示例#1
0
        public Habbo GetHabbo(uint ID)
        {
            // Prefer active client over Database
            GameClient client = IonEnvironment.GetHabboHotel().GetClients().GetClientOfHabbo(ID);
            if (client != null)
            {
                return client.GetHabbo();
            }
            else
            {
                Habbo habbo = new Habbo();
                if (habbo.LoadByID(IonEnvironment.GetDatabase(), ID))
                {
                    return habbo;
                }
            }

            return null;
        }
示例#2
0
        public Habbo GetHabbo(uint ID)
        {
            // Prefer active client over Database
            GameClient client = IonEnvironment.GetHabboHotel().GetClients().GetClientOfHabbo(ID);

            if (client != null)
            {
                return(client.GetHabbo());
            }
            else
            {
                Habbo habbo = new Habbo();
                if (habbo.LoadByID(IonEnvironment.GetDatabase(), ID))
                {
                    return(habbo);
                }
            }

            return(null);
        }