public static bool NumberToString(double v, FastDtoaBuilder buffer) { buffer.Reset(); if (v < 0) { buffer.Append('-'); v = -v; } return(Dtoa(v, buffer)); }
// Generates the digits of input number w. // w is a floating-point number (DiyFp), consisting of a significand and an // exponent. Its exponent is bounded by minimal_target_exponent and // maximal_target_exponent. // Hence -60 <= w.e() <= -32. // // Returns false if it fails, in which case the generated digits in the buffer // should not be used. // Preconditions: // * low, w and high are correct up to 1 ulp (unit in the last place). That // is, their error must be less that a unit of their last digits. // * low.e() == w.e() == high.e() // * low < w < high, and taking into account their error: low~ <= high~ // * minimal_target_exponent <= w.e() <= maximal_target_exponent // Postconditions: returns false if procedure fails. // otherwise: // * buffer is not null-terminated, but len contains the number of digits. // * buffer contains the shortest possible decimal digit-sequence // such that LOW < buffer * 10^kappa < HIGH, where LOW and HIGH are the // correct values of low and high (without their error). // * if more than one decimal representation gives the minimal number of // decimal digits then the one closest to W (where W is the correct value // of w) is chosen. // Remark: this procedure takes into account the imprecision of its input // numbers. If the precision is not enough to guarantee all the postconditions // then false is returned. This usually happens rarely (~0.5%). // // Say, for the sake of example, that // w.e() == -48, and w.f() == 0x1234567890abcdef // w's value can be computed by w.f() * 2^w.e() // We can obtain w's integral digits by simply shifting w.f() by -w.e(). // -> w's integral part is 0x1234 // w's fractional part is therefore 0x567890abcdef. // Printing w's integral part is easy (simply print 0x1234 in decimal). // In order to print its fraction we repeatedly multiply the fraction by 10 and // get each digit. Example the first digit after the point would be computed by // (0x567890abcdef * 10) >> 48. -> 3 // The whole thing becomes slightly more complicated because we want to stop // once we have enough digits. That is, once the digits inside the buffer // represent 'w' we can stop. Everything inside the interval low - high // represents w. However we have to pay attention to low, high and w's // imprecision. private static bool DigitGen(DiyFp low, DiyFp w, DiyFp high, FastDtoaBuilder buffer, int mk) { // low, w and high are imprecise, but by less than one ulp (unit in the last // place). // If we remove (resp. add) 1 ulp from low (resp. high) we are certain that // the new numbers are outside of the interval we want the final // representation to lie in. // Inversely adding (resp. removing) 1 ulp from low (resp. high) would yield // numbers that are certain to lie in the interval. We will use this fact // later on. // We will now start by generating the digits within the uncertain // interval. Later we will weed out representations that lie outside the safe // interval and thus _might_ lie outside the correct interval. long unit = 1; var tooLow = new DiyFp(low.F - unit, low.E); var tooHigh = new DiyFp(high.F + unit, high.E); // too_low and too_high are guaranteed to lie outside the interval we want the // generated number in. var unsafeInterval = DiyFp.Minus(tooHigh, tooLow); // We now cut the input number into two parts: the integral digits and the // fractionals. We will not write any decimal separator though, but adapt // kappa instead. // Reminder: we are currently computing the digits (stored inside the buffer) // such that: too_low < buffer * 10^kappa < too_high // We use too_high for the digit_generation and stop as soon as possible. // If we stop early we effectively round down. var one = new DiyFp(1L << -w.E, w.E); // Division by one is a shift. var integrals = (int)(tooHigh.F.UnsignedShift(-one.E) & 0xffffffffL); // Modulo by one is an and. long fractionals = tooHigh.F & (one.F - 1); long result = BiggestPowerTen(integrals, DiyFp.KSignificandSize - (-one.E)); var divider = (int)(result.UnsignedShift(32) & 0xffffffffL); var dividerExponent = (int)(result & 0xffffffffL); var kappa = dividerExponent + 1; // Loop invariant: buffer = too_high / 10^kappa (integer division) // The invariant holds for the first iteration: kappa has been initialized // with the divider exponent + 1. And the divider is the biggest power of ten // that is smaller than integrals. while (kappa > 0) { int digit = integrals / divider; buffer.Append((char)('0' + digit)); integrals %= divider; kappa--; // Note that kappa now equals the exponent of the divider and that the // invariant thus holds again. long rest = ((long)integrals << -one.E) + fractionals; // Invariant: too_high = buffer * 10^kappa + DiyFp(rest, one.e()) // Reminder: unsafe_interval.e() == one.e() if (rest < unsafeInterval.F) { // Rounding down (by not emitting the remaining digits) yields a number // that lies within the unsafe interval. buffer.Point = buffer.End - mk + kappa; return(RoundWeed(buffer, DiyFp.Minus(tooHigh, w).F, unsafeInterval.F, rest, (long)divider << -one.E, unit)); } divider /= 10; } // The integrals have been generated. We are at the point of the decimal // separator. In the following loop we simply multiply the remaining digits by // 10 and divide by one. We just need to pay attention to multiply associated // data (like the interval or 'unit'), too. // Instead of multiplying by 10 we multiply by 5 (cheaper operation) and // increase its (imaginary) exponent. At the same time we decrease the // divider's (one's) exponent and shift its significand. // Basically, if fractionals was a DiyFp (with fractionals.e == one.e): // fractionals.f *= 10; // fractionals.f >>= 1; fractionals.e++; // value remains unchanged. // one.f >>= 1; one.e++; // value remains unchanged. // and we have again fractionals.e == one.e which allows us to divide // fractionals.f() by one.f() // We simply combine the *= 10 and the >>= 1. while (true) { fractionals *= 5; unit *= 5; unsafeInterval.F = unsafeInterval.F * 5; unsafeInterval.E = unsafeInterval.E + 1; // Will be optimized out. one.F = one.F.UnsignedShift(1); one.E = one.E + 1; // Integer division by one. var digit = (int)((fractionals.UnsignedShift(-one.E)) & 0xffffffffL); buffer.Append((char)('0' + digit)); fractionals &= one.F - 1; // Modulo by one. kappa--; if (fractionals < unsafeInterval.F) { buffer.Point = buffer.End - mk + kappa; return(RoundWeed(buffer, DiyFp.Minus(tooHigh, w).F *unit, unsafeInterval.F, fractionals, one.F, unit)); } } }