示例#1
0
    void Awake()
    {
        curScene = SceneManager.GetActiveScene().buildIndex;

        if (curScene == 0)
        {
            introManager = GetComponent <IntroScene.IntroManager>();
        }
        else if (curScene == 1)
        {
            gameManager = GetComponent <GameScene.GameManager>();
        }

        Screen.sleepTimeout = SleepTimeout.NeverSleep;

        CardboardMagnetSensor.SetEnabled(true);
    }
示例#2
0
 void Awake()
 {
     introManager = GameObject.Find("IntroManager").GetComponent <IntroManager>();
 }