public void TestAddItems() { Inventory.Inventory inventory = new Inventory.Inventory(10); Item sword = new Item("Sword", 3, ItemType.equipment); Item potion = new Item("Potion", 2, ItemType.consumable); Item map = new Item("Map", 0, ItemType.key); inventory.Add(sword); inventory.Add(potion); inventory.Add(map); Assert.IsTrue(inventory.GetSize() == 3); inventory.Remove(potion); Assert.IsTrue(inventory.GetSize() == 2); }