示例#1
0
        public static ShaderPropertyAttrebute ParseToAttrebute(string line)
        {
            var result = new ShaderPropertyAttrebute();

            var matches = AttrebutesRegex.Matches(line).Cast <Match>().Select(x => x.Value);

            var enumerable = matches as string[] ?? matches.ToArray();

            result.HasHideInInspector = enumerable.Any(x => x.ToLower().Contains("hideininspector"));
            result.HasNoScaleOffset   = enumerable.Any(x => x.ToLower().Contains("noscaleoffset"));
            result.HasNormal          = enumerable.Any(x => x.ToLower().Contains("normal"));
            result.HasHDR             = enumerable.Any(x => x.ToLower().Contains("hdr"));
            result.HasGamma           = enumerable.Any(x => x.ToLower().Contains("gamma"));
            result.HasPerRendererData = enumerable.Any(x => x.ToLower().Contains("perrenderdata"));
            result.HasToggle          = enumerable.Any(x => x.ToLower().Contains("toggle"));
            result.HasEnum            = enumerable.Any(x => x.ToLower().Contains("enum"));
            result.HasPowerSlider     = enumerable.Any(x => x.ToLower().Contains("powerslider"));
            result.HasHeader          = enumerable.Any(x => x.ToLower().Contains("header"));

            if (result.HasHeader)
            {
                var headerAtter = enumerable.First(x => x.ToLower().Contains("header"));
                result.Header = HeaderRegex.Match(headerAtter).Value;
            }

            line = AttrebutesRegex.Replace(line, string.Empty);

            var content = ContentRegex.Match(line).Value.Split(',');

            result.IsTexture = content.Any(x => x.Contains("2D") || x.Contains("Cube") || x.Contains("3D"));

            var names = NamesRegex.Matches(line)
                        .Cast <Match>()
                        .Select(x => x.Groups.Cast <Group>())
                        .SelectMany(x => x)
                        .Skip(1);

            var groups = names as Group[] ?? names.ToArray();

            if (!groups.Any())
            {
                return(result);
            }

            result.Name        = groups.FirstOrDefault().Value.Trim();
            result.DisplayName = groups.LastOrDefault().Value.Trim();

            return(result);
        }
        private void Generate()
        {
            var file = File.ReadAllText(Application.dataPath.Replace("Assets", string.Empty) + AssetDatabase.GetAssetPath(shaderFile));

            var regex = new Regex("(?<=(properties)).*?(?=(subshader))", RegexOptions.Singleline | RegexOptions.IgnoreCase);

            var match = regex.Match(file).Value;

            if (string.IsNullOrEmpty(match))
            {
                return;
            }

            var lines = match
                        .Split(new string[] { "\r\n", "\n" }, StringSplitOptions.None)
                        .Select(x => x.Trim().Trim('\t'))
                        .Where(x => !string.IsNullOrEmpty(x) && !x.StartsWith("/") && x.Length > 4);

            var attrebutes = new List <ShaderPropertyAttrebute>();

            var attrebuteTemp = new List <ShaderPropertyAttrebute>();

            foreach (var line in lines)
            {
                var attrebute = ShaderPropertyAttrebute.ParseToAttrebute(line);

                if (string.IsNullOrEmpty(attrebute.Name))
                {
                    attrebuteTemp.Add(attrebute);
                }
                else
                {
                    attrebuteTemp.Select(x =>
                    {
                        return(x.GetType().GetProperties()
                               .Where(y => !y.Name.Contains("Name"))
                               .Select(y =>
                        {
                            var value = y.GetValue(x, null);
                            if (Equals(value, null) || Equals(value, false))
                            {
                                return y;
                            }

                            attrebute.GetType().GetProperties().First(z => z.Name == y.Name).SetValue(attrebute, value, null);
                            return y;
                        })
                               .ToList());
                    })
                    .ToList();
                    attrebutes.Add(attrebute);
                    attrebuteTemp.Clear();
                }
            }

            var predicate = new Func <ShaderPropertyAttrebute, bool>(x => !x.HasHideInInspector && !x.HasPerRendererData);

            var maxVariableLength = attrebutes
                                    .Where(predicate)
                                    .Max(x => x.Name.Length);

            var fields = attrebutes
                         .Where(predicate)
                         .Select(x =>
            {
                var camelVariable = x.Name.ToCamelCase();
                return(string.Format
                       (
                           "private string {0}{1}= \"_{2}\"; ",
                           camelVariable,
                           "".AppendIndent(maxVariableLength - camelVariable.Length),
                           x.Name
                       ).AppendIndent(4));
            }).ToList();

            var foldFields = attrebutes
                             .Where(x => x.HasHeader)
                             .Select(x => string.Format("private bool {0}Fold = false;", x.Name.ToCamelCase()).AppendIndent(4))
                             .ToList();

            var headers = attrebutes.Where(x => x.HasHeader).Select(x => x.Header);

            var toggleFields = attrebutes
                               .Where(x => x.Name.ToLower().Contains("use") && headers.Any(y => y.ToLower().Contains(x.Name.ToLower().Replace("use", string.Empty))))
                               .Select(x =>
            {
                var camelVariable = x.Name.ToCamelCase();
                return(new
                {
                    Field = string.Format("private bool {0}Toggle = true;", camelVariable).AppendIndent(4),
                    Variable = string.Format("{0}Toggle", camelVariable),
                    PropertyName = x.Name
                });
            })
                               .ToList();

