dictSubtitleStats[series.AniDB_ID].LanguageNames)
								{
									if (!subtitleLanguageList.Contains(lanName)) subtitleLanguageList.Add(lanName);
								}
							}

							// get titles
							if (allTitlesDict.ContainsKey(series.AniDB_ID))
							{
								foreach (AniDB_Anime_Title title in allTitlesDict[series.AniDB_ID])
								{
									if (Stat_AllTitles.Length > 0) Stat_AllTitles += ",";
									Stat_AllTitles += title.Title;
								}
							}

							// get votes
							foreach (AniDB_Vote vote in allVotes)
							{
								if (vote.EntityID == series.AniDB_ID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
								{
									countVotes++;
									totalVotes += (decimal)vote.VoteValue;

									if (vote.VoteType == (int)AniDBVoteType.Anime)
									{
										countVotesPerm++;
										totalVotesPerm += (decimal)vote.VoteValue;
									}
									if (vote.VoteType == (int)AniDBVoteType.AnimeTemp)
									{
										countVotesTemp++;
										totalVotesTemp += (decimal)vote.VoteValue;
									}

									break;
								}
							}
						}

						// for the group, if any of the series don't have a tvdb link
						// we will consider the group as not having a tvdb link
						if (!animeWithTvDBCrossRef.Contains(series.AniDB_ID)) hasTvDB = false;
						if (!animeWithMovieCrossRef.Contains(series.AniDB_ID)) hasMovieDB = false;
						if (!animeWithMALCrossRef.Contains(series.AniDB_ID)) hasMAL = false;

						if (!animeWithTvDBCrossRef.Contains(series.AniDB_ID) && !animeWithMovieCrossRef.Contains(series.AniDB_ID)) hasMovieDBOrTvDB = false;
					}

					if (allVidQuality.ContainsKey(ag.AnimeGroupID))
						StatGroupVideoQuality[ag.AnimeGroupID] = allVidQuality[ag.AnimeGroupID];
					else
						StatGroupVideoQuality[ag.AnimeGroupID] = "";

					StatGroupVideoQualityEpisodes[ag.AnimeGroupID] = Stat_AllVideoQualityEpisodes;

					StatGroupIsComplete[ag.AnimeGroupID] = isComplete;
					StatGroupIsFinishedAiring[ag.AnimeGroupID] = hasFinishedAiring;
					StatGroupIsCurrentlyAiring[ag.AnimeGroupID] = isCurrentlyAiring;
					StatGroupSeriesCount[ag.AnimeGroupID] = seriesCount;
					StatGroupEpisodeCount[ag.AnimeGroupID] = epCount;

					StatGroupTitles[ag.AnimeGroupID] = Stat_AllTitles;
					StatGroupAirDate_Max[ag.AnimeGroupID] = Stat_AirDate_Max;
					StatGroupAirDate_Min[ag.AnimeGroupID] = Stat_AirDate_Min;
					StatGroupEndDate[ag.AnimeGroupID] = Stat_EndDate;
					StatGroupSeriesCreatedDate[ag.AnimeGroupID] = Stat_SeriesCreatedDate;
					StatGroupHasTvDB[ag.AnimeGroupID] = hasTvDB;
					StatGroupHasMAL[ag.AnimeGroupID] = hasMAL;
					StatGroupHasMovieDB[ag.AnimeGroupID] = hasMovieDB;
					StatGroupHasMovieDBOrTvDB[ag.AnimeGroupID] = hasMovieDBOrTvDB;

					decimal? Stat_UserVoteOverall = null;
					if (countVotes > 0) 
						Stat_UserVoteOverall = totalVotes / (decimal)countVotes / (decimal)100;
					StatGroupUserVoteOverall[ag.AnimeGroupID] = Stat_UserVoteOverall;

					decimal? Stat_UserVotePermanent = null;
					if (countVotesPerm > 0)
						Stat_UserVotePermanent = totalVotesPerm / (decimal)countVotesPerm / (decimal)100;
					StatGroupUserVotePermanent[ag.AnimeGroupID] = Stat_UserVotePermanent;

					decimal? Stat_UserVoteTemporary = null;
					if (countVotesTemp > 0)
						Stat_UserVoteTemporary = totalVotesTemp / (decimal)countVotesTemp / (decimal)100;
					StatGroupUserVoteTemporary[ag.AnimeGroupID] = Stat_UserVoteTemporary;

					StatGroupAniDBRating[ag.AnimeGroupID] = ag.AniDBRating;

					Stat_AllCategories = "";

					foreach (int catID in categoryIDList)
					{
						if (!allCatgeoriesDict.ContainsKey(catID)) continue;

						string catName = allCatgeoriesDict[catID].CategoryName;
						if (Stat_AllCategories.Length > 0)
							Stat_AllCategories += "|";

