示例#1
0
        public Utilisateur(Jid _id)
        {
            infos = new Infos(_id);

            ID = _id;
            WhatAmIDoing = new State(State.Types.Chatting);
        }
示例#2
0
        public void Input(string message)
        {
            switch (WhatAmIDoing.state)
            {
                case State.Types.Chatting:
                    var parts = message.Split(' ');
                    bool broken = false;
                    switch (parts[0].ToLower())
                    {
                        case "play":
                            Games outGame = Games.None;
                            if (parts.Length <= 1)
                            {
                                broken = true;
                                break;
                            }
                            if (Enum.TryParse(parts[1], true, out outGame))
                            {
                                WhatAmIDoing = new State(State.Types.Playing, outGame);
                                WhatAmIPlaying = GetGame(outGame);
                                Program.Loggit(this, string.Format("joue à {0}", WhatAmIPlaying.GameName), ConsoleColor.DarkYellow);

                            }
                            else
                            {
                                Tell("Le jeu \"" + parts[1] + "\" n'existe pas!");
                            }
                            break;
                        case "aide":
                            Tell("Le seul jeu pour le moment c'est HotAndCold :P Pour jouer entre\nPlay HotAndCold");
                            break;
                        default:
                            Tell(new string(message.Reverse().ToArray()));
                            break;
                    }
                    if (broken)
                    {
                        Tell(new string(message.Reverse().ToArray()));
                    }
                    break;
                case State.Types.Playing:
                    switch (WhatAmIDoing.currentlyPlaying)
                    {
                        case Games.None:
                            QuitGame();
                            break;
                        default:
                            WhatAmIPlaying.Input(message);
                            break;
                    }
                    break;
                default:
                    break;
            }
        }
示例#3
0
 internal void QuitGame()
 {
     Tell("De retour au chat!");
     Program.Loggit(this, "a quitté le jeu", ConsoleColor.DarkYellow);
     WhatAmIDoing = new State(State.Types.Chatting);
     WhatAmIPlaying = null;
 }