            fields.AddRange(foldFields);
            fields.AddRange(toggleFields.Select(x => x.Field));

            var template = File.ReadAllText(Application.dataPath.Replace("Assets", string.Empty) + AssetDatabase.GetAssetPath(templateFile));

            var fieldsArray = fields.ToArray();

            template = template.Replace("<#fields#>", string.Join(Environment.NewLine, fieldsArray));

            var inFold            = false;
            var propertyFoldGroup = string.Empty;
            var properties        = new List <string>();

            var attrebuteProps = attrebutes
                                 .Where(predicate)
                                 .Select(x =>
            {
                var camelVariable = x.Name.ToCamelCase();
                return(new
                {
                    Attrebute = x,
                    FindProperty = string.Format
                                   (
                        "var {0}Prop {1}= FindProperty(this.{0}, properties);",
                        camelVariable,
                        "".AppendIndent(maxVariableLength - camelVariable.Length)
                                   ).AppendIndent(8),
                    PropertyVariable = string.Format("{0}Prop", camelVariable)
                });
            })
                                 .ToList();

            var findProps = string.Join(Environment.NewLine, attrebuteProps.Select(x => x.FindProperty).ToArray());

            template = template.Replace("<#findProps#>", findProps);

            var setKeywords = toggleFields
                              .Select(x => string.Format("UiUtils.SetKeyword({0}Prop, this.{1});", x.PropertyName.ToCamelCase(), x.Variable).AppendIndent(12))
                              .ToArray();

            template = template.Replace("<#setKeywords#>", string.Join(Environment.NewLine, setKeywords));

            var initializeToggles = toggleFields
                                    .Select(x => string.Format("this.{0} = {1}Prop.floatValue > 0;", x.Variable, x.PropertyName.ToCamelCase()).AppendIndent(16))
                                    .ToArray();

            template = template.Replace("<#initialToggle#>", string.Join(Environment.NewLine, initializeToggles));

            foreach (var toggleField in toggleFields)
            {
                attrebuteProps.RemoveAll(x => x.Attrebute.Name.Contains(toggleField.PropertyName));
            }

            foreach (var attrebute in attrebuteProps)
            {
                if (attrebute.Attrebute.HasHeader)
                {
                    if (inFold)
                    {
                        propertyFoldGroup += string.Format("}});{0}{0}", Environment.NewLine).AppendIndent(12);
                    }

                    var toggle = toggleFields.FirstOrDefault(x => attrebute.Attrebute.Header.ToLower().Contains(x.PropertyName.ToLower().Replace("use", string.Empty)));
                    if (toggle == null)
                    {
                        propertyFoldGroup += string.Format
                                             (
                            "UiUtils.PropertyFoldGroup(\"{0}\", ref this.{1}Fold, () => {2}",
                            attrebute.Attrebute.Header,
                            attrebute.Attrebute.Name.ToCamelCase(),
                            Environment.NewLine
                                             ).AppendIndent(12);
                    }
                    else
                    {
                        propertyFoldGroup += string.Format
                                             (
                            "UiUtils.PropertyToggleFoldGroup(\"{0}\", ref this.{1}Fold, ref this.{2}, () => {3}",
                            attrebute.Attrebute.Header,
                            attrebute.Attrebute.Name.ToCamelCase(),
                            toggle.Variable,
                            Environment.NewLine
                                             ).AppendIndent(12);
                    }

                    propertyFoldGroup += string.Format("{{{0}", Environment.NewLine).AppendIndent(12);
                    inFold             = true;
                }

                if (attrebute.Attrebute.HasNoScaleOffset)
                {
                    propertyFoldGroup += string.Format
                                         (
                        "materialEditor.TexturePropertySingleLine(new GUIContent(\"{0}\"), {1}); ",
                        attrebute.Attrebute.DisplayName,
                        attrebute.PropertyVariable
                                         ).AppendIndent(16) + Environment.NewLine;
                }
                else if (attrebute.Attrebute.IsTexture)
                {
                    propertyFoldGroup += string.Format
                                         (
                        "materialEditor.ShaderProperty({0}, \"{1}\");",
                        attrebute.PropertyVariable,
                        attrebute.Attrebute.DisplayName
                                         ).AppendIndent(16) + Environment.NewLine;
                }
                else
                {
                    propertyFoldGroup += string.Format
                                         (
                        "materialEditor.ShaderProperty({0}, \"{1}\");",
                        attrebute.PropertyVariable,
                        attrebute.Attrebute.DisplayName
                                         ).AppendIndent(16) + Environment.NewLine;
                }
            }

            if (inFold)
            {
                propertyFoldGroup += string.Format("}});{0}{0}", Environment.NewLine).AppendIndent(12);
            }

            template = template.Replace("<#propGroup#>", propertyFoldGroup);

            template = template.Replace("<#=generatorName#>", "ShaderPropertyGenerator");
            template = template.Replace("<#=dateTimeNow#>", DateTime.Now.ToString("yyyy/MM/dd HH:mm:ss"));
            template = template.Replace("<#=className#>", className.ToPascalCase());
            template = template.Replace("<#=guid#>", AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(shaderFile)));

            Directory.CreateDirectory(Application.dataPath.Replace("Assets", string.Empty) + "/Editor/");

            File.WriteAllText(Application.dataPath + "/Editor/" + className.ToPascalCase() + ".cs", template);

            AssetDatabase.Refresh();
        }