						Stat_AllCategories += catName;
					}
					this.StatGroupCategories[ag.AnimeGroupID] = Stat_AllCategories;

					string Stat_AudioLanguages = "";
					foreach (string audioLan in audioLanguageList)
					{
						if (Stat_AudioLanguages.Length > 0) Stat_AudioLanguages += ",";
						Stat_AudioLanguages += audioLan;
					}
					this.StatGroupAudioLanguages[ag.AnimeGroupID] = Stat_AudioLanguages;

					string Stat_SubtitleLanguages = "";
					foreach (string subLan in subtitleLanguageList)
					{
						if (Stat_SubtitleLanguages.Length > 0) Stat_SubtitleLanguages += ",";
						Stat_SubtitleLanguages += subLan;
					}
					this.StatGroupSubtitleLanguages[ag.AnimeGroupID] = Stat_SubtitleLanguages;

                    UpdateGroupFilterUsingGroup(ag.AnimeGroupID);
                    UpdatePlexAnimeGroup(session, ag, allSeries);
				}


				ts = DateTime.Now - start;
				logger.Info("GetAllGroups (Contracts) in {0} ms", ts.TotalMilliseconds);

				//UpdateAllAnimeContracts();

			}
			catch (Exception ex)
			{
				logger.ErrorException(ex.ToString(), ex);
			}
		}
示例#8
0
        public List<Contract_AniDB_AnimeDetailed> GetAllAnimeDetailed()
        {
            List<Contract_AniDB_AnimeDetailed> contracts = new List<Contract_AniDB_AnimeDetailed>();
            int countElements = 0;
            try
            {
                DateTime start = DateTime.Now;

                AniDB_AnimeRepository repAnime = new AniDB_AnimeRepository();

                // build a dictionary of titles
                AniDB_Anime_TitleRepository repTitles = new AniDB_Anime_TitleRepository();

                List<AniDB_Anime_Title> allTitles = repTitles.GetAll();
                Dictionary<int, List<AniDB_Anime_Title>> allTitlesDict = new Dictionary<int, List<AniDB_Anime_Title>>();
                foreach (AniDB_Anime_Title title in allTitles)
                {
                    if (!allTitlesDict.ContainsKey(title.AnimeID))
                        allTitlesDict[title.AnimeID] = new List<AniDB_Anime_Title>();

                    allTitlesDict[title.AnimeID].Add(title);
                }

                // build a dictionary of tags
                AniDB_TagRepository repTags = new AniDB_TagRepository();
                AniDB_Anime_TagRepository repAnimeTag = new AniDB_Anime_TagRepository();

                List<AniDB_Tag> allTags = repTags.GetAll();
                Dictionary<int, AniDB_Tag> allTagsDict = new Dictionary<int, AniDB_Tag>();
                foreach (AniDB_Tag tag in allTags)
                    allTagsDict[tag.TagID] = tag;

                List<AniDB_Anime_Tag> allAnimeTags = repAnimeTag.GetAll();
                Dictionary<int, List<AniDB_Anime_Tag>> allAnimeTagsDict = new Dictionary<int, List<AniDB_Anime_Tag>>(); //
                foreach (AniDB_Anime_Tag aniTag in allAnimeTags)
                {
                    if (!allAnimeTagsDict.ContainsKey(aniTag.AnimeID))
                        allAnimeTagsDict[aniTag.AnimeID] = new List<AniDB_Anime_Tag>();

                    allAnimeTagsDict[aniTag.AnimeID].Add(aniTag);
                }

                // build a dictionary of custom tags
                CustomTagRepository repCustomTags = new CustomTagRepository();
                CrossRef_CustomTagRepository repXRefCustomTags = new CrossRef_CustomTagRepository();

                List<CustomTag> allCustomTags = repCustomTags.GetAll();
                Dictionary<int, CustomTag> allCustomTagsDict = new Dictionary<int, CustomTag>();
                foreach (CustomTag tag in allCustomTags)
                    allCustomTagsDict[tag.CustomTagID] = tag;

                List<CrossRef_CustomTag> allCustomTagsXRefs = repXRefCustomTags.GetAll();
                Dictionary<int, List<CrossRef_CustomTag>> allCustomTagsXRefDict = new Dictionary<int, List<CrossRef_CustomTag>>(); //
                foreach (CrossRef_CustomTag aniTag in allCustomTagsXRefs)
                {
                    if (!allCustomTagsXRefDict.ContainsKey(aniTag.CrossRefID))
                        allCustomTagsXRefDict[aniTag.CrossRefID] = new List<CrossRef_CustomTag>();

                    allCustomTagsXRefDict[aniTag.CrossRefID].Add(aniTag);
                }

                // build a dictionary of languages
                AdhocRepository rep = new AdhocRepository();
                Dictionary<int, LanguageStat> dictAudioStats = rep.GetAudioLanguageStatsForAnime();
                Dictionary<int, LanguageStat> dictSubtitleStats = rep.GetSubtitleLanguageStatsForAnime();

