public void InitInventory(PlayerEquipmentController playerEquipmentController)
 {
     playerEquipment = playerEquipmentController;
     foreach (var t in items)
     {
         itemToCountMap.Add(t.GetItem(), t.GetItemCount());
     }
 }
示例#2
0
 public abstract void AssignItemToPlayer(PlayerEquipmentController playerEquipment);