public void AutoBuyChaseTicket(string gameName, string issueNumber)
        {
            TicketManager ticketManager = new TicketManager(DbAccess);
            UserManager userManager = new UserManager(DbAccess);
            IList<ChaseEntity> chaseList = ticketManager.GetChaseListByIssue(gameName, issueNumber, (int)ChaseStatus.Chasing);
            foreach (ChaseEntity chase in chaseList)
            {
                try
                {
                    UserFacade userFacade = new UserFacade();
                    UserInfo user = userFacade.GetUserInfo(chase.UserId);
                    if (user == null)
                    {
                        throw new Exception("用户不存在 - " + chase.UserId);
                    }
                    UserBalanceEntity balance = userManager.GetBalance(chase.UserId);
                    if (balance == null)
                    {
                        throw new Exception("用户帐户不存在 - " + chase.UserId);
                    }
                    TicketEntity ticket = ticketManager.GetTicket(chase.TicketId);
                    if (ticket == null)
                    {
                        throw new Exception("追号的票不存在 - " + chase.TicketId);
                    }
                    IList<TicketAnteCodeEntity> anteCodeList = ticketManager.GetAnteCodeListByTicket(chase.TicketId);
                    List<string> codes = new List<string>();
                    foreach (TicketAnteCodeEntity anteCodeEntity in anteCodeList)
                    {
                        codes.Add(anteCodeEntity.AnteCode);
                    }
                    balance.Freeze -= chase.Money;
                    userManager.ModifyBalance(balance);
                    HPResponseInfo response = DoBuy(user, gameName, issueNumber, (BuyType)ticket.BuyType, codes, chase.Money, chase.Amount);
                    if (response.Code == "0000")
                    {
                        chase.Status = (int)ChaseStatus.Finished;
                    }
                    else
                    {
                        chase.Status = (int)ChaseStatus.Error;
                    }
                    chase.ResponseCode = response.Code;
                    chase.ResponseMessage = response.Message;
                    ticketManager.ModifyChaseStatus(chase);
                }
                catch (Exception ex)
                {
                    chase.Status = (int)ChaseStatus.Error;
                    chase.ResponseCode = "9999";
                    chase.ResponseMessage = "未知异常 - " + ex.Message;
                    ticketManager.ModifyChaseStatus(chase);

                    HandleException(LogCategory.Ticket, "自动认购追号失败!", ex, chase);
                }
            }
        }
示例#2
0
        public void AcceptRequestGetMoney(long id, string operateUserId, string message)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    UserManager userManager = new UserManager(tran);
                    MoneyManager moneyManager = new MoneyManager(tran);

                    MoneyGetDetailEntity moneyGetDetail = moneyManager.GetMoneyGetDetailEntity(id);
                    if (moneyGetDetail.Status != (int)MoneyGetStatus.Requesting)
                    {
                        throw new FacadeException("此请求已经被处理!");
                    }
                    UserBalanceEntity balance = userManager.GetBalance(moneyGetDetail.UserId);
                    if (balance.Freeze.Value < moneyGetDetail.RequestMoney)
                    {
                        throw new FacadeException("用户账户发生异常,冻结金额不足!");
                    }

                    moneyGetDetail.Status = (int)MoneyGetStatus.Accepted;
                    moneyGetDetail.ResponseUserId = operateUserId;
                    moneyGetDetail.ResponseMoney = moneyGetDetail.RequestMoney;
                    moneyGetDetail.ResponseMessage = message;
                    moneyManager.ModifyMoneyGetResponseStatus(moneyGetDetail);

                    balance.Freeze -= moneyGetDetail.RequestMoney;
                    balance.Balance -= moneyGetDetail.RequestMoney;
                    userManager.ModifyBalance(balance);

                    tran.Commit();
                }
            }
            catch (FacadeException ex)
            {
                throw ex;
            }
            catch (Exception ex)
            {
                HandleException(LogCategory.Money, "处理接受提款申请失败!", ex);
                throw new FacadeException("处理接受提款申请失败!");
            }
        }
        public void DistributeBonus(string gameName, string issueNumber)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    BonusManager bonusManger = new BonusManager(tran);
                    UserManager userManager = new UserManager(tran);