                Dictionary<int, string> dictAnimeVideoQualStats = rep.GetAllVideoQualityByAnime();
                Dictionary<int, AnimeVideoQualityStat> dictAnimeEpisodeVideoQualStats = rep.GetEpisodeVideoQualityStatsByAnime();

                List<AniDB_Anime> animes = repAnime.GetAll();

                // user votes
                AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                List<AniDB_Vote> allVotes = repVotes.GetAll();

                int i = 0;

                foreach (AniDB_Anime anime in animes)
                {
                    i++;
                    //if (i >= 10) continue;

                    countElements++;

                    Contract_AniDB_AnimeDetailed contract = new Contract_AniDB_AnimeDetailed();

                    contract.AnimeTitles = new List<Contract_AnimeTitle>();
                    contract.Tags = new List<Contract_AnimeTag>();
                    contract.CustomTags = new List<Contract_CustomTag>();
                    contract.UserVote = null;

                    contract.AniDBAnime = anime.ToContract();

                    if (dictAnimeVideoQualStats.ContainsKey(anime.AnimeID))
                        contract.Stat_AllVideoQuality = dictAnimeVideoQualStats[anime.AnimeID];
                    else contract.Stat_AllVideoQuality = "";

                    contract.Stat_AllVideoQuality_Episodes = "";

                    // All Video Quality Episodes
                    // Try to determine if this anime has all the episodes available at a certain video quality
                    // e.g.  the series has all episodes in blu-ray
                    if (dictAnimeEpisodeVideoQualStats.ContainsKey(anime.AnimeID))
                    {
                        AnimeVideoQualityStat stat = dictAnimeEpisodeVideoQualStats[anime.AnimeID];
                        foreach (KeyValuePair<string, int> kvp in stat.VideoQualityEpisodeCount)
                        {
                            if (kvp.Value >= anime.EpisodeCountNormal)
                            {
                                if (contract.Stat_AllVideoQuality_Episodes.Length > 0) contract.Stat_AllVideoQuality_Episodes += ",";
                                contract.Stat_AllVideoQuality_Episodes += kvp.Key;
                            }
                        }
                    }

                    List<string> audioLanguageList = new List<string>();
                    List<string> subtitleLanguageList = new List<string>();

                    // get audio languages
                    if (dictAudioStats.ContainsKey(anime.AnimeID))
                    {
                        foreach (string lanName in dictAudioStats[anime.AnimeID].LanguageNames)
                        {
                            if (!audioLanguageList.Contains(lanName)) audioLanguageList.Add(lanName);
                        }
                    }

                    // get subtitle languages
                    if (dictSubtitleStats.ContainsKey(anime.AnimeID))
                    {
                        foreach (string lanName in dictSubtitleStats[anime.AnimeID].LanguageNames)
                        {
                            if (!subtitleLanguageList.Contains(lanName)) subtitleLanguageList.Add(lanName);
                        }
                    }

                    contract.Stat_AudioLanguages = "";
                    foreach (string audioLan in audioLanguageList)
                    {
                        if (contract.Stat_AudioLanguages.Length > 0) contract.Stat_AudioLanguages += ",";
                        contract.Stat_AudioLanguages += audioLan;
                    }

                    contract.Stat_SubtitleLanguages = "";
                    foreach (string subLan in subtitleLanguageList)
                    {
                        if (contract.Stat_SubtitleLanguages.Length > 0) contract.Stat_SubtitleLanguages += ",";
                        contract.Stat_SubtitleLanguages += subLan;
                    }

                    if (allTitlesDict.ContainsKey(anime.AnimeID))
                    {
                        foreach (AniDB_Anime_Title title in allTitlesDict[anime.AnimeID])
                        {
                            Contract_AnimeTitle ctitle = new Contract_AnimeTitle();
                            ctitle.AnimeID = title.AnimeID;
                            ctitle.Language = title.Language;
                            ctitle.Title = title.Title;
                            ctitle.TitleType = title.TitleType;
                            contract.AnimeTitles.Add(ctitle);
                            countElements++;
                        }
                    }

                    if (allAnimeTagsDict.ContainsKey(anime.AnimeID))
                    {
                        List<AniDB_Anime_Tag> aniTags = allAnimeTagsDict[anime.AnimeID];
                        foreach (AniDB_Anime_Tag aniTag in aniTags)
                        {
                            if (allTagsDict.ContainsKey(aniTag.TagID))
                            {
                                AniDB_Tag tag = allTagsDict[aniTag.TagID];

                                Contract_AnimeTag ctag = new Contract_AnimeTag();
                                ctag.Weight = aniTag.Weight;
                                ctag.GlobalSpoiler = tag.GlobalSpoiler;
                                ctag.LocalSpoiler = tag.LocalSpoiler;
                                //ctag.Spoiler = tag.Spoiler;
                                //ctag.TagCount = tag.TagCount;
                                ctag.TagDescription = tag.TagDescription;
                                ctag.TagID = tag.TagID;
                                ctag.TagName = tag.TagName;
                                contract.Tags.Add(ctag);
                                countElements++;
                            }
                        }
                    }

