示例#1
0
 // Receive a directed message from a channel
 void OnChannelDirectedMessage(ChannelDirectedMessageEventArgs channelDirectedMessageArgs)
 {
     UnityEngine.Debug.Log("IpcIrc:HelperBroadcast:  RECEIVE DIRECT MESSAGE ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
     channelDirectedMessageArgs.Message = channelDirectedMessageArgs.Message.Substring(IpcIrc.Instance.Nickname.Length + 2); // Trim the nickname off.
     if (channelDirectedMessageArgs.Message.StartsWith("you are terminated"))
     {
         UnityEngine.Debug.Log("IpcIrc:HelperBroadcast:  RECEIVE TERMINATE COMMAND ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
         Skynet();
     }
 }
示例#2
0
 // Receive a directed message from a channel
 void OnChannelDirectedMessage(ChannelDirectedMessageEventArgs channelDirectedMessageArgs)
 {
     if (debugLogDirectedMessages) UnityEngine.Debug.Log("IpcIrc:JohnConnor:  RECEIVE DIRECT MESSAGE ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
     if (debugEchoDirectedMessages) IpcIrc.Instance.Message("IpcIrc:JohnConnor:  RECEIVE DIRECT MESSAGE ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
     channelDirectedMessageArgs.Message = channelDirectedMessageArgs.Message.Substring(IpcIrc.Instance.Nickname.Length + 2); // Trim the nickname off.
     if (channelDirectedMessageArgs.Message.StartsWith("time travel"))
     {
         if (debugLogDirectedMessages) UnityEngine.Debug.Log("IpcIrc:JohnConnor:  RECEIVE TRAVEL COMMAND ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
         if (debugEchoDirectedMessages) IpcIrc.Instance.Message("IpcIrc:JohnConnor:  RECEIVE TRAVEL COMMAND ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
         IpcIrc.Instance.Disconnect();
     }
     if (channelDirectedMessageArgs.Message.StartsWith("you are terminated"))
     {
         if (debugLogDirectedMessages) UnityEngine.Debug.Log("IpcIrc:JohnConnor:  RECEIVE TERMINATE COMMAND ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
         if (debugEchoDirectedMessages) IpcIrc.Instance.Message("IpcIrc:JohnConnor:  RECEIVE TERMINATE COMMAND ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
         Skynet();
     }
 }
示例#3
0
 // Receive a directed message from a channel
 void OnChannelDirectedMessage(ChannelDirectedMessageEventArgs channelDirectedMessageArgs)
 {
     if (debugLogDirectedMessages) UnityEngine.Debug.Log("IpcIrcDebug: DIRECTED MESSAGE ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
     if (debugEchoDirectedMessages) IpcIrc.Instance.Message("IpcIrcDebug: DIRECTED MESSAGE ON " + channelDirectedMessageArgs.Channel + ": " + channelDirectedMessageArgs.From + ": " + channelDirectedMessageArgs.Message);
 }