/// <summary> /// Get a JUI on a gameObject /// 在gameObject上获取JUI /// </summary> /// <typeparam name="T"></typeparam> /// <param name="gameObject"></param> /// <returns></returns> public static JUI GetJUI(this GameObject gameObject) { return(JBehaviour.GetJBehaviour <JUI>(gameObject)); }
/// <summary> /// Get a JBehaviour on a gameObject /// 在gameObject上获取JBehaviour /// </summary> /// <typeparam name="T"></typeparam> /// <param name="gameObject"></param> /// <returns></returns> public static T GetJBehaviour <T>(this GameObject gameObject) where T : JBehaviour { return(JBehaviour.GetJBehaviour <T>(gameObject)); }