                    //TODO - Custom Tags: add custom tags

                    if (allCustomTagsXRefDict.ContainsKey(anime.AnimeID))
                    {
                        List<CrossRef_CustomTag> aniTags = allCustomTagsXRefDict[anime.AnimeID];
                        foreach (CrossRef_CustomTag aniTag in aniTags)
                        {
                            if (allCustomTagsDict.ContainsKey(aniTag.CustomTagID))
                            {
                                contract.CustomTags.Add(allCustomTagsDict[aniTag.CustomTagID].ToContract());
                                countElements++;
                            }
                        }
                    }

                    // get user vote
                    foreach (AniDB_Vote vote in allVotes)
                    {
                        if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
                        {
                            contract.UserVote = vote.ToContract();
                            break;
                        }
                    }

                    contracts.Add(contract);

                }

                TimeSpan ts = DateTime.Now - start;
                logger.Info("GetAllAnimeDetailed in {0} ms {1}", ts.TotalMilliseconds, countElements);
            }
            catch (Exception ex)
            {
                logger.ErrorException(ex.ToString(), ex);
            }
            return contracts;
        }
示例#9
0
 public AniDB_Vote GetUserVote(ISession session)
 {
     try
     {
         AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
         AniDB_Vote dbVote = repVotes.GetByAnimeID(session, this.AnimeID);
         return dbVote;
     }
     catch (Exception ex)
     {
         logger.Error("Error in  UserVote: {0}", ex.ToString());
         return null;
     }
 }
示例#10
0
		public List<Contract_AnimeRating> GetAnimeRatings(int collectionState, int watchedState, int ratingVotedState, int userID)
		{
			List<Contract_AnimeRating> contracts = new List<Contract_AnimeRating>();

			try
			{
				AnimeSeriesRepository repSeries = new AnimeSeriesRepository();
				List<AnimeSeries> series = repSeries.GetAll();
				Dictionary<int, AnimeSeries> dictSeries = new Dictionary<int, AnimeSeries>();
				foreach (AnimeSeries ser in series)
					dictSeries[ser.AniDB_ID] = ser;

				RatingCollectionState _collectionState = (RatingCollectionState)collectionState;
				RatingWatchedState _watchedState = (RatingWatchedState)watchedState;
				RatingVotedState _ratingVotedState = (RatingVotedState)ratingVotedState;

				DateTime start = DateTime.Now;

				AniDB_AnimeRepository repAnime = new AniDB_AnimeRepository();

				/*
				// build a dictionary of categories
				AniDB_CategoryRepository repCats = new AniDB_CategoryRepository();
				AniDB_Anime_CategoryRepository repAnimeCat = new AniDB_Anime_CategoryRepository();

				List<AniDB_Category> allCatgeories = repCats.GetAll();
				Dictionary<int, AniDB_Category> allCatgeoriesDict = new Dictionary<int, AniDB_Category>();
				foreach (AniDB_Category cat in allCatgeories)
					allCatgeoriesDict[cat.CategoryID] = cat;


				List<AniDB_Anime_Category> allAnimeCatgeories = repAnimeCat.GetAll();
				Dictionary<int, List<AniDB_Anime_Category>> allAnimeCatgeoriesDict = new Dictionary<int, List<AniDB_Anime_Category>>(); // 
				foreach (AniDB_Anime_Category aniCat in allAnimeCatgeories)
				{
					if (!allAnimeCatgeoriesDict.ContainsKey(aniCat.AnimeID))
						allAnimeCatgeoriesDict[aniCat.AnimeID] = new List<AniDB_Anime_Category>();

					allAnimeCatgeoriesDict[aniCat.AnimeID].Add(aniCat);
				}

				// build a dictionary of titles
				AniDB_Anime_TitleRepository repTitles = new AniDB_Anime_TitleRepository();


				List<AniDB_Anime_Title> allTitles = repTitles.GetAll();
				Dictionary<int, List<AniDB_Anime_Title>> allTitlesDict = new Dictionary<int, List<AniDB_Anime_Title>>();
				foreach (AniDB_Anime_Title title in allTitles)
				{
					if (!allTitlesDict.ContainsKey(title.AnimeID))
						allTitlesDict[title.AnimeID] = new List<AniDB_Anime_Title>();

					allTitlesDict[title.AnimeID].Add(title);
				}


				// build a dictionary of tags
				AniDB_TagRepository repTags = new AniDB_TagRepository();
				AniDB_Anime_TagRepository repAnimeTag = new AniDB_Anime_TagRepository();

				List<AniDB_Tag> allTags = repTags.GetAll();
				Dictionary<int, AniDB_Tag> allTagsDict = new Dictionary<int, AniDB_Tag>();
				foreach (AniDB_Tag tag in allTags)
					allTagsDict[tag.TagID] = tag;


