示例#1
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        /// <summary>
        /// Turn byte array to sprite data.
        /// </summary>
        /// <param name="data"> Byte array ready to convert to sprite data. </param>
        /// <param name="pixelPerUnit"> Pixel per unit conversion to world space. </param>
        /// <returns> Sprite that had been converted. </returns>
        public static Sprite AsSprite(byte[] data, float pixelPerUnit = 100.0f)
        {
            Texture2D tex = AsTexture2D(data);

            return(JCS_ImageLoader.Create(tex, pixelPerUnit));
        }