public void deleteMonitorFromDatabase() { MonitorDataAccess dataAccess = new MonitorDataAccess(); Monitor monitor = dataAccess.GetLastEntity<Monitor>(); dataAccess.Delete(monitor.Id); Assert.IsTrue(dataAccess.GetLastEntity<Monitor>() == null || monitor.Id == dataAccess.GetLastEntity<Monitor>().Id); }
public void getMonitorFromDatabase() { MonitorDataAccess dataAccess = new MonitorDataAccess(); ProducerDataAccess producerDataAccess = new ProducerDataAccess(); PhysicalInterfaceDataAccess physicalInterfaceDataAccess = new PhysicalInterfaceDataAccess(); Monitor monitor = new Monitor(); monitor.Description = "Dies ist ein Test"; monitor.Resolution = "1280*800"; monitor.Inch = 24; monitor.AspectRatio = "16:9"; monitor.Producer = producerDataAccess.GetLastEntity<Producer>(); monitor.AddPhysicalInterface(new PhysicalInterfaceWithCount(physicalInterfaceDataAccess.GetLastEntity<PhysicalInterface>(), 3)); dataAccess.Save(monitor); Monitor dbMonitor = dataAccess.GetLastEntity<Monitor>(); Assert.AreEqual(monitor.Inch, dbMonitor.Inch); }
/// <summary> /// Ruft die Informationen aus dem Formular ab und speichert sie in die Datenbank. /// Wirft eine Fehlermeldung, wenn die Validierung fehlschlägt. /// </summary> private void MonitorSave_Click(object sender, RoutedEventArgs e) { ProducerDataAccess dataProducer = new ProducerDataAccess(); MonitorDataAccess monitorDataAccess = new MonitorDataAccess(); MonitorValidator validator = new MonitorValidator(); try { this.setEntityWithFormData(dataProducer); if (!validator.CheckConsistency(this.entity)) { ErrorHandler.ShowErrorMessage("Validierung fehlgeschlagen", ErrorHandler.VALIDATION_FAILED); } else { if (this.isAvailable) monitorDataAccess.Update(this.entity); else monitorDataAccess.Save(this.entity); this.Close(); } } catch (FormatException exception) { ErrorHandler.ShowErrorMessage(exception, ErrorHandler.WRONG_FORMAT); } catch (MySql.Data.MySqlClient.MySqlException exception) { ErrorHandler.ShowErrorMessage(exception, ErrorHandler.SAVE_WENT_WRONG); } catch(System.OverflowException exception) { ErrorHandler.ShowErrorMessage(exception, ErrorHandler.DATA_TOO_LONG); } }