				List<AniDB_Anime_Tag> allAnimeTags = repAnimeTag.GetAll();
				Dictionary<int, List<AniDB_Anime_Tag>> allAnimeTagsDict = new Dictionary<int, List<AniDB_Anime_Tag>>(); // 
				foreach (AniDB_Anime_Tag aniTag in allAnimeTags)
				{
					if (!allAnimeTagsDict.ContainsKey(aniTag.AnimeID))
						allAnimeTagsDict[aniTag.AnimeID] = new List<AniDB_Anime_Tag>();

					allAnimeTagsDict[aniTag.AnimeID].Add(aniTag);
				}

				// build a dictionary of languages
				AdhocRepository rep = new AdhocRepository();
				Dictionary<int, LanguageStat> dictAudioStats = rep.GetAudioLanguageStatsForAnime();
				Dictionary<int, LanguageStat> dictSubtitleStats = rep.GetSubtitleLanguageStatsForAnime();

				Dictionary<int, string> dictAnimeVideoQualStats = rep.GetAllVideoQualityByAnime();
				Dictionary<int, AnimeVideoQualityStat> dictAnimeEpisodeVideoQualStats = rep.GetEpisodeVideoQualityStatsByAnime();
				 * */

				List<AniDB_Anime> animes = repAnime.GetAll();

				// user votes
				AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
				List<AniDB_Vote> allVotes = repVotes.GetAll();

				JMMUserRepository repUsers = new JMMUserRepository();
				JMMUser user = repUsers.GetByID(userID);
				if (user == null) return contracts;

				int i = 0;



				foreach (AniDB_Anime anime in animes)
				{
					i++;

					// evaluate collection states
					if (_collectionState == RatingCollectionState.AllEpisodesInMyCollection)
					{
						if (!anime.FinishedAiring) continue;
						if (!dictSeries.ContainsKey(anime.AnimeID)) continue;
						if (dictSeries[anime.AnimeID].MissingEpisodeCount > 0) continue;
					}

					if (_collectionState == RatingCollectionState.InMyCollection)
						if (!dictSeries.ContainsKey(anime.AnimeID)) continue;

					if (_collectionState == RatingCollectionState.NotInMyCollection)
						if (dictSeries.ContainsKey(anime.AnimeID)) continue;

					if (!user.AllowedAnime(anime)) continue;

					// evaluate watched states
					if (_watchedState == RatingWatchedState.AllEpisodesWatched)
					{
						if (!dictSeries.ContainsKey(anime.AnimeID)) continue;
						AnimeSeries_User userRec = dictSeries[anime.AnimeID].GetUserRecord(userID);
						if (userRec == null) continue;
						if (userRec.UnwatchedEpisodeCount > 0) continue;
					}

					if (_watchedState == RatingWatchedState.NotWatched)
					{
						if (dictSeries.ContainsKey(anime.AnimeID))
						{
							AnimeSeries_User userRec = dictSeries[anime.AnimeID].GetUserRecord(userID);
							if (userRec != null)
							{
								if (userRec.UnwatchedEpisodeCount == 0) continue;
							}
						}
					}

					// evaluate voted states
					if (_ratingVotedState == RatingVotedState.Voted)
					{
						bool voted = false;
						foreach (AniDB_Vote vote in allVotes)
						{
							if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
							{
								voted = true;
								break;
							}
						}

						if (!voted) continue;
					}

					if (_ratingVotedState == RatingVotedState.NotVoted)
					{
						bool voted = false;
						foreach (AniDB_Vote vote in allVotes)
						{
							if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
							{
								voted = true;
								break;
							}
						}

						if (voted) continue;
					}

					Contract_AnimeRating contract = new Contract_AnimeRating();
					contract.AnimeID = anime.AnimeID;


					Contract_AniDB_AnimeDetailed contractAnimeDetailed = new Contract_AniDB_AnimeDetailed();

					contractAnimeDetailed.AnimeTitles = new List<Contract_AnimeTitle>();
					contractAnimeDetailed.Categories = new List<Contract_AnimeCategory>();
					contractAnimeDetailed.Tags = new List<Contract_AnimeTag>();
					contractAnimeDetailed.UserVote = null;

					contractAnimeDetailed.AniDBAnime = anime.ToContract();

					/*
					if (dictAnimeVideoQualStats.ContainsKey(anime.AnimeID))
						contractAnimeDetailed.Stat_AllVideoQuality = dictAnimeVideoQualStats[anime.AnimeID];
					else contractAnimeDetailed.Stat_AllVideoQuality = "";

					contractAnimeDetailed.Stat_AllVideoQuality_Episodes = "";

