示例#1
0
        private void LayoutControls()
        {
            AutoScrollMargin = new Size(0, VerticalScroll.Visible ? SystemInformation.HorizontalScrollBarHeight : 0);

            DeckBuilderLayout layout = new DeckBuilderLayout(this);

            for (int column = 0; column < columns.Count; column++)
            {
                for (int row = 0; row < 2; row++)
                {
                    for (int cardNum = 0; cardNum < columns[column][row].Count; cardNum++)
                    {
                        // Set location and size.
                        DeckBuilderCard card = columns[column][row][cardNum];
                        layout.GetCardLeftAndTop(new CardPosition(column, row, cardNum), out var left, out var top);
                        card.Left   = (int)Math.Round(left);
                        card.Top    = (int)Math.Round(top);
                        card.Width  = (int)Math.Round(layout.cardWidth);
                        card.Height = (int)Math.Round(layout.cardHeight);

                        // Set child index.
                        Controls.SetChildIndex(card, columns[column][row].Count - cardNum);
                    }
                }
            }

            indicator.BringToFront();
            SetCardCounts();
        }
示例#2
0
        private int[] GetColumnRowNumFromCoor(int x, int y)
        {
            DeckBuilderLayout layout = new DeckBuilderLayout(this);

            if (Math.Floor(x / (layout.scale * CARD_WIDTH + layout.spacing)) > columns.Count - 1)
            {
                x -= (int)Math.Round(layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1));
            }
            if (x % (layout.scale * CARD_WIDTH + layout.spacing) < layout.spacing)
            {
                return(null);
            }
            int column = (int)Math.Floor(x / (layout.scale * CARD_WIDTH + layout.spacing));

            if (column >= columns.Count)
            {
                return(null);
            }
            bool isEmpty = GetMaxFirstRowLength() == 0;

            y += VerticalScroll.Value;
            int row = y < layout.secondRowY || isEmpty || column == columns.Count - 1 ? 0 : 1;
            int cardNum;

            if (columns[column][row].Count == 0) // Dragged card should get put as the first element in the now-empty column.
            {
                cardNum = 0;
            }
            else
            {
                if (column == columns.Count - 1)
                {
                    y -= (int)Math.Round(layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1));
                }
                if (row == 1)
                {
                    y -= (int)Math.Round(layout.secondRowY);
                }
                y -= (int)Math.Round(layout.spacing);
                int count = columns[column][row].Count;
                if (y > (count - 1) * CARD_HEIGHT * layout.scale * CARD_HEADER_PERCENTAGE + CARD_HEIGHT * layout.scale)
                {
                    return(null);
                }
                cardNum = (int)Math.Floor(y / (CARD_HEIGHT * layout.scale * CARD_HEADER_PERCENTAGE));
                if (cardNum < 0)
                {
                    return(null);
                }
                if (cardNum > count)
                {
                    cardNum = count;
                }
            }
            return(new int[] { column, row, cardNum });
        }
示例#3
0
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);
            if (dragged == CardPosition.None)
            {
                return;
            }
            var columnRowNum = GetPosFromClickCoor(e.X, e.Y, true);

            // Check if the hovered area has changed.
            if (columnRowNum == hovered)
            {
                return;
            }
            // Toggle visibility of indicator or change position.
            hovered = columnRowNum;
            if (hovered == CardPosition.None)
            {
                indicator.Hide();
            }
            else
            {
                // If the hovered position is immediately before or after the dragged card, don't draw the indicator.
                if (hovered.Col == dragged.Col && hovered.Row == dragged.Row && (hovered.Num == dragged.Num || hovered.Num == dragged.Num + 1))
                {
                    indicator.Hide();
                }
                // Otherwise, draw the indicator.
                else
                {
                    DeckBuilderLayout layout = new DeckBuilderLayout(this);
                    layout.GetCardLeftAndTop(hovered, out var left, out var top);
                    if (hovered.Num != 0 && hovered.Num == columns[hovered.Col][hovered.Row].Count)
                    {
                        // draw at bottom of last card
                        top += layout.cardHeight - layout.headerSize;
                    }
                    indicator.Left   = (int)Math.Round(left - 2);
                    indicator.Top    = (int)Math.Round(top - 1);
                    indicator.Width  = (int)Math.Round(layout.cardWidth + 4);
                    indicator.Height = 2;
                    indicator.Show();
                }
            }
            Invalidate();
        }
示例#4
0
        private void LayoutControls()
        {
            if (VerticalScroll.Visible)
            {
                AutoScrollMargin = new Size(0, System.Windows.Forms.SystemInformation.HorizontalScrollBarHeight);
            }
            else
            {
                AutoScrollMargin = new Size(0, 0);
            }

