internal TraceBackFrame(TotemTracebackListener traceAdapter, FunctionCode code, TraceBackFrame back, FunctionCode.TotemDebuggingPayload debugProperties, Func<IDictionary<object, object>> scopeCallback) { _traceAdapter = traceAdapter; _code = code; _back = back; _debugProperties = debugProperties; _scopeCallback = scopeCallback; }
internal TraceBackFrame(CodeContext context, TotemDictionary globals, object locals, FunctionCode code, TraceBackFrame back) { _globals = globals; _locals = locals; _code = code; _context = context; _back = back; }
internal FunctionStack(TraceBackFrame frame) { Context = frame.Context; Code = frame.Code; Frame = frame; }
internal FunctionStack(CodeContext/*!*/ context, FunctionCode/*!*/ code, TraceBackFrame frame) { Assert.NotNull(context, code); Context = context; Code = code; Frame = frame; }
internal FunctionStack(CodeContext/*!*/ context, FunctionCode/*!*/ code) { Assert.NotNull(context, code); Context = context; Code = code; Frame = null; }
public TraceBack(TraceBack nextTraceBack, TraceBackFrame fromFrame) { _next = nextTraceBack; _frame = fromFrame; }
public void OnTraceEvent(TraceEventKind kind, string name, string sourceFileName, SourceSpan sourceSpan, Func<IDictionary<object, object>> scopeCallback, object payload, object customPayload) { if (kind == TraceEventKind.ThreadExit || // we don't care about thread-exit events kind == TraceEventKind.ExceptionUnwind) // and we always have a try/catch so we don't care about methods unwinding. { return; } TracebackDelegate traceDispatch = null; object traceDispatchObject = null; var thread = TotemOps.GetFunctionStack(); TraceBackFrame toFrame; if (InTraceBack) return; try { if (kind == TraceEventKind.FrameEnter) { traceDispatch = _globalTraceDispatch; traceDispatchObject = _globalTraceObject; var properties = (FunctionCode.TotemDebuggingPayload)customPayload; // push the new frame toFrame = new TraceBackFrame( this, properties.Code, thread.Count == 0 ? null : thread[thread.Count - 1].Frame, properties, scopeCallback ); thread.Add(new FunctionStack(toFrame)); if (traceDispatchObject == null) return; toFrame.Trace = traceDispatchObject; } else { if (thread.Count == 0) return; toFrame = thread[thread.Count - 1].Frame; if (toFrame == null) { // force creation of Totem frame throw new NotImplementedException(); //toFrame = SysModule.GetFrameImpl(thread[thread.Count - 1], 0); } traceDispatch = toFrame.TraceDelegate; traceDispatchObject = toFrame.Trace; } // Update the current line if (kind != TraceEventKind.FrameExit) { toFrame._lineNo = sourceSpan.Start.Line; } if (traceDispatchObject != null && !_exceptionThrown) { DispatchTrace(thread, kind, payload, traceDispatch, traceDispatchObject, toFrame); } } finally { if (kind == TraceEventKind.FrameExit && thread.Count > 0) { // don't pop frames we didn't push if (thread[thread.Count - 1].Code == ((FunctionCode.TotemDebuggingPayload)customPayload).Code) { thread.RemoveAt(thread.Count - 1); } } } }
private void DispatchTrace(List<FunctionStack> thread, TraceEventKind kind, object payload, TracebackDelegate traceDispatch, object traceDispatchObject, TraceBackFrame toFrame) { object args = null; // Prepare the event string traceEvent = String.Empty; switch (kind) { case TraceEventKind.FrameEnter: traceEvent = "call"; break; case TraceEventKind.TracePoint: traceEvent = "line"; break; case TraceEventKind.Exception: traceEvent = "exception"; throw new NotImplementedException(); case TraceEventKind.FrameExit: traceEvent = "return"; args = payload; break; } bool traceDispatchThrew = true; InTraceBack = true; try { TracebackDelegate dlg = traceDispatch(toFrame, traceEvent, args); traceDispatchThrew = false; toFrame.Trace = dlg; } finally { InTraceBack = false; if (traceDispatchThrew) { // We're matching CPython's behavior here. If the trace dispatch throws any exceptions // we don't re-enable tracebacks. We need to leave the trace callback in place though // so that we can pop our frames. _globalTraceObject = _globalTraceDispatch = null; _exceptionThrown = true; } } }