示例#1
0
        private static void AddByte()
        {
            var test = new SimpleBinaryOpTest__AddByte();

            if (test.IsSupported)
            {
                // Validates basic functionality works
                test.RunBasicScenario();

                // Validates calling via reflection works
                test.RunReflectionScenario();

                // Validates passing a static member works
                test.RunClsVarScenario();

                // Validates passing a local works
                test.RunLclVarScenario();

                // Validates passing the field of a local works
                test.RunLclFldScenario();

                // Validates passing an instance member works
                test.RunFldScenario();
            }
            else
            {
                // Validates we throw on unsupported hardware
                test.RunUnsupportedScenario();
            }

            if (!test.Succeeded)
            {
                throw new Exception("One or more scenarios did not complete as expected.");
            }
        }
示例#2
0
        private static void AddByte()
        {
            var test = new SimpleBinaryOpTest__AddByte();

            if (test.IsSupported)
            {
                // Validates basic functionality works, using Unsafe.Read
                test.RunBasicScenario_UnsafeRead();

                if (Avx.IsSupported)
                {
                    // Validates basic functionality works, using Load
                    test.RunBasicScenario_Load();

                    // Validates basic functionality works, using LoadAligned
                    test.RunBasicScenario_LoadAligned();
                }

                // Validates calling via reflection works, using Unsafe.Read
                test.RunReflectionScenario_UnsafeRead();

                if (Avx.IsSupported)
                {
                    // Validates calling via reflection works, using Load
                    test.RunReflectionScenario_Load();

                    // Validates calling via reflection works, using LoadAligned
                    test.RunReflectionScenario_LoadAligned();
                }

                // Validates passing a static member works
                test.RunClsVarScenario();

                if (Avx.IsSupported)
                {
                    // Validates passing a static member works, using pinning and Load
                    test.RunClsVarScenario_Load();
                }

                // Validates passing a local works, using Unsafe.Read
                test.RunLclVarScenario_UnsafeRead();

                if (Avx.IsSupported)
                {
                    // Validates passing a local works, using Load
                    test.RunLclVarScenario_Load();

                    // Validates passing a local works, using LoadAligned
                    test.RunLclVarScenario_LoadAligned();
                }

                // Validates passing the field of a local class works
                test.RunClassLclFldScenario();

                if (Avx.IsSupported)
                {
                    // Validates passing the field of a local class works, using pinning and Load
                    test.RunClassLclFldScenario_Load();
                }

                // Validates passing an instance member of a class works
                test.RunClassFldScenario();

                if (Avx.IsSupported)
                {
                    // Validates passing an instance member of a class works, using pinning and Load
                    test.RunClassFldScenario_Load();
                }

                // Validates passing the field of a local struct works
                test.RunStructLclFldScenario();

                if (Avx.IsSupported)
                {
                    // Validates passing the field of a local struct works, using pinning and Load
                    test.RunStructLclFldScenario_Load();
                }

                // Validates passing an instance member of a struct works
                test.RunStructFldScenario();

                if (Avx.IsSupported)
                {
                    // Validates passing an instance member of a struct works, using pinning and Load
                    test.RunStructFldScenario_Load();
                }
            }
            else
            {
                // Validates we throw on unsupported hardware
                test.RunUnsupportedScenario();
            }

            if (!test.Succeeded)
            {
                throw new Exception("One or more scenarios did not complete as expected.");
            }
        }