public override void OnJoinRoomFailed() { base.OnJoinRoomFailed(); MyMessageBox.Show("Test", "방 입장 실패. 방 목록을 갱신해주세요"); NetworkManager.Instance.SendProcess.SendRoomListRequest(); }
public override void OnSingUpScuccess() { base.OnSingUpScuccess(); MyMessageBox.Show("회원가입", "회원 가입 성공!"); SceneManager.Instance.ChanageScene("LoginScene"); }
public override void OnCreateRoomFailed() { base.OnCreateRoomFailed(); MyMessageBox.Show("방 생성", "방 생성 실패"); }