public Habbo GetHabbo(uint ID) { // Prefer active client over Database GameClient client = IonEnvironment.GetHabboHotel().GetClients().GetClientOfHabbo(ID); if (client != null) { return client.GetHabbo(); } else { Habbo habbo = new Habbo(); if (habbo.LoadByID(IonEnvironment.GetDatabase(), ID)) { return habbo; } } return null; }
public Habbo GetHabbo(uint ID) { // Prefer active client over Database GameClient client = IonEnvironment.GetHabboHotel().GetClients().GetClientOfHabbo(ID); if (client != null) { return(client.GetHabbo()); } else { Habbo habbo = new Habbo(); if (habbo.LoadByID(IonEnvironment.GetDatabase(), ID)) { return(habbo); } } return(null); }