					// All Video Quality Episodes
					// Try to determine if this anime has all the episodes available at a certain video quality
					// e.g.  the series has all episodes in blu-ray
					if (dictAnimeEpisodeVideoQualStats.ContainsKey(anime.AnimeID))
					{
						AnimeVideoQualityStat stat = dictAnimeEpisodeVideoQualStats[anime.AnimeID];
						foreach (KeyValuePair<string, int> kvp in stat.VideoQualityEpisodeCount)
						{
							if (kvp.Value >= anime.EpisodeCountNormal)
							{
								if (contractAnimeDetailed.Stat_AllVideoQuality_Episodes.Length > 0) contractAnimeDetailed.Stat_AllVideoQuality_Episodes += ",";
								contractAnimeDetailed.Stat_AllVideoQuality_Episodes += kvp.Key;
							}
						}
					}

					List<string> audioLanguageList = new List<string>();
					List<string> subtitleLanguageList = new List<string>();

					// get audio languages
					if (dictAudioStats.ContainsKey(anime.AnimeID))
					{
						foreach (string lanName in dictAudioStats[anime.AnimeID].LanguageNames)
						{
							if (!audioLanguageList.Contains(lanName)) audioLanguageList.Add(lanName);
						}
					}

					// get subtitle languages
					if (dictSubtitleStats.ContainsKey(anime.AnimeID))
					{
						foreach (string lanName in dictSubtitleStats[anime.AnimeID].LanguageNames)
						{
							if (!subtitleLanguageList.Contains(lanName)) subtitleLanguageList.Add(lanName);
						}
					}

					contractAnimeDetailed.Stat_AudioLanguages = "";
					foreach (string audioLan in audioLanguageList)
					{
						if (contractAnimeDetailed.Stat_AudioLanguages.Length > 0) contractAnimeDetailed.Stat_AudioLanguages += ",";
						contractAnimeDetailed.Stat_AudioLanguages += audioLan;
					}

					contractAnimeDetailed.Stat_SubtitleLanguages = "";
					foreach (string subLan in subtitleLanguageList)
					{
						if (contractAnimeDetailed.Stat_SubtitleLanguages.Length > 0) contractAnimeDetailed.Stat_SubtitleLanguages += ",";
						contractAnimeDetailed.Stat_SubtitleLanguages += subLan;
					}


					if (allTitlesDict.ContainsKey(anime.AnimeID))
					{
						foreach (AniDB_Anime_Title title in allTitlesDict[anime.AnimeID])
						{
							Contract_AnimeTitle ctitle = new Contract_AnimeTitle();
							ctitle.AnimeID = title.AnimeID;
							ctitle.Language = title.Language;
							ctitle.Title = title.Title;
							ctitle.TitleType = title.TitleType;
							contractAnimeDetailed.AnimeTitles.Add(ctitle);
						}
					}


					if (allAnimeCatgeoriesDict.ContainsKey(anime.AnimeID))
					{
						List<AniDB_Anime_Category> aniCats = allAnimeCatgeoriesDict[anime.AnimeID];
						foreach (AniDB_Anime_Category aniCat in aniCats)
						{
							if (allCatgeoriesDict.ContainsKey(aniCat.CategoryID))
							{
								AniDB_Category cat = allCatgeoriesDict[aniCat.CategoryID];

								Contract_AnimeCategory ccat = new Contract_AnimeCategory();
								ccat.CategoryDescription = cat.CategoryDescription;
								ccat.CategoryID = cat.CategoryID;
								ccat.CategoryName = cat.CategoryName;
								ccat.IsHentai = cat.IsHentai;
								ccat.ParentID = cat.ParentID;
								ccat.Weighting = aniCat.Weighting;
								contractAnimeDetailed.Categories.Add(ccat);

							}
						}
					}

					if (allAnimeTagsDict.ContainsKey(anime.AnimeID))
					{
						List<AniDB_Anime_Tag> aniTags = allAnimeTagsDict[anime.AnimeID];
						foreach (AniDB_Anime_Tag aniTag in aniTags)
						{
							if (allTagsDict.ContainsKey(aniTag.TagID))
							{
								AniDB_Tag tag = allTagsDict[aniTag.TagID];

								Contract_AnimeTag ctag = new Contract_AnimeTag();
								ctag.Approval = aniTag.Approval;
								ctag.GlobalSpoiler = tag.GlobalSpoiler;
								ctag.LocalSpoiler = tag.LocalSpoiler;
								ctag.Spoiler = tag.Spoiler;
								ctag.TagCount = tag.TagCount;
								ctag.TagDescription = tag.TagDescription;
								ctag.TagID = tag.TagID;
								ctag.TagName = tag.TagName;
								contractAnimeDetailed.Tags.Add(ctag);
							}
						}
					}*/

					// get user vote
					foreach (AniDB_Vote vote in allVotes)
					{
						if (vote.EntityID == anime.AnimeID && (vote.VoteType == (int)AniDBVoteType.Anime || vote.VoteType == (int)AniDBVoteType.AnimeTemp))
						{
							contractAnimeDetailed.UserVote = vote.ToContract();
							break;
						}
					}

					contract.AnimeDetailed = contractAnimeDetailed;

					if (dictSeries.ContainsKey(anime.AnimeID))
					{
						contract.AnimeSeries = dictSeries[anime.AnimeID].ToContract(dictSeries[anime.AnimeID].GetUserRecord(userID));
					}

					contracts.Add(contract);