                    BonusEntity bonusEntity = bonusManger.GetBonus(gameName, issueNumber);
                    if (bonusEntity == null)
                    {
                        throw new Exception("要分派的奖期信息不存在 - " + gameName + ":" + issueNumber);
                    }
                    if (bonusEntity.IsDistributed)
                    {
                        throw new Exception("此奖期已经派奖 - " + gameName + ":" + issueNumber);
                    }
                    IList<BonusDetailEntity> bonusDetailList = bonusManger.GetBonusDetailList(gameName, issueNumber);
                    TicketManager ticketManager = new TicketManager(tran);
                    foreach (BonusDetailEntity bonusDetail in bonusDetailList)
                    {
                        TicketEntity ticket = ticketManager.GetTicket(bonusDetail.TicketId);
                        if (ticket != null)
                        {
                            BonusDistributeEntity bonusDistribute = new BonusDistributeEntity();
                            bonusDistribute.TicketId = bonusDetail.TicketId;
                            bonusDistribute.BonusLevel = bonusDetail.BonusLevel;
                            bonusDistribute.UserId = ticket.UserId;
                            bonusDistribute.GameName = bonusDetail.GameName;
                            bonusDistribute.IssuseNumber = bonusDetail.IssuseNumber;
                            bonusDistribute.PlayType = bonusDetail.PlayType;
                            bonusDistribute.IsBombBonus = bonusDetail.IsBombBonus;
                            bonusDistribute.BonusSize = bonusDetail.Size;
                            bonusDistribute.Money = bonusDetail.Money;

                            bonusManger.AddBonusDistribute(bonusDistribute);

                            UserBalanceEntity balanceEntity = userManager.GetBalance(ticket.UserId);
                            if (balanceEntity == null)
                            {
                                throw new Exception("异常 - 彩民的账户不存在 - " + ticket.UserId);
                            }
                            if (!balanceEntity.Balance.HasValue)
                            {
                                throw new Exception("异常 - 彩民的账户为空 - " + ticket.UserId);
                            }
                            balanceEntity.Balance += bonusDetail.Money;
                            userManager.ModifyBalance(balanceEntity);
                        }
                    }
                    bonusEntity.IsDistributed = true;
                    bonusManger.ModifyBonusDistrbite(bonusEntity);

                    tran.Commit();
                }
            }
            catch (Exception ex)
            {
                string errMsg = "派奖失败 - " + gameName + ":" + issueNumber;
                throw HandleException(LogCategory.Distribute, errMsg, ex);
            }
        }
示例#4
0
        public void RequestGetMoney(string userId, int bankType, string bankName, string cardNumber, decimal money)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    UserManager userManager = new UserManager(tran);
                    MoneyManager moneyManager = new MoneyManager(tran);

                    UserBalanceEntity balance = userManager.GetBalance(userId);
                    if (money > balance.EnableMoney)
                    {
                        throw new FacadeException("余额不足");
                    }
                    MoneyGetDetailEntity moneyGetRequest = new MoneyGetDetailEntity();
                    moneyGetRequest.UserId = userId;
                    moneyGetRequest.BankType = bankType;
                    moneyGetRequest.BankName = bankName;
                    moneyGetRequest.BankCardNumber = cardNumber;
                    moneyGetRequest.RequestMoney = money;
                    moneyGetRequest.Status = (int)MoneyGetStatus.Requesting;
                    moneyManager.AddMoneyGetRequest(moneyGetRequest);

                    if (balance.Freeze.HasValue)
                    {
                        balance.Freeze = balance.Freeze.Value + money;
                    }
                    else
                    {
                        balance.Freeze = money;
                    }
                    userManager.ModifyBalance(balance);

                    tran.Commit();
                }
            }
            catch (FacadeException ex)
            {
                throw ex;
            }
            catch (Exception ex)
            {
                HandleException(LogCategory.Money, "申请提款失败!", ex);
                throw new FacadeException("申请提款失败!");
            }
        }
        /// <summary>
        /// 投注购票
        /// </summary>
        public void BuyTicket(TicketMappingInfo ticket, UserInfo user)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    UserManager userManager = new UserManager(tran);
                    TicketManager ticketManager = new TicketManager(tran);

