示例#1
0
 private void RaisePaperPostureSucceed(PostureEventArgs e)
 {
     if (PaperPostureSucceed != null)
     {
         PaperPostureSucceed(this, e);
     }
 }
 private void RaiseTwoPostureSucceed(PostureEventArgs e)
 {
     if (TwoFingersPostureSucceed != null)
     {
         TwoFingersPostureSucceed(this, e);
     }
 }
 private void RaiseZeroPostureDetectionLost(PostureEventArgs e)
 {
     if (ZeroFingerPostureDetectionLost != null)
         ZeroFingerPostureDetectionLost(this, e);
 }
 private void RaiseOnePostureDetectionLost(PostureEventArgs e)
 {
     if (OneFingerPostureDetectionLost != null)
         OneFingerPostureDetectionLost(this, e);
 }
 private void RaiseTwoPostureDetectionInProgress(PostureEventArgs e)
 {
     if (TwoFingersPostureDetectionInProgress != null)
     {
         TwoFingersPostureDetectionInProgress(this, e);
     }
 }
 private void RaiseFourPostureDetectionInProgress(PostureEventArgs e)
 {
     if (FourFingersPostureDetectionInProgress != null)
     {
         FourFingersPostureDetectionInProgress(this, e);
     }
 }
 private void RaiseFourPostureSucceed(PostureEventArgs e)
 {
     if (FourFingersPostureSucceed != null)
     {
         FourFingersPostureSucceed(this, e);
     }
 }
示例#8
0
 private void RaiseScissorsPostureSucceed(PostureEventArgs e)
 {
     if (ScissorsPostureSucceed != null)
     {
         ScissorsPostureSucceed(this, e);
     }
 }
 private void OnFourFingersPostureDetectionLost(object sender, PostureEventArgs e)
 {
     RaiseFourPostureDetectionLost(e);
 }
示例#10
0
 private void RaiseScissorsPostureDetectionInProgress(PostureEventArgs e)
 {
     if (ScissorsPostureDetectionInProgress != null)
     {
         ScissorsPostureDetectionInProgress(this, e);
     }
 }
示例#11
0
 private void RaiseScissorsPostureDetectionLost(PostureEventArgs e)
 {
     if (ScissorsPostureDetectionLost != null)
         ScissorsPostureDetectionLost(this, e);
 }
示例#12
0
 private void RaiseRockPostureSucceed(PostureEventArgs e)
 {
     if (RockPostureSucceed != null)
     {
         RockPostureSucceed(this, e);
     }
 }
示例#13
0
 private void RaiseRockPostureDetectionLost(PostureEventArgs e)
 {
     if (RockPostureDetectionLost != null)
         RockPostureDetectionLost(this, e);
 }
示例#14
0
 private void RaiseRockPostureDetectionInProgress(PostureEventArgs e)
 {
     if (RockPostureDetectionInProgress != null)
     {
         RockPostureDetectionInProgress(this, e);
     }
 }
示例#15
0
 private void OnZeroFingerPostureDetectionLost(object sender, PostureEventArgs e)
 {
     RaiseZeroPostureDetectionLost(e);
 }
示例#16
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 private void OnFourFingersPostureSucceed(object sender, PostureEventArgs e)
 {
     RaiseFourPostureSucceed(e);
 }
示例#17
0
 private void OnZeroFingerPostureSucceed(object sender, PostureEventArgs e)
 {
     RaiseZeroPostureSucceed(e);
 }
示例#18
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 private void OnOneFingerPostureDetectionLost(object sender, PostureEventArgs e)
 {
     RaiseOnePostureDetectionLost(e);
 }
示例#19
0
 private void RaiseFourPostureDetectionLost(PostureEventArgs e)
 {
     if (FourFingersPostureDetectionLost != null)
         FourFingersPostureDetectionLost(this, e);
 }
示例#20
0
 private void OnOneFingerPostureSucceed(object sender, PostureEventArgs e)
 {
     RaiseOnePostureSucceed(e);
 }
示例#21
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 private void RaiseOnePostureDetectionInProgress(PostureEventArgs e)
 {
     if (OneFingerPostureDetectionInProgress != null)
     {
         OneFingerPostureDetectionInProgress(this, e);
     }
 }
示例#22
0
 private void OnTwoFingersPostureDetectionInProgress(object sender, PostureEventArgs e)
 {
     RaiseTwoPostureDetectionInProgress(e);
 }
示例#23
0
 private void RaiseOnePostureSucceed(PostureEventArgs e)
 {
     if (OneFingerPostureSucceed != null)
     {
         OneFingerPostureSucceed(this, e);
     }
 }
示例#24
0
 private void OnTwoFingersPostureDetectionLost(object sender, PostureEventArgs e)
 {
     RaiseTwoPostureDetectionLost(e);
 }
示例#25
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 private void RaiseTwoPostureDetectionLost(PostureEventArgs e)
 {
     if (TwoFingersPostureDetectionLost != null)
         TwoFingersPostureDetectionLost(this, e);
 }
示例#26
0
 private void OnTwoFingersPostureSucceed(object sender, PostureEventArgs e)
 {
     RaiseTwoPostureSucceed(e);
 }
示例#27
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 private void RaiseZeroPostureDetectionInProgress(PostureEventArgs e)
 {
     if (ZeroFingerPostureDetectionInProgress != null)
     {
         ZeroFingerPostureDetectionInProgress(this, e);
     }
 }
示例#28
0
 private void OnZeroFingerPostureDetectionInProgress(object sender, PostureEventArgs e)
 {
     RaiseZeroPostureDetectionInProgress(e);
 }
示例#29
0
 private void RaiseZeroPostureSucceed(PostureEventArgs e)
 {
     if (ZeroFingerPostureSucceed != null)
     {
         ZeroFingerPostureSucceed(this, e);
     }
 }
示例#30
0
 private void RaisePaperPostureDetectionLost(PostureEventArgs e)
 {
     if (PaperPostureDetectionLost != null)
         PaperPostureDetectionLost(this, e);
 }