				}
			}
			catch (Exception ex)
			{
				logger.ErrorException(ex.ToString(), ex);
			}
			return contracts;
		}
示例#11
0
        public System.IO.Stream VoteAnime(string userid, string objectid, string votevalue, string votetype)
        {
            Respond rsp = new Respond();
            rsp.code = 500;

            int objid = 0;
            int usid = 0;
            int vt = 0;
            double vvalue = 0;
            if (!int.TryParse(objectid, out objid))
                return KodiHelper.GetStreamFromXmlObject(rsp);
            if (!int.TryParse(userid, out usid))
                return KodiHelper.GetStreamFromXmlObject(rsp);
            if (!int.TryParse(votetype, out vt))
                return KodiHelper.GetStreamFromXmlObject(rsp);
            if (!double.TryParse(votevalue, NumberStyles.Any, CultureInfo.InvariantCulture, out vvalue))
                return KodiHelper.GetStreamFromXmlObject(rsp);
            using (var session = JMMService.SessionFactory.OpenSession())
            {
                if (vt == (int)enAniDBVoteType.Episode)
                {
                    AnimeEpisodeRepository repEpisodes = new AnimeEpisodeRepository();
                    AnimeEpisode ep = repEpisodes.GetByID(session, objid);
                    AniDB_Anime anime = ep.GetAnimeSeries().GetAnime();
                    if (anime == null)
                    {
                        rsp.code = 404;
                        return KodiHelper.GetStreamFromXmlObject(rsp);
                    }
                    string msg = string.Format("Voting for anime episode: {0} - Value: {1}", ep.AnimeEpisodeID, vvalue);
                    logger.Info(msg);

                    // lets save to the database and assume it will work
                    AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                    List<AniDB_Vote> dbVotes = repVotes.GetByEntity(ep.AnimeEpisodeID);
                    AniDB_Vote thisVote = null;
                    foreach (AniDB_Vote dbVote in dbVotes)
                    {
                        if (dbVote.VoteType == (int)enAniDBVoteType.Episode)
                        {
                            thisVote = dbVote;
                        }
                    }

                    if (thisVote == null)
                    {
                        thisVote = new AniDB_Vote();
                        thisVote.EntityID = ep.AnimeEpisodeID;
                    }
                    thisVote.VoteType = vt;

                    int iVoteValue = 0;
                    if (vvalue > 0)
                        iVoteValue = (int)(vvalue * 100);
                    else
                        iVoteValue = (int)vvalue;

                    msg = string.Format("Voting for anime episode Formatted: {0} - Value: {1}", ep.AnimeEpisodeID, iVoteValue);
                    logger.Info(msg);
                    thisVote.VoteValue = iVoteValue;
                    repVotes.Save(thisVote);
                    CommandRequest_VoteAnime cmdVote = new CommandRequest_VoteAnime(anime.AnimeID, vt, Convert.ToDecimal(vvalue));
                    cmdVote.Save();
                }

                if (vt == (int)enAniDBVoteType.Anime)
                {
                    AnimeSeriesRepository repSeries = new AnimeSeriesRepository();
                    AnimeSeries ser = repSeries.GetByID(session, objid);
                    AniDB_Anime anime = ser.GetAnime();
                    if (anime == null)
                    {
                        rsp.code = 404;
                        return KodiHelper.GetStreamFromXmlObject(rsp);
                    }
                    string msg = string.Format("Voting for anime: {0} - Value: {1}", anime.AnimeID, vvalue);
                    logger.Info(msg);

                    // lets save to the database and assume it will work
                    AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                    List<AniDB_Vote> dbVotes = repVotes.GetByEntity(anime.AnimeID);
                    AniDB_Vote thisVote = null;
                    foreach (AniDB_Vote dbVote in dbVotes)
                    {
                        // we can only have anime permanent or anime temp but not both
                        if (vt == (int)enAniDBVoteType.Anime || vt == (int)enAniDBVoteType.AnimeTemp)
                        {
                            if (dbVote.VoteType == (int)enAniDBVoteType.Anime ||
                                dbVote.VoteType == (int)enAniDBVoteType.AnimeTemp)
                            {
                                thisVote = dbVote;
                            }
                        }
                        else
                        {
                            thisVote = dbVote;
                        }
                    }

                    if (thisVote == null)
                    {
                        thisVote = new AniDB_Vote();
                        thisVote.EntityID = anime.AnimeID;
                    }
                    thisVote.VoteType = vt;

                    int iVoteValue = 0;
                    if (vvalue > 0)
                        iVoteValue = (int)(vvalue * 100);
                    else
                        iVoteValue = (int)vvalue;