                    UserBalanceEntity balance = userManager.GetBalance(user.UserId);
                    if (balance == null)
                    {
                        throw new FacadeException("帐户不存在,请先充值!");
                    }
                    decimal balanceMoney = balance.Balance.HasValue ? balance.Balance.Value : 0;
                    decimal freezeMoney = balance.Freeze.HasValue ? balance.Freeze.Value : 0;
                    decimal enableMoney = balanceMoney - freezeMoney;
                    if (enableMoney < ticket.Money)
                    {
                        throw new FacadeException("帐户余额不足,请先充值!");
                    }

                    TicketDetailEntity detail = new TicketDetailEntity();
                    detail.UserId = user.UserId;
                    detail.TicketId = ticket.TicketId;
                    detail.BalanceBefore = balanceMoney;
                    detail.FreezeBefore = freezeMoney;
                    detail.PayMoney = ticket.Money;
                    detail.BalanceAfter = balanceMoney;
                    detail.FreezeAfter = freezeMoney + ticket.Money;
                    detail.Status = (int)TicketStatus.Requesting;
                    detail.Message = "投注 - 冻结金额" + ticket.Money;
                    detail.CurrentTime = DateTime.Now;
                    // 添加彩票购买明细日志记录 - 状态为请求中
                    ticketManager.AddTicketDetail(detail);
                    // 更新用户余额 - 冻结金额
                    balance.Freeze += ticket.Money;
                    userManager.ModifyBalance(balance);

                    TicketEntity entity = new TicketEntity();
                    entity.TicketId = ticket.TicketId;
                    entity.BuyType = (int)ticket.BuyType;
                    entity.Amount = ticket.Amount;
                    entity.Money = ticket.Money;
                    entity.UserId = user.UserId;
                    entity.GameName = ticket.IssueInfo.GameName;
                    entity.IssuseNumber = ticket.IssueInfo.Number;
                    entity.Status = (int)TicketStatus.Requesting;
                    entity.RequestTime = DateTime.Now;
                    ticketManager.AddTicket(entity);
                    foreach (string code in ticket.AnteCodes)
                    {
                        TicketAnteCodeEntity anteCode = new TicketAnteCodeEntity();
                        anteCode.TicketId = ticket.TicketId;
                        anteCode.AnteCode = code;
                        ticketManager.AddAnteCode(anteCode);
                    }
                    tran.Commit();
                }
            }
            catch (Exception ex)
            {
                throw HandleException(LogCategory.Ticket, "投注购票失败!", ex, ticket, user);
            }
        }
        /// <summary>
        /// 更新投注响应状态
        /// </summary>
        public void UpdateTicketStatus(TicketMappingInfo ticket, UserInfo user, HPResponseInfo response)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    UserManager userManager = new UserManager(tran);
                    TicketManager ticketManager = new TicketManager(tran);

                    TicketDetailEntity tmp = ticketManager.GetFreezeTicketDetail(ticket.TicketId, user.UserId);
                    if (tmp == null || tmp.Status != (int)TicketStatus.Requesting)
                    {
                        throw new FacadeException("帐户数据错误,请联系系统管理员!");
                    }
                    UserBalanceEntity balance = userManager.GetBalance(user.UserId);
                    if (balance == null)
                    {
                        throw new FacadeException("帐户不存在,请先充值!");
                    }
                    TicketEntity entity = ticketManager.GetTicket(ticket.TicketId);
                    if (entity == null)
                    {
                        throw new FacadeException("出票数据错误,请联系管理员!");
                    }
                    if (response.Code == "0000")
                    {
                        entity.Status = (int)TicketStatus.Determinate;

