public int Compare(byte[] x, byte[] y, int length)
        {
            CommonArray common = new CommonArray();

            common.ByteArray = x;
            ulong[] array1 = common.UInt64Array;
            common.ByteArray = y;
            ulong[] array2 = common.UInt64Array;

            int len       = length >> 3;
            int remainder = length & 7;

            int i = len;

            if (remainder > 0)
            {
                int shift = sizeof(ulong) - remainder;
                var v1    = (array1[i] << shift) >> shift;
                var v2    = (array2[i] << shift) >> shift;
                if (v1 < v2)
                {
                    return(-1);
                }
                if (v1 > v2)
                {
                    return(1);
                }
            }

            i--;

            while (i >= 0)
            {
                var v1 = array1[i];
                var v2 = array2[i];
                if (v1 < v2)
                {
                    return(-1);
                }
                if (v1 > v2)
                {
                    return(1);
                }

                i--;
            }

            return(0);
        }
示例#2
0
        public int Compare(byte[] x, byte[] y, int length)
        {
            CommonArray common = new CommonArray();

            common.ByteArray = x;
            ulong[] array1 = common.UInt64Array;
            common.ByteArray = y;
            ulong[] array2 = common.UInt64Array;

            int len = length >> 3;

            for (int i = 0; i < len; i++)
            {
                var v1 = array1[i];
                var v2 = array2[i];

                if (v1 != v2)
                {
                    for (int j = i << 3; ; j++)
                    {
                        byte b1 = x[j];
                        byte b2 = y[j];
                        if (b1 < b2)
                        {
                            return(-1);
                        }
                        if (b1 > b2)
                        {
                            return(1);
                        }
                    }
                }
            }

            int index = len << 3;

            switch (length & 7)
            {
            case 7:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 6;
            }

            case 6:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 5;
            }

            case 5:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 4;
            }

            case 4:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 3;
            }

            case 3:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 2;
            }

            case 2:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }
                index++;
                goto case 1;
            }

            case 1:
            {
                var b1 = x[index];
                var b2 = y[index];
                if (b1 < b2)
                {
                    return(-1);
                }
                if (b1 > b2)
                {
                    return(1);
                }

                break;
            }
            }

            return(0);
        }
        public bool Equals(byte[] x, byte[] y)
        {
            if (x.Length != y.Length)
            {
                return(false);
            }

            CommonArray common = new CommonArray();

            common.ByteArray = x;
            ulong[] array1 = common.UInt64Array;
            common.ByteArray = y;
            ulong[] array2 = common.UInt64Array;

            int length    = x.Length;
            int remainder = length & 7;
            int len       = length >> 3;

            int i = 0;

            while (i + 7 < len)
            {
                if (array1[i] != array2[i] ||
                    array1[i + 1] != array2[i + 1] ||
                    array1[i + 2] != array2[i + 2] ||
                    array1[i + 3] != array2[i + 3] ||
                    array1[i + 4] != array2[i + 4] ||
                    array1[i + 5] != array2[i + 5] ||
                    array1[i + 6] != array2[i + 6] ||
                    array1[i + 7] != array2[i + 7])
                {
                    return(false);
                }

                i += 8;
            }

            if (i + 3 < len)
            {
                if (array1[i] != array2[i] ||
                    array1[i + 1] != array2[i + 1] ||
                    array1[i + 2] != array2[i + 2] ||
                    array1[i + 3] != array2[i + 3])
                {
                    return(false);
                }

                i += 4;
            }

            if (i + 1 < len)
            {
                if (array1[i] != array2[i] ||
                    array1[i + 1] != array2[i + 1])
                {
                    return(false);
                }

                i += 2;
            }

            if (i < len)
            {
                if (array1[i] != array2[i])
                {
                    return(false);
                }

                i += 1;
            }

            if (remainder > 0)
            {
                int shift = sizeof(ulong) - remainder;
                if ((array1[i] << shift) >> shift != (array2[i] << shift) >> shift)
                {
                    return(false);
                }
            }

            return(true);
        }
        public bool Equals(byte[] x, byte[] y)
        {
            if (x.Length != y.Length)
            {
                return(false);
            }

            CommonArray common = new CommonArray();

            common.ByteArray = x;
            ulong[] array1 = common.UInt64Array;
            common.ByteArray = y;
            ulong[] array2 = common.UInt64Array;

            int length    = x.Length;
            int len       = length >> 3;
            int remainder = length & 7;

            int i = len;

            if (remainder > 0)
            {
                int shift = sizeof(ulong) - remainder;
                if ((array1[i] << shift) >> shift != (array2[i] << shift) >> shift)
                {
                    return(false);
                }
            }

            i--;

            while (i >= 7)
            {
                if (array1[i] != array2[i] ||
                    array1[i - 1] != array2[i - 1] ||
                    array1[i - 2] != array2[i - 2] ||
                    array1[i - 3] != array2[i - 3] ||
                    array1[i - 4] != array2[i - 4] ||
                    array1[i - 5] != array2[i - 5] ||
                    array1[i - 6] != array2[i - 6] ||
                    array1[i - 7] != array2[i - 7])
                {
                    return(false);
                }

                i -= 8;
            }

            if (i >= 3)
            {
                if (array1[i] != array2[i] ||
                    array1[i - 1] != array2[i - 1] ||
                    array1[i - 2] != array2[i - 2] ||
                    array1[i - 3] != array2[i - 3])
                {
                    return(false);
                }

                i -= 4;
            }

            if (i >= 1)
            {
                if (array1[i] != array2[i] ||
                    array1[i - 1] != array2[i - 1])
                {
                    return(false);
                }

                i -= 2;
            }

            if (i >= 0)
            {
                if (array1[i] != array2[i])
                {
                    return(false);
                }

                //i -= 1;
            }

            return(true);
        }