                    msg = string.Format("Voting for anime Formatted: {0} - Value: {1}", anime.AnimeID, iVoteValue);
                    logger.Info(msg);
                    thisVote.VoteValue = iVoteValue;
                    repVotes.Save(thisVote);
                    CommandRequest_VoteAnime cmdVote = new CommandRequest_VoteAnime(anime.AnimeID, vt, Convert.ToDecimal(vvalue));
                    cmdVote.Save();
                }
                rsp.code = 200;
                return KodiHelper.GetStreamFromXmlObject(rsp);
            }
        }
示例#12
0
		public bool VoteAnime(int animeID, decimal voteValue, enAniDBVoteType voteType)
		{
			if (!Login()) return false;

			enHelperActivityType ev = enHelperActivityType.NoSuchVote;
			AniDBCommand_Vote cmdVote = null;

			AniDB_VoteRepository repVotes = new AniDB_VoteRepository();

			lock (lockAniDBConnections)
			{
				Pause();

				cmdVote = new AniDBCommand_Vote();
				cmdVote.Init(animeID, voteValue, voteType);
				SetWaitingOnResponse(true);
				ev = cmdVote.Process(ref soUdp, ref remoteIpEndPoint, curSessionID, new UnicodeEncoding(true, false));
				SetWaitingOnResponse(false);
				if (ev == enHelperActivityType.Voted || ev == enHelperActivityType.VoteUpdated)
				{
					List<AniDB_Vote> dbVotes = repVotes.GetByEntity(cmdVote.EntityID);
					AniDB_Vote thisVote = null;
					foreach (AniDB_Vote dbVote in dbVotes)
					{
						// we can only have anime permanent or anime temp but not both
						if (cmdVote.VoteType == enAniDBVoteType.Anime || cmdVote.VoteType == enAniDBVoteType.AnimeTemp)
						{
							if (dbVote.VoteType == (int)enAniDBVoteType.Anime || dbVote.VoteType == (int)enAniDBVoteType.AnimeTemp)
							{
								thisVote = dbVote;
							}
						}
						else
						{
							thisVote = dbVote;
						}
					}

					if (thisVote == null)
					{
						thisVote = new AniDB_Vote();
						thisVote.EntityID = cmdVote.EntityID;
					}
					thisVote.VoteType = (int)cmdVote.VoteType;
					thisVote.VoteValue = cmdVote.VoteValue;
					repVotes.Save(thisVote);
				}
			}

			return false;
		}
        public void VoteAnime(string userid, string seriesid, string votevalue, string votetype)
        {
            int serid = 0;
            int usid = 0;
            int vt = 0;
            double vvalue = 0;
            if (!int.TryParse(seriesid, out serid))
                return;
            if (!int.TryParse(userid, out usid))
                return;
            if (!int.TryParse(votetype, out vt))
                return;
            if (!double.TryParse(votevalue, NumberStyles.Any, CultureInfo.InvariantCulture, out vvalue))
                return;
            using (var session = JMMService.SessionFactory.OpenSession())
            {
                
                AnimeSeriesRepository repSeries = new AnimeSeriesRepository();
                AnimeSeries ser = repSeries.GetByID(session, serid);
                AniDB_Anime anime = ser?.GetAnime();
                if (anime == null)
                    return;
                string msg = string.Format("Voting for anime: {0} - Value: {1}", anime.AnimeID, vvalue);
                logger.Info(msg);

                // lets save to the database and assume it will work
                AniDB_VoteRepository repVotes = new AniDB_VoteRepository();
                List<AniDB_Vote> dbVotes = repVotes.GetByEntity(anime.AnimeID);
                AniDB_Vote thisVote = null;
                foreach (AniDB_Vote dbVote in dbVotes)
                {
                    // we can only have anime permanent or anime temp but not both
                    if (vt == (int) enAniDBVoteType.Anime || vt == (int) enAniDBVoteType.AnimeTemp)
                    {
                        if (dbVote.VoteType == (int) enAniDBVoteType.Anime ||
                            dbVote.VoteType == (int) enAniDBVoteType.AnimeTemp)
                        {
                            thisVote = dbVote;
                        }
                    }
                    else
                    {
                        thisVote = dbVote;
                    }
                }

                if (thisVote == null)
                {
                    thisVote = new AniDB_Vote();
                    thisVote.EntityID = anime.AnimeID;
                }
                thisVote.VoteType = vt;

                int iVoteValue = 0;
                if (vvalue > 0)
                    iVoteValue = (int) (vvalue*100);
                else
                    iVoteValue = (int) vvalue;

                msg = string.Format("Voting for anime Formatted: {0} - Value: {1}", anime.AnimeID, iVoteValue);
                logger.Info(msg);
                thisVote.VoteValue = iVoteValue;
                repVotes.Save(thisVote);
                CommandRequest_VoteAnime cmdVote = new CommandRequest_VoteAnime(anime.AnimeID, vt, Convert.ToDecimal(vvalue));
                cmdVote.Save();
            }
        }