                        TicketDetailEntity detail = new TicketDetailEntity();
                        detail.UserId = user.UserId;
                        detail.TicketId = ticket.TicketId;
                        detail.BalanceBefore = tmp.BalanceAfter;
                        detail.FreezeBefore = tmp.FreezeAfter;
                        detail.PayMoney = tmp.PayMoney;
                        detail.BalanceAfter = tmp.BalanceAfter - tmp.PayMoney;
                        detail.FreezeAfter = tmp.FreezeAfter - tmp.PayMoney;
                        detail.Status = (int)TicketStatus.Determinate;
                        detail.Message = "落地 - 更新金额并解冻" + tmp.PayMoney;
                        detail.CurrentTime = DateTime.Now;
                        // 添加彩票购买明细日志记录 - 状态为落地
                        ticketManager.AddTicketDetail(detail);

                        balance.Balance -= tmp.PayMoney;
                        balance.Freeze -= tmp.PayMoney;
                        userManager.ModifyBalance(balance);
                    }
                    else
                    {
                        entity.Status = (int)TicketStatus.Error;

                        TicketDetailEntity detail = new TicketDetailEntity();
                        detail.UserId = user.UserId;
                        detail.TicketId = ticket.TicketId;
                        detail.BalanceBefore = tmp.BalanceAfter;
                        detail.FreezeBefore = tmp.FreezeAfter;
                        detail.PayMoney = tmp.PayMoney;
                        detail.BalanceAfter = tmp.BalanceAfter;
                        detail.FreezeAfter = tmp.FreezeAfter - tmp.PayMoney;
                        detail.Status = (int)TicketStatus.Error;
                        detail.Message = "错误 - " + response.Message + " - 恢复冻结金额" + ticket.Money;
                        detail.CurrentTime = DateTime.Now;
                        // 添加彩票购买明细日志记录 - 状态为错误
                        ticketManager.AddTicketDetail(detail);

                        balance.Freeze -= tmp.PayMoney;
                        userManager.ModifyBalance(balance);
                    }
                    entity.ResponseCode = response.Code;
                    entity.ResponseMessage = response.Message;
                    entity.ResponseTime = DateTime.Now;

                    ticketManager.ModifyTicket(entity);
                    tran.Commit();
                }
            }
            catch (Exception ex)
            {
                throw HandleException(LogCategory.Ticket, "更新投注状态失败! - " + ex.Message, ex, ticket, response);
            }
        }
        public void ChaseTicket(IList<ChaseAddInfo> chaseList)
        {
            try
            {
                using (ILHDBTran tran = BeginTran())
                {
                    UserManager userManager = new UserManager(tran);
                    TicketManager ticketManager = new TicketManager(tran);

                    foreach (ChaseAddInfo chase in chaseList)
                    {
                        ChaseEntity chaseEntity = new ChaseEntity();
                        chaseEntity.TicketId = chase.TicketId;
                        chaseEntity.GameName = chase.GameName;
                        chaseEntity.IssuseNumber = chase.IssuseNumber;
                        chaseEntity.Amount = chase.Amount;
                        chaseEntity.Money = chase.Money;
                        chaseEntity.UserId = chase.UserId;
                        chaseEntity.Status = (int)ChaseStatus.Chasing;
                        ticketManager.AddTicketChase(chaseEntity);

                        UserBalanceEntity balance = userManager.GetBalance(chase.UserId);
                        if (balance == null)
                        {
                            throw new FacadeException("帐户不存在,请先充值!");
                        }
                        decimal balanceMoney = balance.Balance.HasValue ? balance.Balance.Value : 0;
                        decimal freezeMoney = balance.Freeze.HasValue ? balance.Freeze.Value : 0;
                        decimal enableMoney = balanceMoney - freezeMoney;
                        if (enableMoney < chase.Money)
                        {
                            throw new FacadeException("帐户余额不足,请先充值!");
                        }
                        // 更新用户余额 - 冻结金额
                        balance.Freeze += chase.Money;
                        userManager.ModifyBalance(balance);
                    }
                    tran.Commit();
                }
            }
            catch (Exception ex)
            {
                throw HandleException(LogCategory.Ticket, "添加追号失败!", ex);
            }
        }