            DeckBuilderLayout layout = new DeckBuilderLayout(this);

            for (int column = 0; column < columns.Count; column++)
            {
                for (int row = 0; row < 2; row++)
                {
                    for (int cardNum = 0; cardNum < columns[column][row].Count; cardNum++)
                    {
                        // Set location and size.
                        DeckBuilderCard card = columns[column][row][cardNum];
                        float           x    = layout.spacing * (column + 1) + (CARD_WIDTH * layout.scale * column);
                        float           y    = layout.spacing + (layout.headerSize * cardNum);
                        if (column == columns.Count - 1)
                        {
                            x += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                            y += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                        }
                        if (row == 1)
                        {
                            y += layout.secondRowY;
                        }
                        y          -= VerticalScroll.Value;
                        card.Left   = (int)Math.Round(x);
                        card.Top    = (int)Math.Round(y);
                        card.Width  = (int)Math.Round(CARD_WIDTH * layout.scale);
                        card.Height = (int)Math.Round(CARD_HEIGHT * layout.scale);

                        // Set child index.
                        Controls.SetChildIndex(card, columns[column][row].Count - cardNum);
                    }
                }
            }
            indicator.BringToFront();
            SetCardCounts();
        }
示例#5
0
        private CardPosition GetPosFromClickCoor(int x, int y, bool isDestination)
        {
            var layout = new DeckBuilderLayout(this);

            if (!layout.TryGetColumn(x, out var column))
            {
                return(CardPosition.None);
            }
            y += VerticalScroll.Value;
            int row = y < layout.secondRowY || column == columns.Count - 1 ? 0 : 1;
            int cardNum;

            if (columns[column][row].Count == 0) // Dragged card should get put as the first element in the now-empty column.
            {
                cardNum = 0;
            }
            else
            {
                if (column == columns.Count - 1)
                {
                    y -= (int)Math.Round(layout.spacing * (DeckBuilderLayout.SIDEBOARD_SPACING_MULTIPLIER - 1));
                }
                if (row == 1)
                {
                    y -= (int)Math.Round(layout.secondRowY);
                }
                y -= (int)Math.Round(layout.spacing);
                if (y < 0)
                {
                    return(CardPosition.None);
                }
                int count = columns[column][row].Count;
                cardNum = (int)Math.Floor(y / layout.headerSize);
                if (cardNum >= count)
                {
                    cardNum = isDestination ? count : count - 1;
                }
            }
            return(new CardPosition(column, row, cardNum));
        }
示例#6
0
        private void LayoutControls()
        {
            if (VerticalScroll.Visible)
                AutoScrollMargin = new Size(0, System.Windows.Forms.SystemInformation.HorizontalScrollBarHeight);
            else
                AutoScrollMargin = new Size(0, 0);

            DeckBuilderLayout layout = new DeckBuilderLayout(this);

            for (int column = 0; column < columns.Count; column++)
                for (int row = 0; row < 2; row++)
                    for (int cardNum = 0; cardNum < columns[column][row].Count; cardNum++)
                    {
                        // Set location and size.
                        DeckBuilderCard card = columns[column][row][cardNum];
                        float x = layout.spacing * (column + 1) + (CARD_WIDTH * layout.scale * column);
                        float y = layout.spacing + (layout.headerSize * cardNum);
                        if (column == columns.Count - 1)
                        {
                            x += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                            y += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                        }
                        if (row == 1)
                            y += layout.secondRowY;
                        y -= VerticalScroll.Value;
                        card.Left = (int)Math.Round(x);
                        card.Top = (int)Math.Round(y);
                        card.Width = (int)Math.Round(CARD_WIDTH * layout.scale);
                        card.Height = (int)Math.Round(CARD_HEIGHT * layout.scale);

