/// <summary> /// Button to restock items. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void btnRestock_Click(object sender, System.EventArgs e) { // In the qty is blank... if (txtQty.Text == "") { // Let the use know they must set the qty first. MessageBox.Show(this, "QTY must be set first."); return; } // If the Item list is not selected if (lvItemList.SelectedIndices == null || lvItemList.SelectedIndices.Count == 0) { // Let hte use know they need to select an item to continue MessageBox.Show(this, "You must select an item before you can do that."); return; } // Get the SKU from the list long.TryParse(lvItemList.SelectedItems[0].SubItems[1].ToString().Substring( 18, lvItemList.SelectedItems[0].SubItems[1].ToString().Length - 19), out long sku); // Get the quantity from the textbox int.TryParse(txtQty.Text, out int qty); // If the SKU is 0 if (sku == 0) { // Let the user know there s an issue with the SKU MessageBox.Show(this, "SKU number is not right, please recheck selection and try again."); return; } // If the QTY is 0... if (qty == 0) { // Let the user know the QTY cannot be zero MessageBox.Show(this, "Quantity cannot be 0."); } // Iterate through each item in the restock inventory list foreach (Item item in _restockInventory) { // If the SKU matches one... if (item.sku == sku) { // Let the user know they can't add the same item to the list. MessageBox.Show(this, "Item already exists in restock list."); return; } } // Iterate through the invnetory foreach (Item item in _inventory) { // If the SKU matches a SKU... if (item.sku == sku) { // Get a copy of hte item... Item newItem = item.Copy(); // Add the copy to the restock Inventory _restockInventory.AddItem(newItem); // Change the quantity of that item _restockInventory.GetItem(_restockInventory.IndexOf(sku)).count = qty; // Clear the restock list lvRestockList.Items.Clear(); // Fill the restock list with updated restock inventory FillRestockList(_restockInventory); return; } } }