private void loadList(string listName) { try { string appdir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); XmlDocument doc = new XmlDocument(); doc.Load(File.OpenRead(Path.Combine(Path.Combine(appdir, "SavedObjectInfo"), Path.ChangeExtension(listName, ".xml")))); XmlNodeList itemNodes = doc.GetElementsByTagName("item"); string[] attributeNames = new string[] { "oid", "iid", "x", "y", "itemname", "icon" }; foreach (XmlNode n in itemNodes) { Dictionary<string, string> dict = new Dictionary<string, string>(); dict = getAttributes(attributeNames, dict, n); string name = dict["itemname"]; string iconName = dict["icon"]; uint oid = uint.Parse(dict["oid"], System.Globalization.NumberStyles.HexNumber, null); uint iid = uint.Parse(dict["iid"], System.Globalization.NumberStyles.HexNumber, null); // test stuff not part of a settlement /* if (SettlementInfoLookup.SettlementToItemList.ContainsKey(iid)) { continue; } */ string category = getName(null, n); if (!_categories.Contains(category)) _categories.Add(category); if (_totalCountByCategory.ContainsKey(category)) _totalCountByCategory[category] = _totalCountByCategory[category] + 1; else _totalCountByCategory.Add(category, 1); double x = double.Parse(dict["x"], System.Globalization.CultureInfo.InvariantCulture); double y = double.Parse(dict["y"], System.Globalization.CultureInfo.InvariantCulture); bool bitSet = false; if (n.Attributes["set"] != null) { if(n.Attributes["set"].Value.ToLowerInvariant() == "true" || n.Attributes["set"].Value == "1") bitSet = true; } ulong id = oid; id <<= 32; id |= iid; SavedObjectInfo soi = new SavedObjectInfo(oid, iid, x, y, category, name, iconName, bitSet); _items.Add(id, soi); } } catch { throw; } }
private void loadList(string listName) { try { string appdir = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location); XmlDocument doc = new XmlDocument(); doc.Load(File.OpenRead(Path.Combine(Path.Combine(appdir, "SavedObjectInfo"), Path.ChangeExtension(listName, ".xml")))); XmlNodeList itemNodes = doc.GetElementsByTagName("item"); string[] attributeNames = new string[] { "oid", "iid", "x", "y", "itemname", "icon" }; foreach (XmlNode n in itemNodes) { Dictionary <string, string> dict = new Dictionary <string, string>(); dict = getAttributes(attributeNames, dict, n); string name = dict["itemname"]; string iconName = dict["icon"]; uint oid = uint.Parse(dict["oid"], System.Globalization.NumberStyles.HexNumber, null); uint iid = uint.Parse(dict["iid"], System.Globalization.NumberStyles.HexNumber, null); // test stuff not part of a settlement /* * if (SettlementInfoLookup.SettlementToItemList.ContainsKey(iid)) * { * continue; * } */ string category = getName(null, n); if (!_categories.Contains(category)) { _categories.Add(category); } if (_totalCountByCategory.ContainsKey(category)) { _totalCountByCategory[category] = _totalCountByCategory[category] + 1; } else { _totalCountByCategory.Add(category, 1); } double x = double.Parse(dict["x"], System.Globalization.CultureInfo.InvariantCulture); double y = double.Parse(dict["y"], System.Globalization.CultureInfo.InvariantCulture); bool bitSet = false; if (n.Attributes["set"] != null) { if (n.Attributes["set"].Value.ToLowerInvariant() == "true" || n.Attributes["set"].Value == "1") { bitSet = true; } } ulong id = oid; id <<= 32; id |= iid; SavedObjectInfo soi = new SavedObjectInfo(oid, iid, x, y, category, name, iconName, bitSet); _items.Add(id, soi); } } catch { throw; } }