                        // Set child index.
                        Controls.SetChildIndex(card, columns[column][row].Count - cardNum);
                    }
            indicator.BringToFront();
            SetCardCounts();
        }
示例#7
0
 private int[] GetColumnRowNumFromCoor(int x, int y)
 {
     DeckBuilderLayout layout = new DeckBuilderLayout(this);
     if (Math.Floor(x / (layout.scale * CARD_WIDTH + layout.spacing)) > columns.Count - 1)
         x -= (int)Math.Round(layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1));
     if (x % (layout.scale * CARD_WIDTH + layout.spacing) < layout.spacing)
         return null;
     int column = (int)Math.Floor(x / (layout.scale * CARD_WIDTH + layout.spacing));
     if (column >= columns.Count)
         return null;
     bool isEmpty = GetMaxFirstRowLength() == 0;
     y += VerticalScroll.Value;
     int row = y < layout.secondRowY || isEmpty || column == columns.Count - 1 ? 0 : 1;
     int cardNum;
     if (columns[column][row].Count == 0) // Dragged card should get put as the first element in the now-empty column.
         cardNum = 0;
     else
     {
         if (column == columns.Count - 1)
             y -= (int)Math.Round(layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1));
         if (row == 1)
             y -= (int)Math.Round(layout.secondRowY);
         y -= (int)Math.Round(layout.spacing);
         int count = columns[column][row].Count;
         if (y > (count - 1) * CARD_HEIGHT * layout.scale * CARD_HEADER_PERCENTAGE + CARD_HEIGHT * layout.scale)
             return null;
         cardNum = (int)Math.Floor(y / (CARD_HEIGHT * layout.scale * CARD_HEADER_PERCENTAGE));
         if (cardNum < 0)
             return null;
         if (cardNum > count)
             cardNum = count;
     }
     return new int[] { column, row, cardNum };
 }
示例#8
0
 protected override void OnMouseMove(MouseEventArgs e)
 {
     base.OnMouseMove(e);
     if (draggedCard == null)
         return;
     int[] columnRowNum = GetColumnRowNumFromCoor(e.X, e.Y);
     // Check if the hovered area has changed.
     if (columnRowNum == null && hoveredColumnRowNum == null)
         return;
     if (columnRowNum != null && hoveredColumnRowNum != null && columnRowNum.SequenceEqual(hoveredColumnRowNum))
         return;
     // Toggle visibility of indicator or change position.
     hoveredColumnRowNum = columnRowNum;
     if (hoveredColumnRowNum == null)
         indicator.Hide();
     else
     {
         int column = hoveredColumnRowNum[0];
         int row = hoveredColumnRowNum[1];
         int cardNum = hoveredColumnRowNum[2];
         // If the hovered position is immediately before or after the dragged card, don't draw the indicator.
         int[] draggedColumnRowNum = GetColumnRowNumFromCard(draggedCard);
         if (column == draggedColumnRowNum[0] && row == draggedColumnRowNum[1] && (cardNum == draggedColumnRowNum[2] || cardNum == draggedColumnRowNum[2] + 1))
         {
             indicator.Hide();
         }
         // Otherwise, draw the indicator.
         else
         {
             DeckBuilderLayout layout = new DeckBuilderLayout(this);
             // TODO: COPIED FROM LayoutControls()! Bad!
             float x = layout.spacing * (column + 1) + (CARD_WIDTH * layout.scale * column);
             float y = layout.spacing + (layout.headerSize * cardNum);
             if (column == columns.Count - 1)
             {
                 x += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                 y += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
             }
             if (row == 1)
                 y += layout.secondRowY;
             if (cardNum != 0 && cardNum == columns[column][row].Count)
                 y += CARD_HEIGHT * layout.scale - layout.headerSize;
             y -= VerticalScroll.Value;
             // END COPY
             indicator.Left = (int)Math.Round(x - 2);
             indicator.Top = (int)Math.Round(y - 1);
             indicator.Width = (int)Math.Round(CARD_WIDTH * layout.scale + 4);
             indicator.Height = 2;
             indicator.Show();
         }
     }
     Invalidate();
 }
示例#9
0
 protected override void OnMouseMove(MouseEventArgs e)
 {
     base.OnMouseMove(e);
     if (draggedCard == null)
     {
         return;
     }
     int[] columnRowNum = GetColumnRowNumFromCoor(e.X, e.Y);
     // Check if the hovered area has changed.
     if (columnRowNum == null && hoveredColumnRowNum == null)
     {
         return;
     }
     if (columnRowNum != null && hoveredColumnRowNum != null && columnRowNum.SequenceEqual(hoveredColumnRowNum))
     {
         return;
     }
     // Toggle visibility of indicator or change position.
     hoveredColumnRowNum = columnRowNum;
     if (hoveredColumnRowNum == null)
     {
         indicator.Hide();
     }
     else
     {
         int column  = hoveredColumnRowNum[0];
         int row     = hoveredColumnRowNum[1];
         int cardNum = hoveredColumnRowNum[2];
         // If the hovered position is immediately before or after the dragged card, don't draw the indicator.
         int[] draggedColumnRowNum = GetColumnRowNumFromCard(draggedCard);
         if (column == draggedColumnRowNum[0] && row == draggedColumnRowNum[1] && (cardNum == draggedColumnRowNum[2] || cardNum == draggedColumnRowNum[2] + 1))
         {
             indicator.Hide();
         }
         // Otherwise, draw the indicator.
         else
         {
             DeckBuilderLayout layout = new DeckBuilderLayout(this);
             // TODO: COPIED FROM LayoutControls()! Bad!
             float x = layout.spacing * (column + 1) + (CARD_WIDTH * layout.scale * column);
             float y = layout.spacing + (layout.headerSize * cardNum);
             if (column == columns.Count - 1)
             {
                 x += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
                 y += layout.spacing * (SIDEBOARD_SPACING_MULTIPLIER - 1);
             }
             if (row == 1)
             {
                 y += layout.secondRowY;
             }
             if (cardNum != 0 && cardNum == columns[column][row].Count)
             {
                 y += CARD_HEIGHT * layout.scale - layout.headerSize;
             }
             y -= VerticalScroll.Value;
             // END COPY
             indicator.Left   = (int)Math.Round(x - 2);
             indicator.Top    = (int)Math.Round(y - 1);
             indicator.Width  = (int)Math.Round(CARD_WIDTH * layout.scale + 4);
             indicator.Height = 2;
             indicator.Show();
         }
     }
     Invalidate();
 }