protected virtual void FireFailed(Object sender, FailedGestureEventArgs e) { if (Failed != null) { Failed(this, e); } }
/// <summary> /// A gesture part failed. Lets start from the beginning.</summary> /// <param name="src"> /// The checked Condition</param> /// <param name="e"> /// Details about the fail</param> private void ConditionFailed(Object src, FailedGestureEventArgs e) { Reset(); FireFailed(this, e); }
/// <summary> /// Indicate a call to registered Failed Eventhandlers</summary> /// <param name="sender"> /// Probably an implementation of the GestureChecker class</param> /// <param name="e"> /// Detailed arguments for a gesture part</param> protected void FireFailed(object sender, FailedGestureEventArgs e) { if (Failed != null) { Failed(sender, e); } }