public static byte[] CompressBuffer(byte[] b) { using MemoryStream ms = new MemoryStream(); Stream compressor = new GZipStream(ms, CompressionMode.Compress, CompressionLevel.BestCompression); ZlibBaseStream.CompressBuffer(b, compressor); return(ms.ToArray()); }
public static byte[] CompressBuffer(byte[] b) { using (MemoryStream memoryStream = new MemoryStream()) { Stream compressor = (Stream) new GZipStream((Stream)memoryStream, CompressionMode.Compress, CompressionLevel.BestCompression); ZlibBaseStream.CompressBuffer(b, compressor); return(memoryStream.ToArray()); } }
/// <summary> /// Compress a byte array into a new byte array using DEFLATE. /// </summary> /// /// <remarks> /// Uncompress it with <see cref="DeflateStream.UncompressBuffer(byte[])"/>. /// </remarks> /// /// <seealso cref="DeflateStream.CompressString(string)">DeflateStream.CompressString(string)</seealso> /// <seealso cref="DeflateStream.UncompressBuffer(byte[])">DeflateStream.UncompressBuffer(byte[])</seealso> /// <seealso cref="GZipStream.CompressBuffer(byte[])">GZipStream.CompressBuffer(byte[])</seealso> /// <seealso cref="ZlibStream.CompressBuffer(byte[])">ZlibStream.CompressBuffer(byte[])</seealso> /// /// <param name="b"> /// A buffer to compress. /// </param> /// /// <returns>The data in compressed form</returns> public static byte[] CompressBuffer(byte[] b) { using (var ms = new System.IO.MemoryStream()) { System.IO.Stream compressor = new DeflateStream(ms, CompressionMode.Compress, CompressionLevel.BestCompression); ZlibBaseStream.CompressBuffer(b, compressor); return(ms.ToArray()); } }
public static byte[] CompressBuffer(byte[] b) { byte[] result; using (MemoryStream memoryStream = new MemoryStream()) { Stream compressor = new DeflateStream(memoryStream, CompressionMode.Compress, CompressionLevel.BestCompression); ZlibBaseStream.CompressBuffer(b, compressor); result = memoryStream.ToArray(); } return(result); }